hedgewars/uTeams.pas
author nemo
Tue, 07 Dec 2010 17:29:02 -0500
changeset 4479 59e11a5a3bfa
parent 4465 743673c67d0c
child 4480 fcada5d38b3d
permissions -rw-r--r--
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uTeams;
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interface
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uses uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit, uSound, uTypes;
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procedure initModule;
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procedure freeModule;
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function  AddTeam(TeamColor: Longword): PTeam;
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procedure SwitchHedgehog;
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procedure AfterSwitchHedgehog;
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procedure InitTeams;
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function  TeamSize(p: PTeam): Longword;
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procedure RecountTeamHealth(team: PTeam);
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procedure RestoreTeamsFromSave;
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function  CheckForWin: boolean;
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procedure TeamGoneEffect(var Team: TTeam);
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implementation
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uses uLocale, uAmmos, uChat, uMobile, uVariables, uUtils, uIO, uCaptions, uCommands, uDebug, uScript;
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const MaxTeamHealth: LongInt = 0;
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function CheckForWin: boolean;
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var AliveClan: PClan;
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    s: shortstring;
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    t, AliveCount, i, j: LongInt;
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begin
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AliveCount:= 0;
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for t:= 0 to Pred(ClansCount) do
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    if ClansArray[t]^.ClanHealth > 0 then
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        begin
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        inc(AliveCount);
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        AliveClan:= ClansArray[t]
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        end;
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if (AliveCount > 1)
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or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false);
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CheckForWin:= true;
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TurnTimeLeft:= 0;
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ReadyTimeLeft:= 0;
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if not GameOver then
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    begin
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    if AliveCount = 0 then
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        begin // draw
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        AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState);
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        SendStat(siGameResult, trmsg[sidDraw]);
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        AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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        end else // win
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        with AliveClan^ do
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            begin
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            if TeamsNumber = 1 then
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName)  // team wins
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            else
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins
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            for j:= 0 to Pred(TeamsNumber) do
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                with Teams[j]^ do
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                    for i:= 0 to cMaxHHIndex do
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                        with Hedgehogs[i] do
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                            if (Gear <> nil) then
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                                Gear^.State:= gstWinner;
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            AddCaption(s, cWhiteColor, capgrpGameState);
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            SendStat(siGameResult, s);
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            AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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            end;
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    SendStats;
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    end;
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GameOver:= true
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end;
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procedure SwitchHedgehog;
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var c: LongWord;
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    PrevHH, PrevTeam: LongWord;
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begin
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TargetPoint.X:= NoPointX;
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TryDo(CurrentTeam <> nil, 'nil Team', true);
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with CurrentHedgehog^ do
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    if (PreviousTeam <> nil) and PlacingHogs and Unplaced then
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        begin
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        Unplaced:= false;
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        if Gear <> nil then
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           begin
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           DeleteCI(Gear);
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           FindPlace(Gear, false, 0, LAND_WIDTH);
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           if Gear <> nil then AddGearCI(Gear)
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           end
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        end;
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PreviousTeam:= CurrentTeam;
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with CurrentHedgehog^ do
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    begin
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    if Gear <> nil then
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        begin
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        MultiShootAttacks:= 0;
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        Gear^.Message:= 0;
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        Gear^.Z:= cHHZ;
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        RemoveGearFromList(Gear);
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        InsertGearToList(Gear)
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        end
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    end;
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// Try to make the ammo menu viewed when not your turn be a bit more useful for per-hog-ammo mode
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with CurrentTeam^ do
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    if ((GameFlags and gfPerHogAmmo) <> 0) and (not ExtDriven) and (CurrentHedgehog^.BotLevel = 0) then
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        begin
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        c:= CurrHedgehog;
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        repeat
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            begin
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            inc(c);
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            if c > cMaxHHIndex then c:= 0
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            end
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        until (c = CurrHedgehog) or (Hedgehogs[c].Gear <> nil);
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        LocalAmmo:= Hedgehogs[c].AmmoStore
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        end;
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c:= CurrentTeam^.Clan^.ClanIndex;
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repeat
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    inc(c);
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    if c = ClansCount then
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        begin
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        if not PlacingHogs then inc(TotalRounds);
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        c:= 0
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        end;
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    with ClansArray[c]^ do
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        begin
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        PrevTeam:= CurrTeam;
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        repeat
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            CurrTeam:= Succ(CurrTeam) mod TeamsNumber;
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            CurrentTeam:= Teams[CurrTeam];
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            with CurrentTeam^ do
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                begin
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                PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
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                repeat
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                    CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
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                until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH)
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                end
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        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam);
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        end
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until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
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207c85fbef51 - First hedgehog in team has first turn in team
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CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]);
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   165
end;
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procedure AfterSwitchHedgehog;
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var g: PGear;
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    i, t: LongInt;
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    CurWeapon: PAmmo;
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begin
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if PlacingHogs then
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   begin
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   PlacingHogs:= false;
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   for t:= 0 to Pred(TeamsCount) do
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      for i:= 0 to cMaxHHIndex do
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          if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then
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             PlacingHogs:= true;
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   if not PlacingHogs then // Reset  various things I mucked with
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      begin
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      for i:= 0 to ClansCount do
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         if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0;
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      ResetWeapons
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   186
      end
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   end;
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   188
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inc(CurrentTeam^.Clan^.TurnNumber);
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   190
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CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
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if CurWeapon^.Count = 0 then CurrentHedgehog^.CurAmmoType:= amNothing;
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   193
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f7628ebfccde Add CurrentHedgehog variable which simplifies code
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   194
with CurrentHedgehog^ do
2948
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    begin
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    with Gear^ do
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        begin
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        Z:= cCurrHHZ;
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        State:= gstHHDriven;
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        Active:= true
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   201
        end;
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    RemoveGearFromList(Gear);
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    InsertGearToList(Gear);
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    FollowGear:= Gear
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    end;
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   206
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ResetKbd;
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   208
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d90e9c89596b added flag gfDisableWind to be used in lua scripts
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   209
if (GameFlags and gfDisableWind) = 0 then
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    begin
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    cWindSpeed:= rndSign(GetRandom * 2 * cMaxWindSpeed);
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    // cWindSpeedf:= cWindSpeed.QWordValue / _1.QWordValue throws 'Internal error 200502052' on Darwin
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   213
    // see http://mantis.freepascal.org/view.php?id=17714
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   214
    cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
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   215
    if cWindSpeed.isNegative then
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   216
        CWindSpeedf := -cWindSpeedf;
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    g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1);
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   218
    g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
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{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF}
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   220
    end;
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   221
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ApplyAmmoChanges(CurrentHedgehog^);
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   223
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if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds);
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   225
176
533d03041dcd 'h' marks out current hedgehog
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   226
bShowFinger:= true;
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   227
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if PlacingHogs then
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   229
   begin
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   230
   if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000
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   231
   else TurnTimeLeft:= 0
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   232
   end
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   233
else TurnTimeLeft:= cHedgehogTurnTime;
3774
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   234
if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then
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   235
    begin
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7dcfdd595b30 Engine:
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   236
    if CurrentTeam^.ExtDriven then
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   237
        PlaySound(sndIllGetYou, CurrentTeam^.voicepack)
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   238
    else
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   239
        PlaySound(sndYesSir, CurrentTeam^.voicepack);
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55814f1ef60a err better wait after relase for this one
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   240
    if PlacingHogs or (cHedgehogTurnTime < 1000000) then ReadyTimeLeft:= cReadyDelay;
3799
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   241
    AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState)
3774
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   242
    end
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   243
else
3798
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   244
    begin
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   245
    if TurnTimeLeft > 0 then
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   246
        PlaySound(sndIllGetYou, CurrentTeam^.voicepack);
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   247
    ReadyTimeLeft:= 0
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d6412423da45 moved some utilities to a separate column with round buttons
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   248
    end;
d6412423da45 moved some utilities to a separate column with round buttons
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   249
d6412423da45 moved some utilities to a separate column with round buttons
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   250
perfExt_NewTurnBeginning();
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   251
end;
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   252
549
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   253
function AddTeam(TeamColor: Longword): PTeam;
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   254
var team: PTeam;
549
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   255
    c: LongInt;
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   256
begin
1170
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   257
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true);
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   258
New(team);
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   259
TryDo(team <> nil, 'AddTeam: team = nil', true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   260
FillChar(team^, sizeof(TTeam), 0);
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   261
team^.AttackBar:= 2;
2806
db6e2a4da358 Prevent crasher if attempting to show ammo menu
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   262
team^.CurrHedgehog:= 0;
2747
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   263
team^.Flag:= 'hedgewars';
547
b81a055f2d06 Convert teams list to array
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diff changeset
   264
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   265
TeamsArray[TeamsCount]:= team;
547
b81a055f2d06 Convert teams list to array
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   266
inc(TeamsCount);
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diff changeset
   267
549
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   268
c:= Pred(ClansCount);
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   269
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c);
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   270
if c < 0 then
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   271
   begin
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   272
   new(team^.Clan);
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   273
   FillChar(team^.Clan^, sizeof(TClan), 0);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   274
   ClansArray[ClansCount]:= team^.Clan;
549
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   275
   inc(ClansCount);
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   276
   with team^.Clan^ do
549
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   277
        begin
550
f6a18d2bab00 Clan-based hedgehogs switching
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   278
        ClanIndex:= Pred(ClansCount);
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f73e0e8e55c2 Engine:
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        Color:= TeamColor;
549
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   280
        end
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   281
   end else
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   282
   begin
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   team^.Clan:= ClansArray[c];
549
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   284
   end;
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   285
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   286
with team^.Clan^ do
549
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   287
    begin
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   288
    Teams[TeamsNumber]:= team;
549
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   289
    inc(TeamsNumber)
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   290
    end;
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diff changeset
   291
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   292
CurrentTeam:= team;
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   293
AddTeam:= team;
4479
59e11a5a3bfa Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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   294
ScriptCall('onNewTurn');
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   295
end;
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diff changeset
   296
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   297
procedure RecountAllTeamsHealth;
547
b81a055f2d06 Convert teams list to array
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   298
var t: LongInt;
2376
ece7b87f1334 Strip trailing spaces
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   299
begin
547
b81a055f2d06 Convert teams list to array
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diff changeset
   300
for t:= 0 to Pred(TeamsCount) do
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diff changeset
   301
    RecountTeamHealth(TeamsArray[t])
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   302
end;
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diff changeset
   303
8daf1ee0b9a3 Show team health bars, without sorting yet
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   304
procedure InitTeams;
547
b81a055f2d06 Convert teams list to array
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diff changeset
   305
var i, t: LongInt;
2784
1a2e3c7c6a46 King health proportional to team size
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   306
    th, h: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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parents: 32
diff changeset
   307
begin
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   308
547
b81a055f2d06 Convert teams list to array
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diff changeset
   309
for t:= 0 to Pred(TeamsCount) do
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   310
    with TeamsArray[t]^ do
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nemo
parents: 4099
diff changeset
   311
        begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   312
        if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   313
            begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   314
            LocalClan:= Clan^.ClanIndex;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4413
diff changeset
   315
            LocalTeam:= t;
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   316
            LocalAmmo:= Hedgehogs[0].AmmoStore
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   317
            end;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   318
        th:= 0;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   319
        for i:= 0 to cMaxHHIndex do
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   320
            if Hedgehogs[i].Gear <> nil then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   321
               inc(th, Hedgehogs[i].Gear^.Health);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   322
        if th > MaxTeamHealth then MaxTeamHealth:= th;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   323
        // Some initial King buffs
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   324
        if (GameFlags and gfKing) <> 0 then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   325
            begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   326
            Hedgehogs[0].King:= true;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   327
            Hedgehogs[0].Hat:= 'crown';
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   328
            Hedgehogs[0].Effects[hePoisoned] := false;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   329
            h:= Hedgehogs[0].Gear^.Health;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   330
            Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   331
            if Hedgehogs[0].Gear^.Health > h then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   332
                begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   333
                dec(th, h);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   334
                inc(th, Hedgehogs[0].Gear^.Health);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   335
                if th > MaxTeamHealth then MaxTeamHealth:= th
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   336
                end
4102
96efb3bbf8e3 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents: 4101
diff changeset
   337
            else Hedgehogs[0].Gear^.Health:= h;
96efb3bbf8e3 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents: 4101
diff changeset
   338
            Hedgehogs[0].InitialHealth:= Hedgehogs[0].Gear^.Health
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   339
            end;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   340
        end;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   341
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   342
RecountAllTeamsHealth
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   345
function  TeamSize(p: PTeam): Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   346
var i, value: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   348
value:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   349
for i:= 0 to cMaxHHIndex do
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   350
    if p^.Hedgehogs[i].Gear <> nil then inc(value);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   351
TeamSize:= value;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   352
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   353
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   354
procedure RecountClanHealth(clan: PClan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   355
var i: LongInt;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   356
begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   357
with clan^ do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   358
    begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   359
    ClanHealth:= 0;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   360
    for i:= 0 to Pred(TeamsNumber) do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   361
        inc(ClanHealth, Teams[i]^.TeamHealth)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   362
    end
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   363
end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   364
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   365
procedure RecountTeamHealth(team: PTeam);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 364
diff changeset
   366
var i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   367
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   368
with team^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   369
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   370
    NewTeamHealthBarWidth:= 0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   371
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   372
    if not hasGone then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   373
        for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   374
            if Hedgehogs[i].Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   375
                inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health);
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1351
diff changeset
   376
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   377
    TeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   378
    if NewTeamHealthBarWidth > MaxTeamHealth then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   379
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   380
        MaxTeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   381
        RecountAllTeamsHealth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   382
        end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   383
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   384
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   385
RecountClanHealth(team^.Clan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   386
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1922
diff changeset
   387
AddVisualGear(0, 0, vgtTeamHealthSorter)
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   388
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   389
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   390
procedure RestoreTeamsFromSave;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   391
var t: LongInt;
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   392
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   393
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   394
   TeamsArray[t]^.ExtDriven:= false
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   395
end;
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   396
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   397
procedure TeamGoneEffect(var Team: TTeam);
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   398
var i: LongInt;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   399
begin
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   400
with Team do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   401
    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   402
        with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   403
            if Gear <> nil then
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   404
                begin
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   405
                Gear^.Invulnerable:= false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   406
                Gear^.Damage:= Gear^.Health
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   407
                end
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   408
end;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   409
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   410
procedure chAddHH(var id: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   411
var s: shortstring;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   412
    Gear: PGear;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   413
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   414
    s:= '';
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   415
    if (not isDeveloperMode) or (CurrentTeam = nil) then exit;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   416
    with CurrentTeam^ do
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   417
        begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   418
        SplitBySpace(id, s);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   419
        CurrentHedgehog:= @Hedgehogs[HedgehogsNumber];
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   420
        val(id, CurrentHedgehog^.BotLevel);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   421
        Gear:= AddGear(0, 0, gtHedgehog, 0, _0, _0, 0);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   422
        SplitBySpace(s, id);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   423
        val(s, Gear^.Health);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   424
        TryDo(Gear^.Health > 0, 'Invalid hedgehog health', true);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   425
        Gear^.Hedgehog^.Team:= CurrentTeam;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   426
        if (GameFlags and gfSharedAmmo) <> 0 then CurrentHedgehog^.AmmoStore:= Clan^.ClanIndex
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   427
        else if (GameFlags and gfPerHogAmmo) <> 0 then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   428
            begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   429
            AddAmmoStore;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   430
            CurrentHedgehog^.AmmoStore:= StoreCnt - 1
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   431
            end
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   432
        else CurrentHedgehog^.AmmoStore:= TeamsCount - 1;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   433
        CurrentHedgehog^.Gear:= Gear;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   434
        CurrentHedgehog^.Name:= id;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   435
        CurrentHedgehog^.InitialHealth:= Gear^.Health;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   436
        CurrHedgehog:= HedgehogsNumber;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   437
        inc(HedgehogsNumber)
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   438
        end
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   439
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   440
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   441
procedure chAddTeam(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   442
var Color: Longword;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   443
    ts, cs: shortstring;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   444
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   445
    cs:= '';
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   446
    ts:= '';
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   447
    if isDeveloperMode then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   448
        begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   449
        SplitBySpace(s, cs);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   450
        SplitBySpace(cs, ts);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   451
        val(cs, Color);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   452
        TryDo(Color <> 0, 'Error: black team color', true);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   453
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   454
        // color is always little endian so the mask must be constant also in big endian archs
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   455
        Color:= Color or $FF000000;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   456
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   457
        AddTeam(Color);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   458
        CurrentTeam^.TeamName:= ts;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   459
        CurrentTeam^.PlayerHash:= s;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   460
        if GameType in [gmtDemo, gmtSave] then CurrentTeam^.ExtDriven:= true;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   461
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   462
        CurrentTeam^.voicepack:= AskForVoicepack('Default')
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   463
        end
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   464
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   465
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   466
procedure chSetHHCoords(var x: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   467
var y: shortstring;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   468
    t: Longint;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   469
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   470
y:= '';
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   471
if (not isDeveloperMode) or (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then exit;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   472
SplitBySpace(x, y);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   473
val(x, t);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   474
CurrentHedgehog^.Gear^.X:= int2hwFloat(t);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   475
val(y, t);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   476
CurrentHedgehog^.Gear^.Y:= int2hwFloat(t)
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   477
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   478
4401
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   479
procedure chBind(var id: shortstring);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   480
var s: shortstring;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   481
    b: LongInt;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   482
begin
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   483
s:= '';
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   484
if CurrentTeam = nil then exit;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   485
SplitBySpace(id, s);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   486
if s[1]='"' then Delete(s, 1, 1);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   487
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   488
b:= KeyNameToCode(id);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   489
if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"', false)
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   490
        else CurrentTeam^.Binds[b]:= s
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   491
end;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   492
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   493
procedure chTeamGone(var s:shortstring);
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   494
var t: LongInt;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   495
begin
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   496
t:= 0;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   497
while (t < cMaxTeams)
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   498
    and (TeamsArray[t] <> nil)
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   499
    and (TeamsArray[t]^.TeamName <> s) do inc(t);
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   500
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   501
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   502
with TeamsArray[t]^ do
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   503
    begin
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   504
    AddChatString('** '+ TeamName + ' is gone');
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   505
    hasGone:= true
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   506
    end;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   507
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   508
RecountTeamHealth(TeamsArray[t])
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   509
end;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   510
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   511
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   512
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   513
begin
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   514
    RegisterVariable('addhh', vtCommand, @chAddHH, false);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   515
    RegisterVariable('addteam', vtCommand, @chAddTeam, false);
4401
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   516
    RegisterVariable('hhcoords', vtCommand, @chSetHHCoords, false);
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   517
    RegisterVariable('bind', vtCommand, @chBind, true );
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   518
    RegisterVariable('teamgone', vtCommand, @chTeamGone, true );
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   519
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   520
    CurrentTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   521
    PreviousTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   522
    CurrentHedgehog:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   523
    TeamsCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   524
    ClansCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   525
    LocalClan:= -1;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4413
diff changeset
   526
    LocalTeam:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   527
    LocalAmmo:= -1;
4014
e9baae83370b Avoid doing this stuff twice, even if CheckForWin is called twice
nemo
parents: 3996
diff changeset
   528
    GameOver:= false
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   529
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   530
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   531
procedure freeModule;
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   532
var i: LongWord;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   533
begin
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   534
   if TeamsCount > 0 then
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   535
     begin
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   536
     for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   537
     for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   538
     end;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   539
   TeamsCount:= 0;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   540
   ClansCount:= 0
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   541
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   542
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   543
end.