hedgewars/uGears.pas
author koda
Tue, 26 Jan 2010 21:55:51 +0000
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complete the replacement of init/free wrappers for every unit iphone frontend smaller fixes symbol TOUCHINPUT deprecated revision of some sdl1.3 code
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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type
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	PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			RenderTimer: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage, Karma: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			FlightTime: Longword;
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			uid: Longword
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		end;
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var AllInactive: boolean;
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    PrvInactive: boolean;
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    CurAmmoGear: PGear;
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    GearsList: PGear;
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    KilledHHs: Longword;
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    SuddenDeathDmg: Boolean;
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    SpeechType: Longword;
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    SpeechText: shortstring;
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    TrainingTargetGear: PGear;
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    skipFlag: boolean;
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procedure init_uGears;
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procedure free_uGears;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure ApplyDamage(Gear: PGear; Damage: Longword);
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions, uLand, uIO, uLandGraphics,
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	uAIMisc, uLocale, uAI, uAmmos, uTriggers, uStats, uVisualGears,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2f;
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                end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE "GSHandlers.inc"}
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{$INCLUDE "HHHandlers.inc"}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepTarget,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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			@doStepBomb,
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			@doStepRCPlane,
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			@doStepSniperRifleShot,
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			@doStepJetpack,
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			@doStepMolotov
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			);
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
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end;
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371
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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const Counter: Longword = 0;
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var gear: PGear;
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begin
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inc(Counter);
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{$IFDEF DEBUGFILE}
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
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{$ENDIF}
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New(gear);
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FillChar(gear^, sizeof(TGear), 0);
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gear^.X:= int2hwFloat(X);
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gear^.Y:= int2hwFloat(Y);
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gear^.Kind := Kind;
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gear^.State:= State;
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gear^.Active:= true;
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gear^.dX:= dX;
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gear^.dY:= dY;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.CollisionIndex:= -1;
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gear^.Timer:= Timer;
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gear^.Z:= cUsualZ;
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gear^.FlightTime:= 0;
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gear^.uid:= Counter;
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if CurrentTeam <> nil then
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	begin
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	gear^.Hedgehog:= CurrentHedgehog;
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	gear^.IntersectGear:= CurrentHedgehog^.Gear
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	end;
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case Kind of
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   gtAmmo_Bomb,
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 gtClusterBomb: begin
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _0_6;
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                gear^.Friction:= _0_96;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then gear^.Timer:= 3000
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                end;
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  gtWatermelon: begin
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_995;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then gear^.Timer:= 3000
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                end;
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    gtHedgehog: begin
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                gear^.Radius:= cHHRadius;
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                gear^.Elasticity:= _0_35;
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                gear^.Friction:= _0_999;
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                gear^.Angle:= cMaxAngle div 2;
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                gear^.Z:= cHHZ;
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                end;
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gtAmmo_Grenade: begin // bazooka
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                gear^.Radius:= 4;
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                end;
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   gtHealthTag: begin
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                gear^.Timer:= 1500;
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                gear^.Z:= 2002;
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                end;
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       gtGrave: begin
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                gear^.Radius:= 10;
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                gear^.Elasticity:= _0_6;
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                end;
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         gtUFO: begin
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                gear^.Radius:= 5;
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                gear^.Timer:= 500;
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                gear^.RenderTimer:= true;
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                gear^.Elasticity:= _0_9
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                end;
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 gtShotgunShot: begin
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                gear^.Timer:= 900;
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                gear^.Radius:= 2
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                end;
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  gtPickHammer: begin
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                gear^.Radius:= 10;
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                gear^.Timer:= 4000
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                end;
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  gtSmokeTrace,
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   gtEvilTrace: begin
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                gear^.X:= gear^.X - _16;
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                gear^.Y:= gear^.Y - _16;
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                gear^.State:= 8;
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                gear^.Z:= cSmokeZ
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                end;
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        gtRope: begin
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                gear^.Radius:= 3;
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                gear^.Friction:= _450;
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                RopePoints.Count:= 0;
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                end;
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   gtExplosion: begin
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                gear^.X:= gear^.X;
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                gear^.Y:= gear^.Y;
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                end;
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        gtMine: begin
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                gear^.State:= gear^.State or gstMoving;
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                gear^.Radius:= 2;
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                gear^.Elasticity:= _0_55;
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                gear^.Friction:= _0_995;
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                if cMinesTime < 0 then
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                    gear^.Timer:= getrandom(4)*1000
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                else
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                    gear^.Timer:= cMinesTime*1;
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   317
                end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   318
        gtCase: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   319
                gear^.Radius:= 16;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   320
                gear^.Elasticity:= _0_3
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   321
                end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   322
  gtDEagleShot: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   323
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   324
                gear^.Health:= 50
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   325
                end;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   326
  gtSniperRifleShot: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   327
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   328
                gear^.Health:= 50
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   329
                end;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   330
    gtDynamite: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   331
                gear^.Radius:= 3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   332
                gear^.Elasticity:= _0_55;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   333
                gear^.Friction:= _0_03;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   334
                gear^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   335
                end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   336
     gtCluster: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   337
                gear^.Radius:= 2;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   338
                gear^.RenderTimer:= true
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   339
                end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   340
      gtShover: gear^.Radius:= 20;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   341
       gtFlame: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   342
                gear^.Tag:= GetRandom(32);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   343
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   344
                gear^.Health:= 5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   345
                if (gear^.dY.QWordValue = 0) and (gear^.dX.QWordValue = 0) then
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   346
                	begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   347
                	gear^.dY:= (getrandom - _0_8) * _0_03;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   348
                	gear^.dX:= (getrandom - _0_5) * _0_4
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   349
                	end
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   350
                end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   351
   gtFirePunch: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   352
                gear^.Radius:= 15;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   353
                gear^.Tag:= Y
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   354
                end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   355
     gtAirBomb: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   356
                gear^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   357
                end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   358
   gtBlowTorch: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   359
                gear^.Radius:= cHHRadius + cBlowTorchC;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   360
                gear^.Timer:= 7500
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   361
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   362
    gtSwitcher: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   363
                gear^.Z:= cCurrHHZ
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   364
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   365
      gtTarget: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   366
                gear^.Radius:= 10;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   367
                gear^.Elasticity:= _0_3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   368
				gear^.Timer:= 0
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   369
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   370
      gtMortar: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   371
                gear^.Radius:= 4;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   372
                gear^.Elasticity:= _0_2;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   373
                gear^.Friction:= _0_08
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   374
                end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   375
        gtWhip: gear^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   376
    gtKamikaze: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   377
                gear^.Health:= 2048;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   378
                gear^.Radius:= 20
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   379
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   380
        gtCake: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   381
                gear^.Health:= 2048;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   382
                gear^.Radius:= 7;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   383
                gear^.Z:= cOnHHZ;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   384
                gear^.RenderTimer:= true;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   385
                if not dX.isNegative then gear^.Angle:= 1 else gear^.Angle:= 3
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   386
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   387
 gtHellishBomb: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   388
                gear^.Radius:= 4;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   389
                gear^.Elasticity:= _0_5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   390
                gear^.Friction:= _0_96;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   391
                gear^.RenderTimer:= true;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   392
                gear^.Timer:= 5000
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   393
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   394
       gtDrill: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   395
                gear^.Timer:= 5000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   396
                gear^.Radius:= 4
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   397
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   398
        gtBall: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   399
                gear^.Radius:= 5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   400
                gear^.Tag:= random(8);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   401
                gear^.Timer:= 5000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   402
                gear^.Elasticity:= _0_7;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   403
                gear^.Friction:= _0_995;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   404
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   405
     gtBallgun: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   406
                gear^.Timer:= 5001;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   407
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   408
     gtRCPlane: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   409
                gear^.Timer:= 15000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   410
                gear^.Health:= 3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   411
                gear^.Radius:= 8
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   412
                end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   413
     gtJetpack: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   414
                gear^.Health:= 2000;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   415
                end;
2488
1e48275a52b6 increase molotov radius a bit
nemo
parents: 2468
diff changeset
   416
     gtMolotov: begin 
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   417
                gear^.Radius:= 8;
2488
1e48275a52b6 increase molotov radius a bit
nemo
parents: 2468
diff changeset
   418
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   419
     end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   420
InsertGearToList(gear);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   421
AddGear:= gear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   424
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   425
var team: PTeam;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   426
	t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   427
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   428
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   429
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   430
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   431
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   432
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   433
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   434
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   435
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   436
if Gear^.Kind = gtHedgehog then
2079
f188ec7c450b Silence useless warning
unc0rr
parents: 2076
diff changeset
   437
	if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   438
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   439
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   440
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   441
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   442
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   443
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   444
		begin
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   445
		if (hwRound(Gear^.Y) >= cWaterLine) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   446
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   447
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   448
			Gear^.Damage:= t;
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   449
			AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   450
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   451
			end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   452
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   453
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   454
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   455
			FreeActionsList; // to avoid ThinkThread on drawned gear
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   456
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   457
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   458
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   459
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   460
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   461
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   462
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   463
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   464
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   465
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   466
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   468
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   469
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   470
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   471
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   472
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   473
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   474
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   475
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   476
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   477
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   478
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   479
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   480
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   481
		begin
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   482
		if (not isInMultiShoot) then inc(Gear^.Damage, Gear^.Karma);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   483
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   484
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   485
			begin
unc0rr
parents: 1854
diff changeset
   486
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   487
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   488
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   489
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   490
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   491
			else
unc0rr
parents: 1854
diff changeset
   492
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   493
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   494
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   495
               (Gear^.Damage <> Gear^.Karma) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   496
                not SuddenDeathDmg then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   497
                Gear^.State:= Gear^.State or gstLoser;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   498
1861
unc0rr
parents: 1854
diff changeset
   499
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   500
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   501
1861
unc0rr
parents: 1854
diff changeset
   502
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   503
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   504
1861
unc0rr
parents: 1854
diff changeset
   505
			end;
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   506
		if (not isInMultiShoot) then Gear^.Karma:= 0;
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   507
		Gear^.Damage:= 0
1861
unc0rr
parents: 1854
diff changeset
   508
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   509
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   510
	end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   511
SuddenDeathDmg:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   513
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   514
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   515
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   516
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   517
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   518
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   519
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   520
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   521
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   522
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   523
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   524
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   525
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   526
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   527
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   528
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   529
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   530
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   531
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   532
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   533
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   534
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   535
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   536
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   537
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   538
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   539
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   540
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   541
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   542
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   543
	t:= Gear^.NextGear;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   544
	if Gear^.Active then
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   545
        begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   546
        if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   547
            begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   548
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
   549
            Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), cWhiteColor, fntSmall);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   550
            end;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   551
        Gear^.doStep(Gear);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   552
        end
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   553
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   554
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   555
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   556
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   557
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   558
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   559
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   560
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   562
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   566
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   567
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   568
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   569
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   570
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   571
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   572
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   573
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   574
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   575
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   576
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   579
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   581
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   582
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   583
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   585
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   586
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   588
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   589
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   590
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   591
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   592
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   593
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   594
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   595
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   596
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   597
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   598
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   599
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   600
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   601
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   602
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   603
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   604
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   605
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   606
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   607
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   608
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   609
				cHealthDecrease:= 5;
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
   610
				AddCaption(trmsg[sidSuddenDeath], cWhiteColor, capgrpGameState);
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   611
				playSound(sndSuddenDeath, false, nil);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   612
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   613
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   614
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   615
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   616
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   617
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   618
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   619
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   620
				HealthMachine;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   621
                SuddenDeathDmg:= true;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   622
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   623
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   624
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   625
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   626
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   627
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   628
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   629
	stNTurn: begin
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   630
			if isInMultiShoot then
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   631
				isInMultiShoot:= false
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   632
			else begin
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   633
				// delayed till after 0.9.12
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   634
				// reset to default zoom
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   635
				//ZoomValue:= ZoomDefault;
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   636
				with CurrentHedgehog^ do
2611
07b0cc91256c Add check for nil gear
nemo
parents: 2608
diff changeset
   637
					if (Gear <> nil) 
07b0cc91256c Add check for nil gear
nemo
parents: 2608
diff changeset
   638
                        and ((Gear^.State and gstAttacked) = 0)
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   639
						and (MultiShootAttacks > 0) then OnUsedAmmo(CurrentHedgehog^);
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   640
				
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   641
				ResetUtilities;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   642
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   643
				FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   644
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   645
				ParseCommand('/nextturn', true);
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   646
				SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   647
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   648
				AfterSwitchHedgehog;
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   649
				bBetweenTurns:= false
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   650
				end;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   651
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   652
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   653
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   654
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   655
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   656
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   657
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   658
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   659
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   660
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   661
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   662
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   663
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   664
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   665
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   666
2621
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   667
if skipFlag then
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   668
	begin
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   669
	TurnTimeLeft:= 0;
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   670
	skipFlag:= false
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   671
	end;
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   672
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   673
if ((GameTicks and $FFFF) = $FFFF) then
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   674
	begin
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   675
	if (not CurrentTeam^.ExtDriven) then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   676
		SendIPCTimeInc;
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   677
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   678
	if (not CurrentTeam^.ExtDriven) or CurrentTeam^.hasGone then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   679
		inc(hiTicks) // we do not recieve a message for this
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   680
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   681
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   682
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   683
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   684
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   685
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   686
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   687
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   688
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   689
begin
2221
koda
parents: 2217
diff changeset
   690
    SpeechText:= ''; // in case it has not been consumed
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   691
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   692
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   693
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   694
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   695
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   696
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   697
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   698
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   699
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   700
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   701
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   702
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   703
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   704
        cArtillery:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   705
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   706
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   707
    if (CurrentTeam <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   708
       with CurrentTeam^ do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   709
          for i:= 0 to cMaxHHIndex do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   710
              with Hedgehogs[i] do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   711
                  begin
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   712
                  if (SpeechGear <> nil) then
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   713
                     begin
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   714
                     DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   715
                     SpeechGear:= nil
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   716
                     end;
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   717
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   718
                  if (Gear <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   719
                     if (GameFlags and gfInvulnerable) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   720
                        Gear^.Invulnerable:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   721
                  end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   722
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   723
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   724
procedure ApplyDamage(Gear: PGear; Damage: Longword);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   725
var s: shortstring;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   726
    vampDmg, tmpDmg, i: Longword;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   727
	vg: PVisualGear;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   728
begin
2074
b89ffff0528d remove 0 damage tag, easter hat fix, pink sun hat
nemo
parents: 2070
diff changeset
   729
	if (Gear^.Kind = gtHedgehog) and (Damage>=1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   730
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   731
	AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   732
    tmpDmg:= min(Damage, max(0,Gear^.Health-Gear^.Damage));
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   733
    if (Gear <> CurrentHedgehog^.Gear) and (CurrentHedgehog^.Gear <> nil) and (tmpDmg >= 1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   734
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   735
        if cVampiric then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   736
            begin
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   737
            vampDmg:= hwRound(int2hwFloat(tmpDmg)*_0_8);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   738
            if vampDmg >= 1 then
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   739
                begin
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   740
                // was considering pulsing on attack, Tiy thinks it should be permanent while in play
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   741
                //CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   742
                inc(CurrentHedgehog^.Gear^.Health,vampDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   743
                str(vampDmg, s);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   744
                s:= '+' + s;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   745
                AddCaption(s, CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   746
                RenderHealth(CurrentHedgehog^);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   747
                RecountTeamHealth(CurrentHedgehog^.Team);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   748
				i:= 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   749
				while i < vampDmg do
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   750
					begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   751
					vg:= AddVisualGear(hwRound(CurrentHedgehog^.Gear^.X), hwRound(CurrentHedgehog^.Gear^.Y), vgtHealth);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   752
					if vg <> nil then vg^.Frame:= 10;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   753
					inc(i, 5);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   754
					end;
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   755
                end
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   756
            end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   757
        if ((GameFlags and gfKarma) <> 0) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   758
           ((GameFlags and gfInvulnerable) = 0) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   759
           not CurrentHedgehog^.Gear^.Invulnerable then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   760
           begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   761
           inc(CurrentHedgehog^.Gear^.Karma, tmpDmg);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   762
           AddGear(hwRound(CurrentHedgehog^.Gear^.X),
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   763
                   hwRound(CurrentHedgehog^.Gear^.Y),
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   764
                   gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   765
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   766
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   767
    end;
2057
cf0d84479251 Prevent gaining more health than hedgehog actually has
nemo
parents: 2053
diff changeset
   768
	inc(Gear^.Damage, Damage);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   769
end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   770
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   771
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   772
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   773
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   774
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   775
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   776
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   777
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   778
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   779
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   780
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   781
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   782
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   783
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   784
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   785
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   786
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   787
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   788
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   789
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   790
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   791
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   792
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   793
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   794
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   795
procedure DrawHH(Gear: PGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   796
var i, t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   797
	amt: TAmmoType;
2020
unc0rr
parents: 2017
diff changeset
   798
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   799
	lx, ly, dx, dy, ax, ay, aAngle, dAngle, hAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   800
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   801
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   802
begin
2020
unc0rr
parents: 2017
diff changeset
   803
m:= 1;
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2135
diff changeset
   804
if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   805
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   806
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   807
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   808
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   809
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   810
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   811
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   812
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   813
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   814
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   815
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   816
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   817
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   818
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   819
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   820
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   821
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   822
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   823
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   824
	end else
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   825
if ((Gear^.State and gstWinner) <> 0) and
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   826
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   827
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   828
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   829
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   830
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   831
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   832
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   833
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   834
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   835
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   836
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   837
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   838
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   839
			2,
2053
9a8a4add3eff Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo
parents: 2045
diff changeset
   840
			3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   841
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   842
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   843
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   844
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   845
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   846
	begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   847
	if ((Gear^.State and gstHHThinking) = 0) and
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   848
       ShowCrosshair and
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   849
       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   850
		begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   851
(* These calculations are a little complex for a few reasons:
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   852
   1: I need to draw the laser from weapon origin to nearest land
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   853
   2: I need to start the beam outside the hedgie for attractiveness.
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   854
   3: I need to extend the beam beyond land.
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   855
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   856
*)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   857
		dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   858
		dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   859
		if cLaserSighting then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   860
			begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   861
			lx:= hwRound(Gear^.X);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   862
			ly:= hwRound(Gear^.Y);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   863
			lx:= lx + dx * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   864
			ly:= ly + dy * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   865
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   866
			ax:= dx * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   867
			ay:= dy * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   868
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   869
			tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   870
			ty:= round(ly);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   871
			hx:= tx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   872
			hy:= ty;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   873
			while ((ty and LAND_HEIGHT_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   874
				((tx and LAND_WIDTH_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   875
				(Land[ty, tx] = 0) do
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   876
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   877
				lx:= lx + ax;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   878
				ly:= ly + ay;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   879
				tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   880
				ty:= round(ly)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   881
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   882
			// reached edge of land. assume infinite beam. Extend it way out past camera
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   883
			if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   884
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   885
				tx:= round(lx + ax * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   886
				ty:= round(ly + ay * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   887
				end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   888
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   889
			//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   890
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   891
				glDisable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   892
				glEnable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   893
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
   894
				glLineWidth(1.0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   895
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   896
				glColor4ub($FF, $00, $00, $C0);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   897
				VertexBuffer[0].X:= hx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   898
				VertexBuffer[0].Y:= hy + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   899
				VertexBuffer[1].X:= tx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   900
				VertexBuffer[1].Y:= ty + WorldDy;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   901
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   902
				glEnableClientState(GL_VERTEX_ARRAY);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   903
				glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   904
				glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   905
				glColor4f(1, 1, 1, 1);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   906
				glEnable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   907
				glDisable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   908
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   909
			end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   910
		// draw crosshair
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   911
		cx:= Round(hwRound(Gear^.X) + dx * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   912
		cy:= Round(hwRound(Gear^.Y) + dy * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   913
		DrawRotatedTex(PHedgehog(Gear^.Hedgehog)^.Team^.CrosshairTex,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   914
				12, 12, cx + WorldDx, cy + WorldDy, 0,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   915
				hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   916
		end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   917
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   918
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   919
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   920
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   921
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   923
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   924
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   925
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   926
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   927
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   928
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   929
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   930
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   931
			gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   932
					if (CurAmmoGear^.State and gstAnimation <> 0) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   933
			            DrawRotatedF(sprSniperRifle, hx, hy, 1, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   934
					else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   935
			            DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   936
				end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   937
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   938
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   939
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   940
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   941
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   942
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   943
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   944
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   945
					dAngle:= 0;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   946
					hAngle:= 180;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   947
					i:= 1
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   948
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   949
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   950
					dAngle:= 180;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   951
					hAngle:= 0;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   952
					i:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   953
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   954
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   955
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   956
				DrawHedgehog(sx, sy,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   957
						i,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   958
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   959
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   960
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   961
			    with PHedgehog(Gear^.Hedgehog)^ do
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   962
                   if (HatTex <> nil) then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   963
					DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, sx, sy, 0, i, 32,
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   964
                        i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   965
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   966
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   967
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   968
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   969
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   970
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   971
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   972
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   973
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   974
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   975
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   976
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   977
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   978
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   979
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   980
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   981
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   982
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   983
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   984
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   985
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   986
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   987
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   988
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   989
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   990
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   991
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   992
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   993
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   994
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   995
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   996
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   997
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   998
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   999
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1000
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1001
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1002
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1003
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1004
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1005
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1006
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1007
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1008
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1009
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1010
							CurAmmoGear^.Pos - 1,
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1011
							hwSign(Gear^.dX),
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1012
							aangle);
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1013
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1014
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1015
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1016
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1017
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1018
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1019
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1020
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1021
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1022
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1023
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1024
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1025
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1026
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1027
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1028
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1029
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1030
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1031
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1032
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1033
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1034
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1035
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1036
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1037
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1038
			gtDEagleShot,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1039
			gtSniperRifleShot,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1040
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1041
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1042
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1043
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1044
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1045
						0);
1977
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1046
				defaultPos:= false;
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1047
				HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1048
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1049
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1050
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
  1051
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1052
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1053
	begin
2020
unc0rr
parents: 2017
diff changeset
  1054
    DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1055
        hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1056
        1,
unc0rr
parents: 2017
diff changeset
  1057
        1,
unc0rr
parents: 2017
diff changeset
  1058
        0);
unc0rr
parents: 2017
diff changeset
  1059
	HatVisible:= true;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1060
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1061
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
  1062
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
  1063
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
  1064
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1065
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1066
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1067
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1068
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1069
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1070
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1071
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1072
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1073
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1074
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1075
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1076
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
  1077
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1078
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1079
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1080
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1081
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1082
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1083
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1084
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1085
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1086
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1087
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1088
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1089
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1090
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1091
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
  1092
			amMolotov: DrawRotated(sprHandMolotov, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1093
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1094
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1095
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1096
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1097
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1098
			amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1099
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1100
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1101
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1102
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1103
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1104
			amGirder: begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1105
                DrawSpriteClipped(sprGirder,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1106
                                  sx-256,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1107
                                  sy-256,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1108
                                  LongInt(topY)+WorldDy,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1109
                                  LongInt(rightX)+WorldDx,
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1110
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1111
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1112
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1113
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1114
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1115
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1116
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1117
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1118
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1119
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1120
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1121
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1122
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1123
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1124
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1125
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1126
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1127
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1128
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1129
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1130
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1131
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1132
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1133
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
  1134
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1135
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1136
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1137
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1138
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1139
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1140
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1141
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1142
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1143
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1144
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1145
				0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1146
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1147
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1148
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1149
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1150
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1151
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1152
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1153
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1154
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1155
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1156
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1157
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1158
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1159
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1160
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1161
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1162
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1163
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1164
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1165
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1166
		defaultPos:= false
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1167
	end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1168
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1169
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1170
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1171
	if (Gear^.Damage > 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1172
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1173
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1174
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1175
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1176
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1177
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1178
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1179
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
  1180
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1181
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1182
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1183
		begin
2020
unc0rr
parents: 2017
diff changeset
  1184
		DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1185
			hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1186
			1,
unc0rr
parents: 2017
diff changeset
  1187
			1,
unc0rr
parents: 2017
diff changeset
  1188
			0);
unc0rr
parents: 2017
diff changeset
  1189
		defaultPos:= false
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1190
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1191
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
  1192
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1193
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1194
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1195
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1196
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1197
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1198
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1199
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1200
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1201
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1202
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1203
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1204
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1205
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1206
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1207
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1208
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1209
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1210
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1211
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1212
			HatVisibility:= HatVisibility - 0.2;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1213
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1214
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1215
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1216
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1217
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1218
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1219
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1220
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1221
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1222
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1223
				32)
unc0rr
parents: 1254
diff changeset
  1224
		else
unc0rr
parents: 1254
diff changeset
  1225
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1226
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1227
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1228
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1229
				0,
2020
unc0rr
parents: 2017
diff changeset
  1230
				hwSign(Gear^.dX)*m,
1255
unc0rr
parents: 1254
diff changeset
  1231
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1232
	end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1233
if (Gear^.State and gstHHDriven) <> 0 then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1234
    begin
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1235
(*    if (CurAmmoGear = nil) then
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1236
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1237
        amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1238
        case amt of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1239
            amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1240
            end
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1241
        end; *)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1242
    if CurAmmoGear <> nil then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1243
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1244
        case CurAmmoGear^.Kind of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1245
            gtJetpack: begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1246
	                   DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1247
	                   if (CurAmmoGear^.MsgParam and gm_Up) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 1);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1248
	                   if (CurAmmoGear^.MsgParam and gm_Left) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 2);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1249
	                   if (CurAmmoGear^.MsgParam and gm_Right) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 3);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1250
                       if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1251
                       end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1252
            end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1253
        end
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1254
    end;
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1255
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1256
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1257
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1258
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1259
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1260
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1261
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1262
		if (cTagsMasks[cTagsMaskIndex] and htTransparent) <> 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1263
			glColor4f(1, 1, 1, 0.5);
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1264
		if ((cTagsMasks[cTagsMaskIndex] and htHealth) <> 0) and ((GameFlags and gfInvulnerable) = 0) then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1265
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1266
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1267
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1268
			end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1269
		if (cTagsMasks[cTagsMaskIndex] and htName) <> 0 then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1270
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1271
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1272
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1273
			end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1274
		if (cTagsMasks[cTagsMaskIndex] and htTeamName) <> 0 then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1275
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1276
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1277
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1278
			end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1279
		if (cTagsMasks[cTagsMaskIndex] and htTransparent) <> 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1280
			glColor4f(1, 1, 1, 1)
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1281
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1282
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1283
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1284
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1285
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1286
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1287
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1288
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1289
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1290
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1291
		end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1292
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1293
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1294
if Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1295
    begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1296
    glColor4f(1, 1, 1, 0.25 + abs(1 - ((RealTicks div 2) mod 1500) / 750));
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1297
	DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1298
	glColor4f(1, 1, 1, 1);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1299
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1300
if cVampiric and
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1301
   (CurrentHedgehog^.Gear <> nil) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1302
   (CurrentHedgehog^.Gear = Gear) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1303
    begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1304
    glColor4f(1, 1, 1, 0.25 + abs(1 - (RealTicks mod 1500) / 750));
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1305
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1306
	glColor4f(1, 1, 1, 1);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1307
    end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1308
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1309
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1310
procedure DrawRopeLinesRQ(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1311
begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1312
with RopePoints do
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1313
	begin
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1314
	rounded[Count].X:= hwRound(Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1315
	rounded[Count].Y:= hwRound(Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1316
	rounded[Count + 1].X:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1317
	rounded[Count + 1].Y:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1318
	end;
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1319
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1320
if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1321
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1322
	glDisable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1323
	//glEnable(GL_LINE_SMOOTH);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1324
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1325
	glPushMatrix;
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1326
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1327
	glTranslatef(WorldDx, WorldDy, 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1328
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1329
	glLineWidth(4.0);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1330
2391
f7d15d9d643c fix invisible rope in low quality
koda
parents: 2390
diff changeset
  1331
	glColor4f(0.8, 0.8, 0.8, 1);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1332
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1333
	glEnableClientState(GL_VERTEX_ARRAY);
2390
57fb33ab04a4 converts some gl calls to gles
koda
parents: 2389
diff changeset
  1334
	glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1335
	glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1336
	glColor4f(1, 1, 1, 1);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1337
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1338
	glPopMatrix;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1339
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1340
	glEnable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1341
	//glDisable(GL_LINE_SMOOTH)
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1342
	end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1343
end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1344
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1345
procedure DrawRope(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1346
var roplen: LongInt;
2407
9f413bd5150e - Fix mouse cursor bugs in net game (still has a bug near water)
unc0rr
parents: 2391
diff changeset
  1347
	i: Longword;
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1348
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1349
	procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1350
	var  eX, eY, dX, dY: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1351
		i, sX, sY, x, y, d: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1352
		b: boolean;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1353
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1354
	if (X1 = X2) and (Y1 = Y2) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1355
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1356
	//OutError('WARNING: zero length rope line!', false);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1357
	exit
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1358
	end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1359
	eX:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1360
	eY:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1361
	dX:= X2 - X1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1362
	dY:= Y2 - Y1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1363
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1364
	if (dX > 0) then sX:= 1
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1365
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1366
	if (dX < 0) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1367
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1368
		sX:= -1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1369
		dX:= -dX
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1370
		end else sX:= dX;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1371
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1372
	if (dY > 0) then sY:= 1
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1373
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1374
	if (dY < 0) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1375
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1376
		sY:= -1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1377
		dY:= -dY
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1378
		end else sY:= dY;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1379
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1380
		if (dX > dY) then d:= dX
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1381
					else d:= dY;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1382
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1383
		x:= X1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1384
		y:= Y1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1385
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1386
		for i:= 0 to d do
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1387
			begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1388
			inc(eX, dX);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1389
			inc(eY, dY);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1390
			b:= false;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1391
			if (eX > d) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1392
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1393
				dec(eX, d);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1394
				inc(x, sX);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1395
				b:= true
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1396
				end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1397
			if (eY > d) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1398
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1399
				dec(eY, d);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1400
				inc(y, sY);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1401
				b:= true
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1402
				end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1403
			if b then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1404
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1405
				inc(roplen);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1406
				if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1407
				end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1408
		end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1409
	end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1410
begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1411
	if cReducedQuality then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1412
		DrawRopeLinesRQ(Gear)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1413
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1414
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1415
		roplen:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1416
		if RopePoints.Count > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1417
			begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1418
			i:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1419
			while i < Pred(RopePoints.Count) do
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1420
					begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1421
					DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1422
								hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1423
					inc(i)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1424
					end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1425
			DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1426
						hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1427
			DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1428
						hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1429
			end else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1430
			if Gear^.Elasticity.QWordValue > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1431
			DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1432
						hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1433
		end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1434
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1435
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1436
if RopePoints.Count > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1437
	DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1438
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1439
	if Gear^.Elasticity.QWordValue > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1440
		DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1441
end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1442
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 955
diff changeset
  1443
procedure DrawGears;
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1444
var Gear, HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1445
    i: Longword;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1446
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1447
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1448
while Gear<>nil do
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1449
	begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1450
	case Gear^.Kind of
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1451
       gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
  1452
	gtMolotov: DrawRotated(sprMolotov, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1453
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1454
       gtRCPlane: begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1455
                  if (Gear^.Tag = -1) then
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1456
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1457
                  else
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1458
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1459
                  if ((TrainingFlags and tfRCPlane) <> 0) and (TrainingTargetGear <> nil) and ((Gear^.State and gstDrowning) = 0) then
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1460
					 DrawRotatedf(sprFinger, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, GameTicks div 32 mod 16, 0, DxDy2Angle(Gear^.X - TrainingTargetGear^.X, TrainingTargetGear^.Y - Gear^.Y));
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1461
                  end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1462
       gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1463
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1464
       gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1465
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1466
        gtHedgehog: DrawHH(Gear);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1467
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1468
    gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1469
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1470
       gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1471
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1472
           gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1473
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1474
             gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1475
848
b31b72756927 Fix a warning
unc0rr
parents: 847
diff changeset
  1476
      gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1477
            gtRope: DrawRope(Gear);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1478
      gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1479
       gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 32 + WorldDy, Gear^.State);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1480
            gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1481
                       then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle)
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1482
                       else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1483
            gtCase: case Gear^.Pos of
1794
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1484
                         posCaseAmmo  : begin
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1485
                                        i:= (GameTicks shr 6) mod 64;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1486
                                        if i > 18 then i:= 0;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1487
                                        DrawSprite(sprCase, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1488
                                        end;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1489
                         posCaseHealth: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1490
                                        i:= ((GameTicks shr 6) + 38) mod 64;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1491
                                        if i > 13 then i:= 0;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1492
                                        DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1493
                                        end;
1861
unc0rr
parents: 1854
diff changeset
  1494
                         posCaseUtility: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1495
                                        i:= (GameTicks shr 6) mod 70;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1496
                                        if i > 23 then i:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1906
diff changeset
  1497
                                        i:= i mod 12;
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1498
                                        DrawSprite(sprUtility, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
1861
unc0rr
parents: 1854
diff changeset
  1499
                                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
  1500
                         end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1501
        gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1502
     gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1503
         gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0);
2455
cc54dd148cc2 Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
nemo
parents: 2451
diff changeset
  1504
           gtFlame: DrawTextureF(SpritesData[sprFlame].Texture, 1 / (Gear^.Tag mod 3 + 2), hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 128 + LongWord(Gear^.Tag)) mod 8, 1, 8);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1505
       gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0);
2168
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1506
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 0)
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1507
                                     else DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1508
         gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1509
        gtTeleport: begin
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1510
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1511
                    DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1512
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1513
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1514
        gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1515
          gtTarget: begin
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1516
					glColor4f(1, 1, 1, Gear^.Timer / 1000);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1517
					DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1518
					glColor4f(1, 1, 1, 1);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1519
					end;
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 958
diff changeset
  1520
          gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1521
          gtCake: if Gear^.Pos = 6 then
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1522
                     DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1523
                  else
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1524
                     DrawRotatedf(sprCakeDown, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 5 - Gear^.Pos, hwSign(Gear^.dX), 0);
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1352
diff changeset
  1525
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1526
      gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle);
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1527
      gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1528
     gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1529
      gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1530
         end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1531
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(hwRound(Gear^.X) + 8 + WorldDx, hwRound(Gear^.Y) + 8 + WorldDy, Gear^.Tex);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1532
      Gear:= Gear^.NextGear
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1533
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1534
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1535
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1536
procedure FreeGearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1537
var t, tt: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1538
begin
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1539
	tt:= GearsList;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1540
	GearsList:= nil;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1541
	while tt <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1542
	begin
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1543
		t:= tt;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1544
		tt:= tt^.NextGear;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  1545
		Dispose(t)
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1546
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1547
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1548
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1549
procedure AddMiscGears;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1550
var i: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1551
	Gear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1552
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1553
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1554
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1555
if (TrainingFlags and tfSpawnTargets) <> 0 then
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1556
	begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1557
	TrainingTargetGear:= AddGear(0, 0, gtTarget, 0, _0, _0, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1558
	FindPlace(TrainingTargetGear, false, 0, LAND_WIDTH);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1559
	end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1560
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1561
if ((GameFlags and gfForts) = 0) and ((GameFlags and gfMines) <> 0) then
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1562
	for i:= 0 to Pred(cLandAdditions) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1563
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1564
		Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
2333
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1565
		Gear^.TriggerId:= i + 1;
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1566
		FindPlace(Gear, false, 0, LAND_WIDTH);
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1567
{		if(Gear <> nil) then
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1568
			ParseCommand('addtrig s' + inttostr(Gear^.TriggerId) + ' 1 5 11 ' +
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1569
				inttostr(hwRound(Gear^.X)) + ' ' + inttostr(hwRound(Gear^.Y)) +
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1570
				' ' + inttostr(Gear^.TriggerId), true);
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1571
}		end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1572
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1573
if (GameFlags and gfLowGravity) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1574
    cGravity:= cMaxWindSpeed / 2;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1575
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1576
if (GameFlags and gfVampiric) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1577
    cVampiric:= true;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1578
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1579
Gear:= GearsList;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1580
if (GameFlags and gfInvulnerable) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1581
   while Gear <> nil do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1582
       begin
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1583
       Gear^.Invulnerable:= true;  // this is only checked on hogs right now, so no need for gear type check
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1584
       Gear:= Gear^.NextGear
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1585
       end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1586
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1587
if (GameFlags and gfLaserSight) <> 0 then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1588
    cLaserSighting:= true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1589
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1590
if (GameFlags and gfArtillery) <> 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1591
    cArtillery:= true
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1592
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1593
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1594
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1595
var Gear: PGear;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1596
    dmg, dmgRadius: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1597
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1598
TargetPoint.X:= NoPointX;
1434
75fe933483c7 Shut up flames debug messages
unc0rr
parents: 1433
diff changeset
  1599
{$IFDEF DEBUGFILE}if Radius > 4 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF}
1049
741513156331 Draw explosions for every kind of explosion
unc0rr
parents: 1045
diff changeset
  1600
if (Radius > 10) then AddGear(X, Y, gtExplosion, 0, _0, _0, 0);
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
  1601
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false, nil);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1602
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1603
if (Mask and EXPLAllDamageInRadius) = 0 then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1604
	dmgRadius:= Radius shl 1
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1605
else
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1606
	dmgRadius:= Radius;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1607
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1608
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1609
while Gear <> nil do
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1610
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1611
	dmg:= dmgRadius  + cHHRadius div 2 - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1612
	if (dmg > 1) and
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1613
		((Gear^.State and gstNoDamage) = 0) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1614
		begin
1861
unc0rr
parents: 1854
diff changeset
  1615
		dmg:= modifyDamage(min(dmg div 2, Radius));
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1616
		case Gear^.Kind of
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1617
			gtHedgehog,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1618
				gtMine,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1619
				gtCase,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1620
				gtTarget,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1621
				gtFlame: begin
1346
b4d51b95aa16 Make messages be more debug-friendly
unc0rr
parents: 1343
diff changeset
  1622
						//{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF}
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1623
						if (Mask and EXPLNoDamage) = 0 then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1624
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1625
							if not Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1626
                                ApplyDamage(Gear, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1627
                            else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1628
                                Gear^.State:= Gear^.State or gstWinner;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1629
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1630
						if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1631
							begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1632
							DeleteCI(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1633
							Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X - int2hwFloat(X));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1634
							Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y));
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1635
							Gear^.State:= (Gear^.State or gstMoving) and (not gstLoser);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1636
							if not Gear^.Invulnerable then
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1637
								Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner);
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1638
							Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1639
							FollowGear:= Gear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1640
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1641
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1642
				gtGrave: begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1643
						Gear^.dY:= - _0_004 * dmg;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1644
						Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1645
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1646
			end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1647
		end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1648
	Gear:= Gear^.NextGear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1649
	end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1650
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1651
if (Mask and EXPLDontDraw) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1652
	if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1653
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1654
uAIMisc.AwareOfExplosion(0, 0, 0)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1655
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1656
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1657
procedure ShotgunShot(Gear: PGear);
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1658
var t: PGear;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1659
    dmg: LongInt;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1660
begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 506
diff changeset
  1661
Gear^.Radius:= cShotgunRadius;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1662
t:= GearsList;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1663
while t <> nil do
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1664
	begin
1861
unc0rr
parents: 1854
diff changeset
  1665
	dmg:= modifyDamage(min(Gear^.Radius + t^.Radius - hwRound(Distance(Gear^.X - t^.X, Gear^.Y - t^.Y)), 25));
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1666
	if dmg > 0 then
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1667
	case t^.Kind of
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1668
		gtHedgehog,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1669
			gtMine,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1670
			gtCase,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1671
			gtTarget: begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1672
                    if (not t^.Invulnerable) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1673
                        ApplyDamage(t, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1674
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1675
                        Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1676
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1677
					DeleteCI(t);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1678
					t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1679
					t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1680
					t^.State:= t^.State or gstMoving;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1681
					t^.Active:= true;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1682
					FollowGear:= t
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1683
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1684
			gtGrave: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1685
					t^.dY:= - _0_1;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1686
					t^.Active:= true
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1687
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1688
		end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1689
	t:= t^.NextGear
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1690
	end;
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1691
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1692
end;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1693
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1694
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1695
var t: PGearArray;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1696
    Gear: PGear;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1697
    i: LongInt;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1698
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1699
t:= CheckGearsCollision(Ammo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1700
i:= t^.Count;
1506
a4ab75470ce1 - Some reformatting
unc0rr
parents: 1505
diff changeset
  1701
1861
unc0rr
parents: 1854
diff changeset
  1702
Damage:= modifyDamage(Damage);
unc0rr
parents: 1854
diff changeset
  1703
2489
43f36aea1f55 Kill flame if any gears collide.
nemo
parents: 2488
diff changeset
  1704
if (Ammo^.Kind = gtFlame) and (i > 0) then Ammo^.Health:= 0;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1705
while i > 0 do
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1706
	begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1707
	dec(i);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1708
	Gear:= t^.ar[i];
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1709
	if (Gear^.State and gstNoDamage) = 0 then
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1710
		begin
2492
9e80b7fc4017 Tweak of molotov based on burp's play, a little bit more specificity in homerun.
nemo
parents: 2491
diff changeset
  1711
		if (Gear^.Kind = gtHedgehog) and (Ammo^.State and gsttmpFlag <> 0) and (Ammo^.Kind = gtShover) then Gear^.FlightTime:= 1;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1712
		
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1713
		case Gear^.Kind of
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1714
			gtHedgehog,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1715
			gtMine,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1716
			gtTarget,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1717
			gtCase: begin
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1718
					if (Ammo^.Kind = gtDrill) then begin Ammo^.Timer:= 0; exit; end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1719
                    if (not Gear^.Invulnerable) then
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1720
                        ApplyDamage(Gear, Damage)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1721
                    else
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1722
                        Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1723
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1724
					DeleteCI(Gear);
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1725
					Gear^.dX:= Ammo^.dX * Power * _0_01;
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1726
					Gear^.dY:= Ammo^.dY * Power * _0_01;
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1727
					Gear^.Active:= true;
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1728
					Gear^.State:= Gear^.State or gstMoving;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1729
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1730
					if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1731
						begin
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1732
						if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1733
							or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1734
						if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1735
							or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1736
						if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1737
							or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1738
						end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1739
					
2537
aceebf0653f7 Disable followgear on ammoshove for napalm fire damage
nemo
parents: 2492
diff changeset
  1740
                    if (Ammo^.Kind <> gtFlame) or ((Ammo^.State and gsttmpFlag) = 0) then FollowGear:= Gear
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1741
					end;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1742
		end
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1743
		end;
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1744
	end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
  1745
if i <> 0 then SetAllToActive
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1746
end;
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1747
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1748
procedure AssignHHCoords;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1749
var i, t, p, j: LongInt;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1750
	ar: array[0..Pred(cMaxHHs)] of PHedgehog;
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1751
	Count: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1752
begin
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1753
if (GameFlags and (gfForts or gfDivideTeams)) <> 0 then
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1754
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1755
	t:= 0;
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1756
	TryDo(ClansCount = 2, 'More or less than 2 clans on map in divided teams mode!', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1757
	for p:= 0 to 1 do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1758
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1759
		with ClansArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1760
			for j:= 0 to Pred(TeamsNumber) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1761
				with Teams[j]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1762
					for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1763
						with Hedgehogs[i] do
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1764
							if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1765
								begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1766
								FindPlace(Gear, false, t, t + LAND_WIDTH div 2);// could make Gear == nil
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1767
								if Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1768
									begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
  1769
									Gear^.Pos:= GetRandom(49);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1770
									Gear^.dX.isNegative:= p = 1;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1771
									end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1772
								end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1773
		t:= LAND_WIDTH div 2
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1774
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1775
	end else // mix hedgehogs
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1776
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1777
	Count:= 0;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1778
	for p:= 0 to Pred(TeamsCount) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1779
		with TeamsArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1780
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1781
		for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1782
			with Hedgehogs[i] do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1783
				if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1784
					begin
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1785
					ar[Count]:= @Hedgehogs[i];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1786
					inc(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1787
					end;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1788
		end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1789
    // unC0Rr, while it is true user can watch value on map screen, IMO this (and check above) should be enforced in UI
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1790
    // - is there a good place to put values for the different widgets to check?  Right now they are kind of disconnected.
1965
340bfd438ca5 - Apply koda's patch
unc0rr
parents: 1964
diff changeset
  1791
    //it would be nice if divide teams, forts mode and hh per map could all be checked by the team widget, or maybe disable start button
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1794
diff changeset
  1792
	TryDo(Count <= MaxHedgehogs, 'Too many hedgehogs for this map! (max # is ' + inttostr(MaxHedgehogs) + ')', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1793
	while (Count > 0) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1794
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1795
		i:= GetRandom(Count);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1796
		FindPlace(ar[i]^.Gear, false, 0, LAND_WIDTH);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1797
		if ar[i]^.Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1798
			begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1799
			ar[i]^.Gear^.dX.isNegative:= hwRound(ar[i]^.Gear^.X) > LAND_WIDTH div 2;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1800
			ar[i]^.Gear^.Pos:= GetRandom(19)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1801
			end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1802
		ar[i]:= ar[Count - 1];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1803
		dec(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1804
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1805
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1806
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1807
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1808
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1809
var t: PGear;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1810
begin
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1811
t:= GearsList;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1812
rX:= sqr(rX);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1813
rY:= sqr(rY);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1814
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1815
while t <> nil do
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1816
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1817
	if (t <> Gear) and (t^.Kind = Kind) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1818
		if not((hwSqr(Gear^.X - t^.X) / rX + hwSqr(Gear^.Y - t^.Y) / rY) > _1) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1819
		exit(t);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1820
	t:= t^.NextGear
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1821
	end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1822
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1823
CheckGearNear:= nil
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1824
end;
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1825
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1826
{procedure AmmoFlameWork(Ammo: PGear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1827
var t: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1828
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1829
t:= GearsList;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1830
while t <> nil do
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1831
	begin
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1832
	if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1833
		if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1834
			begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1835
            ApplyDamage(t, 5);
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1836
			t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1837
			t^.dY:= - _0_25;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1838
			t^.Active:= true;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1839
			DeleteCI(t);
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1840
			FollowGear:= t
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1841
			end;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1842
	t:= t^.NextGear
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1843
	end;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1844
end;}
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1845
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1846
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1847
var t: PGear;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1848
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1849
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1850
rX:= sqr(rX);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1851
rY:= sqr(rY);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1852
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1853
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1854
	if t^.Kind in Kind then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1855
		if not (hwSqr(int2hwFloat(mX) - t^.X) / rX + hwSqr(int2hwFloat(mY) - t^.Y) / rY > _1) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1856
			exit(t);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1857
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1858
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1859
CheckGearsNear:= nil
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1860
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1861
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1862
function CountGears(Kind: TGearType): Longword;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1863
var t: PGear;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1864
    count: Longword = 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1865
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1866
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1867
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1868
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1869
	begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1870
	if t^.Kind = Kind then inc(count);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1871
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1872
	end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1873
CountGears:= count;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1874
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1875
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1876
procedure SpawnBoxOfSmth;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1877
var t: LongInt;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1878
    i: TAmmoType;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1879
begin
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1880
if (cCaseFactor = 0) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1881
   (CountGears(gtCase) >= 5) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1882
   (getrandom(cCaseFactor) <> 0) then exit;
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1883
1948
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1884
FollowGear:= nil;
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1885
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2143
diff changeset
  1886
if shoppa then  // FIXME -  TEMPORARY  REMOVE WHEN CRATE PROBABILITY IS ADDED
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1887
    t:= 7
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1888
else
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1889
    t:= getrandom(20);
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1890
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1891
// avoid health crates if all hogs are invulnerable
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1892
if (t < 13) and ((GameFlags and gfInvulnerable) <> 0) then t:= t * 13 div 20 + 7;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1893
	
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1894
//case getrandom(20) of
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1895
case t of
1861
unc0rr
parents: 1854
diff changeset
  1896
     0..6: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1897
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1898
        FollowGear^.Health:= 25;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1899
        FollowGear^.Pos:= posCaseHealth;
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
  1900
		AddCaption(GetEventString(eidNewHealthPack), cWhiteColor, capgrpGameState);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1901
        end;
1861
unc0rr
parents: 1854
diff changeset
  1902
     7..13: begin
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1903
        t:= 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1904
        for i:= Low(TAmmoType) to High(TAmmoType) do
1861
unc0rr
parents: 1854
diff changeset
  1905
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
unc0rr
parents: 1854
diff changeset
  1906
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1907
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1908
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1909
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1910
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1911
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1912
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1913
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1914
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1915
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1916
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1917
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1918
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1919
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1920
            FollowGear^.Pos:= posCaseAmmo;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1921
            FollowGear^.State:= Longword(i);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
  1922
			AddCaption(GetEventString(eidNewAmmoPack), cWhiteColor, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1923
            end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1924
        end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1925
     14..19: begin
1861
unc0rr
parents: 1854
diff changeset
  1926
        t:= 0;
unc0rr
parents: 1854
diff changeset
  1927
        for i:= Low(TAmmoType) to High(TAmmoType) do
unc0rr
parents: 1854
diff changeset
  1928
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
unc0rr
parents: 1854
diff changeset
  1929
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1930
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1931
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1932
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1933
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1934
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1935
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1936
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1937
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1938
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1939
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1940
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1941
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1942
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1943
            FollowGear^.Pos:= posCaseUtility;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1944
            FollowGear^.State:= Longword(i);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
  1945
			AddCaption(GetEventString(eidNewUtilityPack), cWhiteColor, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1946
            end
1861
unc0rr
parents: 1854
diff changeset
  1947
        end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1948
     end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1949
// handles case of no ammo or utility crates - considered also placing booleans in uAmmos and altering probabilities
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1950
if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1951
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1952
	FindPlace(FollowGear, true, 0, LAND_WIDTH);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1953
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1954
	if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1955
		PlaySound(sndReinforce, false, CurrentTeam^.voicepack)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1956
	end
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1957
end;
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1958
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1959
procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1960
2659
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  1961
	function CountNonZeroz(x, y, r, c: LongInt): LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1962
	var i: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1963
		count: LongInt = 0;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1964
	begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1965
	if (y and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1966
		for i:= max(x - r, 0) to min(x + r, LAND_WIDTH - 4) do
2659
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  1967
			if Land[y, i] <> 0 then
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  1968
               begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1969
               inc(count);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1970
               if count = c then exit(count)
2659
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  1971
               end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
  1972
	CountNonZeroz:= count;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1973
	end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1974
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 409
diff changeset
  1975
var x: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1976
	y, sy: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1977
	ar: array[0..511] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1978
	ar2: array[0..1023] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1979
	cnt, cnt2: Longword;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1980
	delta: LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1981
begin
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1982
delta:= 250;
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1983
cnt2:= 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1984
repeat
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1985
	x:= Left + LongInt(GetRandom(Delta));
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1986
	repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1987
		inc(x, Delta);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1988
		cnt:= 0;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1989
        if topY > 1024 then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1990
		    y:= 1024-Gear^.Radius * 2
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1991
        else
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1992
		    y:= topY-Gear^.Radius * 2;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1993
		while y < LAND_HEIGHT do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1994
			begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1995
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1996
				inc(y, 2);
2659
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  1997
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1, 1) = 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1998
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1999
			sy:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2000
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2001
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2002
				inc(y);
2659
947fa21d5cd8 This seems a little more efficient
nemo
parents: 2622
diff changeset
  2003
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1, 1) <> 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  2004
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2005
			if (y - sy > Gear^.Radius * 2)
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  2006
				and (y < LAND_HEIGHT)
2451
5affd0840927 New data files from Tiy, add gtFlame to avoidance list
nemo
parents: 2428
diff changeset
  2007
				and (CheckGearsNear(x, y - Gear^.Radius, [gtFlame, gtHedgehog, gtMine, gtCase], 110, 110) = nil) then
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2008
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2009
				ar[cnt].X:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2010
				if withFall then ar[cnt].Y:= sy + Gear^.Radius
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2011
							else ar[cnt].Y:= y - Gear^.Radius;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2012
				inc(cnt)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2013
				end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  2014
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2015
			inc(y, 45)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2016
			end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  2017
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2018
		if cnt > 0 then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2019
			with ar[GetRandom(cnt)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2020
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2021
				ar2[cnt2].x:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2022
				ar2[cnt2].y:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2023
				inc(cnt2)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2024
				end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2025
	until (x + Delta > Right);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  2026
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2027
	dec(Delta, 60)
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  2028
until (cnt2 > 0) or (Delta < 70);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2029
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  2030
if cnt2 > 0 then
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2031
	with ar2[GetRandom(cnt2)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2032
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2033
		Gear^.X:= int2hwFloat(x);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2034
		Gear^.Y:= int2hwFloat(y);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2035
		{$IFDEF DEBUGFILE}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2036
		AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')');
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2037
		{$ENDIF}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2038
		end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2039
	else
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2040
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2041
	OutError('Can''t find place for Gear', false);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2042
	DeleteGear(Gear);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2043
	Gear:= nil
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  2044
	end
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  2045
end;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  2046
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2047
procedure init_uGears;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2048
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2049
	CurAmmoGear:= nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2050
	GearsList:= nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2051
	KilledHHs:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2052
	SuddenDeathDmg:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2053
	SpeechType:= 1;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2054
	TrainingTargetGear:= nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2055
	skipFlag:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  2056
	
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  2057
	AllInactive:= false;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
  2058
	PrvInactive:= false;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2059
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  2060
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2061
procedure free_uGears;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2062
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2063
	FreeGearsList();
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  2064
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  2065
2451
5affd0840927 New data files from Tiy, add gtFlame to avoidance list
nemo
parents: 2428
diff changeset
  2066
end.