author | antonc27 <antonc27@mail.ru> |
Wed, 04 Nov 2015 06:56:37 +0100 | |
branch | ios-revival |
changeset 11293 | d1d66d1f6c8a |
parent 10976 | 56f07b52213a |
child 11071 | 3851ce4f2061 |
child 11263 | 4c4f22cc3fa4 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
9198 | 4 |
cmake_minimum_required(VERSION 2.6.4) |
9165
7b0d5388abc4
stack-protector flag needs to be passed to the linker as well
koda
parents:
9152
diff
changeset
|
5 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 6 |
if(POLICY ${hwpolicy}) |
7 |
cmake_policy(SET ${hwpolicy} NEW) |
|
8 |
endif() |
|
9 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
10 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
koda
parents:
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diff
changeset
|
11 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
koda
parents:
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diff
changeset
|
12 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
13 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
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diff
changeset
|
14 |
#possible cmake configuration |
10523
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
10437
diff
changeset
|
15 |
option(NOSERVER "Disable gameServer build (off)" OFF) |
8687 | 16 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
17 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
18 |
|
9192
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
9190
diff
changeset
|
19 |
#libraries are built shared unless explicitly added as a static |
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
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diff
changeset
|
20 |
option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) |
9994
8455993a7a1b
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva
parents:
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diff
changeset
|
21 |
|
9208
acb2492288e5
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parents:
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|
22 |
if(WIN32 OR APPLE) |
10004 | 23 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
9208
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koda
parents:
9205
diff
changeset
|
24 |
option(LUA_SYSTEM "Use system lua (off)" OFF) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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diff
changeset
|
25 |
else() |
10004 | 26 |
option(PHYSFS_SYSTEM "Use system physfs (on)" ON) |
9208
acb2492288e5
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koda
parents:
9205
diff
changeset
|
27 |
option(LUA_SYSTEM "Use system lua (on)" ON) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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diff
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|
28 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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|
29 |
|
8687 | 30 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
31 |
option(ANDROID "Enable Android build (off)" OFF) |
|
32 |
||
9262 | 33 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
34 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking (off)" OFF) |
|
10976 | 35 |
option(SKIPBUNDLE "Do not create relocate bundle (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
36 |
|
10523
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
10437
diff
changeset
|
37 |
option(BUILD_ENGINE_C "Compile hwengine as native C (off)" OFF) |
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
10437
diff
changeset
|
38 |
option(GL2 "Enable OpenGL 2 rendering !!!EXPERIMENTAL - DO NOT USE!!! [default: off)" OFF) |
8096 | 39 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
40 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
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|
41 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
42 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
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diff
changeset
|
43 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
44 |
|
10025
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva
parents:
10024
diff
changeset
|
45 |
option(NOVERSIONINFOUPDATE "Disable update of version_info.txt. To be used if source is in a git/repo that is NOT the hedgewars repo" OFF) |
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva
parents:
10024
diff
changeset
|
46 |
|
10004 | 47 |
#system paths for finding required fonts (see share/hedgewars/Data/fonts) |
48 |
#subdirectories will NOT be searched. |
|
49 |
#all fonts that can't be found will be bundled with hedgewars |
|
9994
8455993a7a1b
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva
parents:
9991
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changeset
|
50 |
set(FONTS_DIRS "" CACHE STRING "Additional paths to folders where required fonts can be found ( ; is separator)") |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
51 |
|
5405 | 52 |
#versioning |
5407 | 53 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
54 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
10749 | 55 |
set(CPACK_PACKAGE_VERSION_PATCH 22) |
10752 | 56 |
set(HEDGEWARS_PROTO_VER 50) |
5407 | 57 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
58 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 59 |
|
8650 | 60 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 61 |
|
9220 | 62 |
#general utilities |
63 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
|
9860
d419ff107e15
include paths before platform, move config code around
koda
parents:
9843
diff
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|
64 |
#paths initialization |
d419ff107e15
include paths before platform, move config code around
koda
parents:
9843
diff
changeset
|
65 |
include(${CMAKE_MODULE_PATH}/paths.cmake) |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
66 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
67 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
2015 | 68 |
|
2406 | 69 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
70 |
#when build type is not specified, assume Debug/Release according to build version information |
9963 | 71 |
if(CMAKE_BUILD_TYPE) |
72 |
string(TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
|
73 |
if(NOT((CMAKE_BUILD_TYPE MATCHES "RELEASE") OR |
|
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
74 |
(CMAKE_BUILD_TYPE MATCHES "DEBUG") OR |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
75 |
(CMAKE_BUILD_TYPE MATCHES "RELWITHDEBINFO"))) |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
76 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release/RelWithDebInfo)" FORCE) |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
77 |
message(STATUS "Unknown build type ${CMAKE_BUILD_TYPE}, using default (${default_build_type})") |
9963 | 78 |
endif() |
79 |
else(CMAKE_BUILD_TYPE) |
|
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
80 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release/RelWithDebInfo)" FORCE) |
9963 | 81 |
endif(CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
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|
82 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
83 |
|
9152 | 84 |
#perform safe check that enable/disable compilation features |
85 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
|
86 |
||
9265
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rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
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changeset
|
87 |
#set default compiler flags |
9673 | 88 |
add_flag_append(CMAKE_C_FLAGS "-Wall -pipe") |
9886 | 89 |
add_flag_append(CMAKE_C_FLAGS_RELEASE "-O2") |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
90 |
add_flag_append(CMAKE_C_FLAGS_DEBUG "-Wextra -O0") |
9673 | 91 |
add_flag_append(CMAKE_CXX_FLAGS "-Wall -pipe") |
9886 | 92 |
add_flag_append(CMAKE_CXX_FLAGS_RELEASE "-O2") |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
93 |
add_flag_append(CMAKE_CXX_FLAGS_DEBUG "-Wextra -O0") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
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changeset
|
94 |
|
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
95 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
9963 | 96 |
if(MINIMAL_FLAGS) |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
97 |
unset(CMAKE_C_FLAGS_RELEASE) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
98 |
unset(CMAKE_C_FLAGS_DEBUG) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
99 |
unset(CMAKE_CXX_FLAGS_RELEASE) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
100 |
unset(CMAKE_CXX_FLAGS_DEBUG) |
7944 | 101 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
102 |
|
9262 | 103 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
104 |
#parse additional parameters |
8796 | 105 |
if(GHFLAGS) |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
106 |
if(${CMAKE_VERSION} VERSION_GREATER 2.6) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
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diff
changeset
|
107 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 108 |
else() |
9963 | 109 |
message("*** GHFLAGS are available only when using CMake >= 2.8 ***") |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
110 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
111 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
112 |
|
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
diff
changeset
|
113 |
list(APPEND haskell_flags ${ghflags_parsed} "-O2") |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
114 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
115 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
parents:
8272
diff
changeset
|
116 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
117 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 118 |
list(APPEND haskell_flags "-Wall" # all warnings |
119 |
"-debug" # debug mode |
|
120 |
"-dcore-lint" # internal sanity check |
|
9244 | 121 |
"-fno-warn-unused-do-bind" |
8644 | 122 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
123 |
else() |
8707 | 124 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 125 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
126 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
127 |
|
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
128 |
|
9238 | 129 |
#build engine without freepascal |
9980 | 130 |
if(BUILD_ENGINE_C) |
9282 | 131 |
find_package(Clang REQUIRED) |
9246 | 132 |
|
10015 | 133 |
if(${CLANG_VERSION} VERSION_LESS "3.0") |
9246 | 134 |
message(FATAL_ERROR "LLVM/Clang compiler required version is 3.0 but version ${CLANG_VERSION} was found!") |
9238 | 135 |
endif() |
9246 | 136 |
|
137 |
set(CMAKE_C_COMPILER ${CLANG_EXECUTABLE}) |
|
138 |
set(CMAKE_CXX_COMPILER ${CLANG_EXECUTABLE}) |
|
9980 | 139 |
endif() |
9236 | 140 |
|
2606
ed687a8d081f
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koda
parents:
2573
diff
changeset
|
141 |
|
9238 | 142 |
#server |
143 |
if(NOT NOSERVER) |
|
7973 | 144 |
add_subdirectory(gameServer) |
7223 | 145 |
endif() |
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
1370
diff
changeset
|
146 |
|
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
147 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
148 |
#lua discovery |
9963 | 149 |
if(LUA_SYSTEM) |
150 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
|
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
151 |
find_package(Lua) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
152 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
153 |
|
9963 | 154 |
if(LUA_LIBRARY AND LUA_INCLUDE_DIR) |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
155 |
#use an IMPORTED tharget so that we can just use 'lua' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
156 |
add_library(lua UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
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diff
changeset
|
157 |
set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
158 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
159 |
message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
160 |
endif() |
7223 | 161 |
else() |
9963 | 162 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
9214 | 163 |
message(STATUS "LUA will be provided by the bundled sources") |
164 |
endif() |
|
9213 | 165 |
set(lua_output_name "hwlua") |
7220 | 166 |
add_subdirectory(misc/liblua) |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
7030
diff
changeset
|
167 |
endif() |
7223 | 168 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
169 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
170 |
#physfs discovery |
9963 | 171 |
if(PHYSFS_SYSTEM) |
172 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
173 |
find_package(PhysFS) |
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endif() |
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|
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find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
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if(physfs_h) |
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file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
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file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
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file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
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string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
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string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
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183 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
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184 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
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|
185 |
|
10004 | 186 |
if(${physfs_detected_ver} VERSION_LESS 2.0.0) |
10013
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changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
sheepluva
parents:
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diff
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|
187 |
message(FATAL_ERROR "PhysFS version is too old (detected ${physfs_detected_ver}, required 2.0.0)\n" |
10004 | 188 |
"Perform an update or rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
8549
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|
189 |
endif() |
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190 |
endif() |
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|
191 |
|
10007 | 192 |
if(PHYSFS_LIBRARY AND PHYSFS_INCLUDE_DIR) |
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193 |
#use an IMPORTED tharget so that we can just use 'physfs' to link |
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194 |
add_library(physfs UNKNOWN IMPORTED) |
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|
195 |
set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) |
10007 | 196 |
else() |
197 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
|
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|
198 |
endif() |
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|
199 |
else() |
9963 | 200 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
9214 | 201 |
message(STATUS "PhysFS will be provided by the bundled sources") |
202 |
endif() |
|
9204 | 203 |
set(physfs_output_name "hwphysfs") |
8528 | 204 |
add_subdirectory(misc/libphysfs) |
205 |
endif() |
|
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|
206 |
|
9959 | 207 |
find_package_or_disable_msg(LIBAV NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
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|
208 |
|
8671 | 209 |
#physfs helper library |
8528 | 210 |
add_subdirectory(misc/libphyslayer) |
8283 | 211 |
|
10015 | 212 |
#maybe this could be merged inside hedgewars/CMakeLists.txt |
9980 | 213 |
if(BUILD_ENGINE_C) |
7973 | 214 |
#pascal to c converter |
215 |
add_subdirectory(tools/pas2c) |
|
7999 | 216 |
add_subdirectory(project_files/hwc) |
7973 | 217 |
else() |
7993 | 218 |
#main pascal engine |
7973 | 219 |
add_subdirectory(hedgewars) |
8671 | 220 |
endif() |
221 |
||
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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|
222 |
#Android related build scripts |
10015 | 223 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
6812
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fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
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|
224 |
if(ANDROID) |
7220 | 225 |
add_subdirectory(project_files/Android-build) |
10015 | 226 |
else(ANDROID) |
7220 | 227 |
add_subdirectory(bin) |
228 |
add_subdirectory(QTfrontend) |
|
229 |
add_subdirectory(share) |
|
230 |
add_subdirectory(tools) |
|
10015 | 231 |
endif(ANDROID) |
584
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Some stuff to get good results from make 'package_source'
unc0rr
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diff
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|
232 |
|
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change cpack configuration file name so that it's not excluded by 'make package_source'
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|
233 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 234 |
|
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simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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|
235 |
enable_testing() |
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fix size of PtrInt. enable tests for pas2c (all passing now)
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|
236 |
|
10776
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Rename test to test_normal, to comply with policy CMP0037
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
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|
237 |
add_custom_target(test_normal COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random) |
10559
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Verbose tests
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
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|
238 |
add_custom_target(test_verbose COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random -V) |
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|
239 |
|
10437 | 240 |
set(LUATESTS_DIR "${CMAKE_SOURCE_DIR}/tests/lua") |
241 |
set(TESTSDATA_DIR "${CMAKE_SOURCE_DIR}/share/hedgewars/Data") |
|
10028
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
242 |
|
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
243 |
# set set this to "" if you want to see what's going on |
10437 | 244 |
# TODO: engine should do this implicitly when running tests, |
245 |
# unless some env var like HWENGINE_SHOWTESTS is set or something |
|
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|
246 |
set(STATSONLYFLAG "--stats-only") |
10437 | 247 |
|
248 |
# add all lua tests |
|
249 |
file(GLOB_RECURSE luatests RELATIVE "${LUATESTS_DIR}" "${LUATESTS_DIR}/*.lua") |
|
250 |
foreach(luatest ${luatests}) |
|
251 |
add_test("${luatest}" "bin/hwengine" "--prefix" "${TESTSDATA_DIR}" "--nosound" "--nomusic" "${STATSONLYFLAG}" "--lua-test" "${LUATESTS_DIR}/${luatest}") |
|
252 |
endforeach(luatest) |
|
253 |