author | koda |
Tue, 18 Jun 2013 19:33:10 +0200 | |
branch | webgl |
changeset 9252 | 8749053e8109 |
parent 9250 | 460b64e9b75c |
child 9256 | 5a2e94a4c2d0 |
permissions | -rw-r--r-- |
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comments and runtime list of files to convert and compile
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1 |
#the usual set of dependencies |
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find_package(OpenGL REQUIRED) |
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find_package(GLEW REQUIRED) |
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find_package(SDL REQUIRED) |
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find_package(SDL_mixer REQUIRED) |
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find_package(SDL_net REQUIRED) |
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find_package(SDL_image REQUIRED) |
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find_package(SDL_ttf REQUIRED) |
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8004 | 9 |
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#compile our rtl implementation |
9201 | 11 |
include_directories(${GLEW_INCLUDE_DIR}) |
8448
14f736ca7eb3
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/rtl) |
8047
25a4daa6473c
cleanup headers, remove -I . from rtl lib to save a few warnings
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add_subdirectory(rtl) |
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configure_file(${CMAKE_SOURCE_DIR}/hedgewars/config.inc.in ${CMAKE_CURRENT_BINARY_DIR}/config.inc) |
8035
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comments and runtime list of files to convert and compile
koda
parents:
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68ec3138c16d
comments and runtime list of files to convert and compile
koda
parents:
8029
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#get the list of pas files that are going to be converted and compiled |
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file(GLOB engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/*.pas") |
8035
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comments and runtime list of files to convert and compile
koda
parents:
8029
diff
changeset
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#TODO: temporary until cmake can configure itself accordingly |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/uWeb.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/uVideoRec.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/uTouch.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/PNGh.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cSystem.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cRedo.pas") |
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list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/hwLibrary.pas") |
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comments and runtime list of files to convert and compile
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comments and runtime list of files to convert and compile
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foreach(sourcefile ${engine_sources_pas}) |
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get_filename_component(sourcename ${sourcefile} NAME_WE) #drops .pas |
68ec3138c16d
comments and runtime list of files to convert and compile
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parents:
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set(engine_sources "${CMAKE_CURRENT_BINARY_DIR}/${sourcename}.c" ${engine_sources}) |
68ec3138c16d
comments and runtime list of files to convert and compile
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parents:
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endforeach() |
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comments and runtime list of files to convert and compile
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parents:
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comments and runtime list of files to convert and compile
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#invoke pas2c on our pas files |
68ec3138c16d
comments and runtime list of files to convert and compile
koda
parents:
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add_custom_command(OUTPUT ${engine_sources} |
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COMMAND "${EXECUTABLE_OUTPUT_PATH}/pas2c${CMAKE_EXECUTABLE_SUFFIX}" |
8035
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parents:
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ARGS -n "hwengine" |
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-i "${CMAKE_SOURCE_DIR}/hedgewars" |
8006 | 38 |
-o "${CMAKE_CURRENT_BINARY_DIR}" |
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-a "${CMAKE_CURRENT_BINARY_DIR}" |
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DEPENDS pas2c |
8749053e8109
also these two files are dependency (they are not in the list because they are special pas2c files)
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${engine_sources_pas} |
8749053e8109
also these two files are dependency (they are not in the list because they are special pas2c files)
koda
parents:
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${CMAKE_SOURCE_DIR}/hedgewars/pas2cSystem.pas |
8749053e8109
also these two files are dependency (they are not in the list because they are special pas2c files)
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${CMAKE_SOURCE_DIR}/hedgewars/pas2cRedo.pas |
8006 | 44 |
) |
8035
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comments and runtime list of files to convert and compile
koda
parents:
8029
diff
changeset
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add_custom_target(engine_c DEPENDS ${engine_sources}) |
7999 | 46 |
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8006 | 47 |
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8035
68ec3138c16d
comments and runtime list of files to convert and compile
koda
parents:
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diff
changeset
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#compile the c files |
68ec3138c16d
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koda
parents:
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add_executable(hwengine WIN32 ${engine_sources}) |
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target_link_libraries(hwengine fpcrtl |
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${LUA_LIBRARY} |
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${OPENGL_LIBRARY} |
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${SDL_LIBRARY} |
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${SDLMIXER_LIBRARY} |
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${SDLNET_LIBRARY} |
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${SDLIMAGE_LIBRARY} |
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${SDLTTF_LIBRARY} |
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8853
ef59a44a9f08
and now engine in c links too (with more manual intervention as of issue 596)
koda
parents:
8448
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59 |
${GLEW_LIBRARY} |
ef59a44a9f08
and now engine in c links too (with more manual intervention as of issue 596)
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physfs |
ef59a44a9f08
and now engine in c links too (with more manual intervention as of issue 596)
koda
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61 |
physlayer |
8038 | 62 |
#TODO: add other libraries |
8029 | 63 |
) |
8853
ef59a44a9f08
and now engine in c links too (with more manual intervention as of issue 596)
koda
parents:
8448
diff
changeset
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64 |
if(APPLE) |
9130
4f4b71da3559
move sdlmain_osx aside in its own folder so its include path is not contaminated
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8853
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target_link_libraries(hwengine IOKit SDLmain) |
8853
ef59a44a9f08
and now engine in c links too (with more manual intervention as of issue 596)
koda
parents:
8448
diff
changeset
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66 |
endif() |
8029 | 67 |
|
8332
9333216f2054
fix hwc install and pas2c preprocessing (but not total conversion)
koda
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8108
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68 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hwengine${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir}) |
8038 | 69 |