hedgewars/uGears.pas
author nemo
Wed, 03 Feb 2010 04:18:28 +0000
changeset 2741 7a84ce33f52f
parent 2730 f56592281526
child 2745 11fce231f24a
permissions -rw-r--r--
Fix crash in DrawTunnel
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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	PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			RenderTimer: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage, Karma: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			FlightTime: Longword;
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			uid: Longword
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		end;
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var AllInactive: boolean;
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    PrvInactive: boolean;
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    CurAmmoGear: PGear;
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    GearsList: PGear;
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    KilledHHs: Longword;
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    SuddenDeathDmg: Boolean;
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    SpeechType: Longword;
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    SpeechText: shortstring;
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    TrainingTargetGear: PGear;
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    skipFlag: boolean;
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procedure init_uGears;
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procedure free_uGears;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure ApplyDamage(Gear: PGear; Damage: Longword);
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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function ModifyDamage(dmg: Longword; Gear: PGear): Longword;
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions, uLand, uIO, uLandGraphics,
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	uAIMisc, uLocale, uAI, uAmmos, uTriggers, uStats, uVisualGears,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2f;
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                end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE "GSHandlers.inc"}
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{$INCLUDE "HHHandlers.inc"}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepTarget,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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			@doStepBomb,
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			@doStepRCPlane,
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			@doStepSniperRifleShot,
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			@doStepJetpack,
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			@doStepMolotov
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			);
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
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end;
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371
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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const Counter: Longword = 0;
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var gear: PGear;
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begin
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inc(Counter);
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{$IFDEF DEBUGFILE}
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
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{$ENDIF}
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New(gear);
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FillChar(gear^, sizeof(TGear), 0);
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gear^.X:= int2hwFloat(X);
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gear^.Y:= int2hwFloat(Y);
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gear^.Kind := Kind;
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gear^.State:= State;
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gear^.Active:= true;
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gear^.dX:= dX;
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gear^.dY:= dY;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.CollisionIndex:= -1;
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gear^.Timer:= Timer;
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gear^.Z:= cUsualZ;
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gear^.FlightTime:= 0;
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gear^.uid:= Counter;
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if CurrentTeam <> nil then
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	begin
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	gear^.Hedgehog:= CurrentHedgehog;
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	gear^.IntersectGear:= CurrentHedgehog^.Gear
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	end;
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case Kind of
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   gtAmmo_Bomb,
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 gtClusterBomb: begin
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _0_6;
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                gear^.Friction:= _0_96;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then gear^.Timer:= 3000
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                end;
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  gtWatermelon: begin
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_995;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then gear^.Timer:= 3000
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                end;
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    gtHedgehog: begin
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                gear^.Radius:= cHHRadius;
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                gear^.Elasticity:= _0_35;
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                gear^.Friction:= _0_999;
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                gear^.Angle:= cMaxAngle div 2;
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                gear^.Z:= cHHZ;
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                end;
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gtAmmo_Grenade: begin // bazooka
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                gear^.Radius:= 4;
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                end;
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   gtHealthTag: begin
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                gear^.Timer:= 1500;
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                gear^.Z:= 2002;
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                end;
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       gtGrave: begin
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                gear^.Radius:= 10;
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                gear^.Elasticity:= _0_6;
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                end;
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         gtUFO: begin
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                gear^.Radius:= 5;
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                gear^.Timer:= 500;
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                gear^.RenderTimer:= true;
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                gear^.Elasticity:= _0_9
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                end;
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 gtShotgunShot: begin
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                gear^.Timer:= 900;
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                gear^.Radius:= 2
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                end;
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  gtPickHammer: begin
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                gear^.Radius:= 10;
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                gear^.Timer:= 4000
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                end;
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  gtSmokeTrace,
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   gtEvilTrace: begin
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                gear^.X:= gear^.X - _16;
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                gear^.Y:= gear^.Y - _16;
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                gear^.State:= 8;
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                gear^.Z:= cSmokeZ
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                end;
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        gtRope: begin
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                gear^.Radius:= 3;
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                gear^.Friction:= _450;
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                RopePoints.Count:= 0;
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                end;
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   gtExplosion: begin
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                gear^.X:= gear^.X;
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                gear^.Y:= gear^.Y;
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                end;
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        gtMine: begin
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                gear^.State:= gear^.State or gstMoving;
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                gear^.Radius:= 2;
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                gear^.Elasticity:= _0_55;
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                gear^.Friction:= _0_995;
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                if cMinesTime < 0 then
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                    gear^.Timer:= getrandom(4)*1000
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                else
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                    gear^.Timer:= cMinesTime*1;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   318
                end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   319
        gtCase: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   320
                gear^.Radius:= 16;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   321
                gear^.Elasticity:= _0_3
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   322
                end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   323
  gtDEagleShot: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   324
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   325
                gear^.Health:= 50
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   326
                end;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   327
  gtSniperRifleShot: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   328
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   329
                gear^.Health:= 50
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   330
                end;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   331
    gtDynamite: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   332
                gear^.Radius:= 3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   333
                gear^.Elasticity:= _0_55;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   334
                gear^.Friction:= _0_03;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   335
                gear^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   336
                end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   337
     gtCluster: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   338
                gear^.Radius:= 2;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   339
                gear^.RenderTimer:= true
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   340
                end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   341
      gtShover: gear^.Radius:= 20;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   342
       gtFlame: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   343
                gear^.Tag:= GetRandom(32);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   344
                gear^.Radius:= 1;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   345
                gear^.Health:= 5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   346
                if (gear^.dY.QWordValue = 0) and (gear^.dX.QWordValue = 0) then
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   347
                	begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   348
                	gear^.dY:= (getrandom - _0_8) * _0_03;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   349
                	gear^.dX:= (getrandom - _0_5) * _0_4
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   350
                	end
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   351
                end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   352
   gtFirePunch: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   353
                gear^.Radius:= 15;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   354
                gear^.Tag:= Y
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   355
                end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   356
     gtAirBomb: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   357
                gear^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   358
                end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   359
   gtBlowTorch: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   360
                gear^.Radius:= cHHRadius + cBlowTorchC;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   361
                gear^.Timer:= 7500
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   362
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   363
    gtSwitcher: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   364
                gear^.Z:= cCurrHHZ
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   365
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   366
      gtTarget: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   367
                gear^.Radius:= 10;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   368
                gear^.Elasticity:= _0_3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   369
				gear^.Timer:= 0
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   370
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   371
      gtMortar: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   372
                gear^.Radius:= 4;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   373
                gear^.Elasticity:= _0_2;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   374
                gear^.Friction:= _0_08
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   375
                end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   376
        gtWhip: gear^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   377
    gtKamikaze: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   378
                gear^.Health:= 2048;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   379
                gear^.Radius:= 20
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   380
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   381
        gtCake: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   382
                gear^.Health:= 2048;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   383
                gear^.Radius:= 7;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   384
                gear^.Z:= cOnHHZ;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   385
                gear^.RenderTimer:= true;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   386
                if not dX.isNegative then gear^.Angle:= 1 else gear^.Angle:= 3
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   387
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   388
 gtHellishBomb: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   389
                gear^.Radius:= 4;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   390
                gear^.Elasticity:= _0_5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   391
                gear^.Friction:= _0_96;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   392
                gear^.RenderTimer:= true;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   393
                gear^.Timer:= 5000
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   394
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   395
       gtDrill: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   396
                gear^.Timer:= 5000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   397
                gear^.Radius:= 4
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   398
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   399
        gtBall: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   400
                gear^.Radius:= 5;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   401
                gear^.Tag:= random(8);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   402
                gear^.Timer:= 5000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   403
                gear^.Elasticity:= _0_7;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   404
                gear^.Friction:= _0_995;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   405
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   406
     gtBallgun: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   407
                gear^.Timer:= 5001;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   408
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   409
     gtRCPlane: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   410
                gear^.Timer:= 15000;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   411
                gear^.Health:= 3;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   412
                gear^.Radius:= 8
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   413
                end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   414
     gtJetpack: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   415
                gear^.Health:= 2000;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   416
                end;
2488
1e48275a52b6 increase molotov radius a bit
nemo
parents: 2468
diff changeset
   417
     gtMolotov: begin 
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   418
                gear^.Radius:= 8;
2488
1e48275a52b6 increase molotov radius a bit
nemo
parents: 2468
diff changeset
   419
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   420
     end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   421
InsertGearToList(gear);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   422
AddGear:= gear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   424
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   425
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   426
var team: PTeam;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   427
	t,i: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   428
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   429
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   430
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   431
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   432
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   433
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   434
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   435
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   436
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   437
if Gear^.Kind = gtHedgehog then
2079
f188ec7c450b Silence useless warning
unc0rr
parents: 2076
diff changeset
   438
	if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   439
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   440
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   441
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   442
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   443
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   444
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   445
		begin
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   446
		if (hwRound(Gear^.Y) >= cWaterLine) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   447
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   448
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   449
			Gear^.Damage:= t;
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   450
			AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   451
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   452
			end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   453
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   454
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   455
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   456
			FreeActionsList; // to avoid ThinkThread on drawned gear
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   457
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   458
        if PHedgehog(Gear^.Hedgehog)^.King then
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   459
            for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   460
                TeamGoneEffect(team^.Clan^.Teams[i]^);
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   461
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   462
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   463
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   464
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   465
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   466
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   467
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   468
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   469
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   470
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   471
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   472
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   473
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   474
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   475
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   476
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   477
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   478
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   479
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   480
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   481
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   482
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   483
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   484
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   485
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   486
		begin
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   487
		if (not isInMultiShoot) then inc(Gear^.Damage, Gear^.Karma);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   488
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   489
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   490
			begin
unc0rr
parents: 1854
diff changeset
   491
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   492
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   493
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   494
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   495
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   496
			else
unc0rr
parents: 1854
diff changeset
   497
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   498
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   499
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   500
               (Gear^.Damage <> Gear^.Karma) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   501
                not SuddenDeathDmg then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   502
                Gear^.State:= Gear^.State or gstLoser;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   503
1861
unc0rr
parents: 1854
diff changeset
   504
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   505
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   506
1861
unc0rr
parents: 1854
diff changeset
   507
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   508
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   509
1861
unc0rr
parents: 1854
diff changeset
   510
			end;
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   511
		if (not isInMultiShoot) then Gear^.Karma:= 0;
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   512
		Gear^.Damage:= 0
1861
unc0rr
parents: 1854
diff changeset
   513
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   514
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   515
	end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   516
SuddenDeathDmg:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   517
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   518
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   519
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   520
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   521
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   522
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   523
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   524
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   525
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   526
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   527
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   528
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   529
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   530
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   531
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   532
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   533
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   534
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   535
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   536
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   537
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   538
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   539
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   540
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   541
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   542
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   543
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   544
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   545
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   546
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   547
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   548
	t:= Gear^.NextGear;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   549
	if Gear^.Active then
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   550
        begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   551
        if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   552
            begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   553
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
   554
            Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), cWhiteColor, fntSmall);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   555
            end;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   556
        Gear^.doStep(Gear);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   557
        end
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   558
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   559
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   560
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   562
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   566
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   567
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   568
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   569
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   570
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   571
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   572
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   573
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   574
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   575
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   576
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   579
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   581
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   582
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   583
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   585
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   586
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   588
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   589
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   590
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   591
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   592
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   593
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   594
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   595
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   596
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   597
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   598
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   599
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   600
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   601
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   602
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   603
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   604
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   605
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   606
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   607
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   608
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   609
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   610
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   611
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   612
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   613
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   614
				cHealthDecrease:= 5;
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
   615
				AddCaption(trmsg[sidSuddenDeath], cWhiteColor, capgrpGameState);
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   616
				playSound(sndSuddenDeath, false, nil);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   617
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   618
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   619
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   620
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   621
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   622
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   623
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   624
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   625
				HealthMachine;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   626
                SuddenDeathDmg:= true;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   627
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   628
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   629
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   630
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   631
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   632
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   633
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   634
	stNTurn: begin
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   635
			if isInMultiShoot then
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   636
				isInMultiShoot:= false
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   637
			else begin
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   638
				// delayed till after 0.9.12
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   639
				// reset to default zoom
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   640
				//ZoomValue:= ZoomDefault;
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   641
				with CurrentHedgehog^ do
2611
07b0cc91256c Add check for nil gear
nemo
parents: 2608
diff changeset
   642
					if (Gear <> nil) 
07b0cc91256c Add check for nil gear
nemo
parents: 2608
diff changeset
   643
                        and ((Gear^.State and gstAttacked) = 0)
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   644
						and (MultiShootAttacks > 0) then OnUsedAmmo(CurrentHedgehog^);
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   645
				
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   646
				ResetUtilities;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   647
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   648
				FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   649
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   650
				ParseCommand('/nextturn', true);
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   651
				SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   652
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   653
				AfterSwitchHedgehog;
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   654
				bBetweenTurns:= false
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2599
diff changeset
   655
				end;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   656
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   657
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   658
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   659
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   660
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   661
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   662
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   663
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   664
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   665
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   666
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   667
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   668
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   669
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   670
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   671
2621
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   672
if skipFlag then
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   673
	begin
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   674
	TurnTimeLeft:= 0;
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   675
	skipFlag:= false
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   676
	end;
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   677
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   678
if ((GameTicks and $FFFF) = $FFFF) then
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   679
	begin
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   680
	if (not CurrentTeam^.ExtDriven) then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   681
		SendIPCTimeInc;
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   682
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   683
	if (not CurrentTeam^.ExtDriven) or CurrentTeam^.hasGone then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   684
		inc(hiTicks) // we do not recieve a message for this
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   685
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   686
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   687
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   688
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   689
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   690
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   691
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   692
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   693
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   694
begin
2221
koda
parents: 2217
diff changeset
   695
    SpeechText:= ''; // in case it has not been consumed
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   696
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   697
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   698
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   699
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   700
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   701
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   702
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   703
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   704
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   705
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   706
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   707
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   708
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   709
        cArtillery:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   710
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   711
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   712
    if (CurrentTeam <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   713
       with CurrentTeam^ do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   714
          for i:= 0 to cMaxHHIndex do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   715
              with Hedgehogs[i] do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   716
                  begin
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   717
                  if (SpeechGear <> nil) then
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   718
                     begin
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   719
                     DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   720
                     SpeechGear:= nil
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   721
                     end;
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   722
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   723
                  if (Gear <> nil) then
2730
f56592281526 Remove king invulnerability, disable everything but teleport instead.
nemo
parents: 2729
diff changeset
   724
                     if (GameFlags and gfInvulnerable) = 0 then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   725
                        Gear^.Invulnerable:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   726
                  end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   727
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   728
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   729
procedure ApplyDamage(Gear: PGear; Damage: Longword);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   730
var s: shortstring;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   731
    vampDmg, tmpDmg, i: Longword;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   732
	vg: PVisualGear;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   733
begin
2074
b89ffff0528d remove 0 damage tag, easter hat fix, pink sun hat
nemo
parents: 2070
diff changeset
   734
	if (Gear^.Kind = gtHedgehog) and (Damage>=1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   735
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   736
	AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   737
    tmpDmg:= min(Damage, max(0,Gear^.Health-Gear^.Damage));
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   738
    if (Gear <> CurrentHedgehog^.Gear) and (CurrentHedgehog^.Gear <> nil) and (tmpDmg >= 1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   739
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   740
        if cVampiric then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   741
            begin
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   742
            vampDmg:= hwRound(int2hwFloat(tmpDmg)*_0_8);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   743
            if vampDmg >= 1 then
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   744
                begin
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   745
                // was considering pulsing on attack, Tiy thinks it should be permanent while in play
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   746
                //CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   747
                inc(CurrentHedgehog^.Gear^.Health,vampDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   748
                str(vampDmg, s);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   749
                s:= '+' + s;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   750
                AddCaption(s, CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   751
                RenderHealth(CurrentHedgehog^);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   752
                RecountTeamHealth(CurrentHedgehog^.Team);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   753
				i:= 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   754
				while i < vampDmg do
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   755
					begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   756
					vg:= AddVisualGear(hwRound(CurrentHedgehog^.Gear^.X), hwRound(CurrentHedgehog^.Gear^.Y), vgtHealth);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   757
					if vg <> nil then vg^.Frame:= 10;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   758
					inc(i, 5);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
   759
					end;
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   760
                end
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   761
            end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   762
        if ((GameFlags and gfKarma) <> 0) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   763
           ((GameFlags and gfInvulnerable) = 0) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   764
           not CurrentHedgehog^.Gear^.Invulnerable then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   765
           begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   766
           inc(CurrentHedgehog^.Gear^.Karma, tmpDmg);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   767
           AddGear(hwRound(CurrentHedgehog^.Gear^.X),
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   768
                   hwRound(CurrentHedgehog^.Gear^.Y),
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   769
                   gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   770
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   771
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   772
    end;
2057
cf0d84479251 Prevent gaining more health than hedgehog actually has
nemo
parents: 2053
diff changeset
   773
	inc(Gear^.Damage, Damage);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   774
end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   775
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   776
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   777
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   778
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   779
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   780
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   781
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   782
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   783
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   784
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   785
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   786
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   787
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   788
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   789
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   790
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   791
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   792
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   793
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   794
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   795
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   796
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   797
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   798
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   799
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   800
procedure DrawHH(Gear: PGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   801
var i, t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   802
	amt: TAmmoType;
2020
unc0rr
parents: 2017
diff changeset
   803
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   804
	lx, ly, dx, dy, ax, ay, aAngle, dAngle, hAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   805
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   806
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   807
begin
2020
unc0rr
parents: 2017
diff changeset
   808
m:= 1;
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2135
diff changeset
   809
if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   810
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   811
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   812
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   813
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   814
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   815
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   816
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   817
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   818
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   819
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   820
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   821
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   822
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   823
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   824
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   825
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   826
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   827
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   828
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   829
	end else
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   830
if ((Gear^.State and gstWinner) <> 0) and
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   831
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   832
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   833
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   834
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   835
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   836
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   837
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   838
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   839
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   840
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   841
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   842
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   843
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   844
			2,
2053
9a8a4add3eff Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo
parents: 2045
diff changeset
   845
			3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   846
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   847
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   848
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   849
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   850
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   851
	begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   852
	if ((Gear^.State and gstHHThinking) = 0) and
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   853
       ShowCrosshair and
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   854
       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   855
		begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   856
(* These calculations are a little complex for a few reasons:
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   857
   1: I need to draw the laser from weapon origin to nearest land
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   858
   2: I need to start the beam outside the hedgie for attractiveness.
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   859
   3: I need to extend the beam beyond land.
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   860
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   861
*)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   862
		dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   863
		dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   864
		if cLaserSighting then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   865
			begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   866
			lx:= hwRound(Gear^.X);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   867
			ly:= hwRound(Gear^.Y);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   868
			lx:= lx + dx * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   869
			ly:= ly + dy * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   870
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   871
			ax:= dx * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   872
			ay:= dy * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   873
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   874
			tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   875
			ty:= round(ly);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   876
			hx:= tx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   877
			hy:= ty;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   878
			while ((ty and LAND_HEIGHT_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   879
				((tx and LAND_WIDTH_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   880
				(Land[ty, tx] = 0) do
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   881
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   882
				lx:= lx + ax;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   883
				ly:= ly + ay;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   884
				tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   885
				ty:= round(ly)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   886
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   887
			// reached edge of land. assume infinite beam. Extend it way out past camera
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   888
			if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   889
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   890
				tx:= round(lx + ax * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   891
				ty:= round(ly + ay * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   892
				end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   893
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   894
			//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   895
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   896
				glDisable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   897
				glEnable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   898
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
   899
				glLineWidth(1.0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   900
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   901
				glColor4ub($FF, $00, $00, $C0);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   902
				VertexBuffer[0].X:= hx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   903
				VertexBuffer[0].Y:= hy + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   904
				VertexBuffer[1].X:= tx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   905
				VertexBuffer[1].Y:= ty + WorldDy;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   906
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   907
				glEnableClientState(GL_VERTEX_ARRAY);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   908
				glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   909
				glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   910
				glColor4f(1, 1, 1, 1);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   911
				glEnable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   912
				glDisable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   913
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   914
			end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   915
		// draw crosshair
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   916
		cx:= Round(hwRound(Gear^.X) + dx * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   917
		cy:= Round(hwRound(Gear^.Y) + dy * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   918
		DrawRotatedTex(PHedgehog(Gear^.Hedgehog)^.Team^.CrosshairTex,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   919
				12, 12, cx + WorldDx, cy + WorldDy, 0,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   920
				hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   921
		end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   923
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   924
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   925
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   926
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   927
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   928
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   929
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   930
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   931
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   932
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   933
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   934
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   935
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   936
			gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   937
					if (CurAmmoGear^.State and gstAnimation <> 0) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   938
			            DrawRotatedF(sprSniperRifle, hx, hy, 1, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   939
					else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   940
			            DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   941
				end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   942
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   943
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   944
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   945
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   946
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   947
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   948
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   949
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   950
					dAngle:= 0;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   951
					hAngle:= 180;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   952
					i:= 1
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   953
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   954
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   955
					dAngle:= 180;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   956
					hAngle:= 0;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   957
					i:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   958
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   959
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   960
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   961
				DrawHedgehog(sx, sy,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   962
						i,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   963
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   964
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   965
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   966
			    with PHedgehog(Gear^.Hedgehog)^ do
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   967
                   if (HatTex <> nil) then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   968
					DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, sx, sy, 0, i, 32,
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2568
diff changeset
   969
                        i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   970
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   971
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   972
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   973
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   974
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   975
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   976
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   977
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   978
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   979
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   980
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   981
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   982
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   983
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   984
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   985
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   986
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   987
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   988
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   989
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   990
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   991
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   992
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   993
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   994
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   995
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   996
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   997
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   998
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   999
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1000
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1001
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1002
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1003
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1004
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1005
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1006
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1007
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1008
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1009
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1010
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1011
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1012
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1013
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1014
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1015
							CurAmmoGear^.Pos - 1,
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1016
							hwSign(Gear^.dX),
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1017
							aangle);
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1018
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1019
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1020
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1021
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1022
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1023
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1024
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1025
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1026
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1027
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1028
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1029
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1030
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1031
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1032
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1033
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1034
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1035
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1036
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1037
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1038
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1039
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1040
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1041
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1042
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1043
			gtDEagleShot,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1044
			gtSniperRifleShot,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1045
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1046
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1047
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1048
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1049
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1050
						0);
1977
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1051
				defaultPos:= false;
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1052
				HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1053
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1054
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1055
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
  1056
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1057
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1058
	begin
2020
unc0rr
parents: 2017
diff changeset
  1059
    DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1060
        hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1061
        1,
unc0rr
parents: 2017
diff changeset
  1062
        1,
unc0rr
parents: 2017
diff changeset
  1063
        0);
unc0rr
parents: 2017
diff changeset
  1064
	HatVisible:= true;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1065
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1066
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
  1067
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
  1068
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
  1069
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1070
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1071
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1072
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1073
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1074
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1075
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1076
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1077
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1078
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1079
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1080
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1081
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
  1082
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1083
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1084
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1085
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1086
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1087
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1088
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1089
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1090
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1091
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1092
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1093
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1094
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1095
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1096
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
  1097
			amMolotov: DrawRotated(sprHandMolotov, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1098
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1099
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1100
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1101
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1102
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1103
			amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1104
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1105
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1106
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1107
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1108
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1109
			amGirder: begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1110
                DrawSpriteClipped(sprGirder,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1111
                                  sx-256,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1112
                                  sy-256,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1113
                                  LongInt(topY)+WorldDy,
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1114
                                  LongInt(rightX)+WorldDx,
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1115
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1116
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1117
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1118
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1119
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1120
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1121
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1122
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1123
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1124
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1125
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1126
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1127
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1128
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1129
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1130
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1131
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1132
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1133
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1134
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1135
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1136
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1137
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1138
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
  1139
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1140
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1141
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1142
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1143
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1144
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1145
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1146
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1147
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1148
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1149
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1150
				0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1151
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1152
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1153
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1154
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1155
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1156
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1157
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1158
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1159
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1160
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1161
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1162
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1163
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1164
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1165
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1166
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1167
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1168
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1169
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1170
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1171
		defaultPos:= false
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1172
	end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1173
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1174
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1175
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1176
	if (Gear^.Damage > 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1177
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1178
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1179
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1180
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1181
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1182
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1183
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1184
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
  1185
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1186
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1187
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1188
		begin
2020
unc0rr
parents: 2017
diff changeset
  1189
		DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1190
			hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1191
			1,
unc0rr
parents: 2017
diff changeset
  1192
			1,
unc0rr
parents: 2017
diff changeset
  1193
			0);
unc0rr
parents: 2017
diff changeset
  1194
		defaultPos:= false
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1195
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1196
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
  1197
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1198
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1199
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1200
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1201
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1202
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1203
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1204
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1205
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1206
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1207
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1208
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1209
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1210
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1211
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1212
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1213
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1214
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1215
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1216
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1217
			HatVisibility:= HatVisibility - 0.2;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1218
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1219
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1220
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1221
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1222
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1223
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1224
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1225
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1226
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1227
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1228
				32)
unc0rr
parents: 1254
diff changeset
  1229
		else
unc0rr
parents: 1254
diff changeset
  1230
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1231
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1232
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1233
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1234
				0,
2020
unc0rr
parents: 2017
diff changeset
  1235
				hwSign(Gear^.dX)*m,
1255
unc0rr
parents: 1254
diff changeset
  1236
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1237
	end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1238
if (Gear^.State and gstHHDriven) <> 0 then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1239
    begin
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1240
(*    if (CurAmmoGear = nil) then
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1241
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1242
        amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1243
        case amt of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1244
            amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1245
            end
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1246
        end; *)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1247
    if CurAmmoGear <> nil then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1248
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1249
        case CurAmmoGear^.Kind of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1250
            gtJetpack: begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1251
	                   DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1252
	                   if (CurAmmoGear^.MsgParam and gm_Up) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 1);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1253
	                   if (CurAmmoGear^.MsgParam and gm_Left) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 2);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1254
	                   if (CurAmmoGear^.MsgParam and gm_Right) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 3);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1255
                       if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1256
                       end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1257
            end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1258
        end
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1259
    end;
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1260
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1261
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1262
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1263
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1264
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1265
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1266
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1267
		if (cTagsMasks[cTagsMaskIndex] and htTransparent) <> 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1268
			glColor4f(1, 1, 1, 0.5);
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1269
		if ((cTagsMasks[cTagsMaskIndex] and htHealth) <> 0) and ((GameFlags and gfInvulnerable) = 0) then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1270
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1271
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1272
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1273
			end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1274
		if (cTagsMasks[cTagsMaskIndex] and htName) <> 0 then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1275
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1276
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1277
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1278
			end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1279
		if (cTagsMasks[cTagsMaskIndex] and htTeamName) <> 0 then
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1280
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1281
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1282
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1283
			end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1284
		if (cTagsMasks[cTagsMaskIndex] and htTransparent) <> 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2537
diff changeset
  1285
			glColor4f(1, 1, 1, 1)
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1286
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1287
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1288
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1289
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1290
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1291
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1292
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1293
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1294
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1295
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1296
		end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1297
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1298
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1299
if Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1300
    begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1301
    glColor4f(1, 1, 1, 0.25 + abs(1 - ((RealTicks div 2) mod 1500) / 750));
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1302
	DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1303
	glColor4f(1, 1, 1, 1);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1304
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1305
if cVampiric and
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1306
   (CurrentHedgehog^.Gear <> nil) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1307
   (CurrentHedgehog^.Gear = Gear) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1308
    begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1309
    glColor4f(1, 1, 1, 0.25 + abs(1 - (RealTicks mod 1500) / 750));
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1310
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2424
diff changeset
  1311
	glColor4f(1, 1, 1, 1);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1312
    end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1313
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1314
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1315
procedure DrawRopeLinesRQ(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1316
begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1317
with RopePoints do
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1318
	begin
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1319
	rounded[Count].X:= hwRound(Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1320
	rounded[Count].Y:= hwRound(Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1321
	rounded[Count + 1].X:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1322
	rounded[Count + 1].Y:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1323
	end;
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1324
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1325
if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1326
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1327
	glDisable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1328
	//glEnable(GL_LINE_SMOOTH);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1329
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1330
	glPushMatrix;
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1331
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1332
	glTranslatef(WorldDx, WorldDy, 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1333
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1334
	glLineWidth(4.0);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1335
2391
f7d15d9d643c fix invisible rope in low quality
koda
parents: 2390
diff changeset
  1336
	glColor4f(0.8, 0.8, 0.8, 1);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1337
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1338
	glEnableClientState(GL_VERTEX_ARRAY);
2390
57fb33ab04a4 converts some gl calls to gles
koda
parents: 2389
diff changeset
  1339
	glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1340
	glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1341
	glColor4f(1, 1, 1, 1);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1342
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1343
	glPopMatrix;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1344
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1345
	glEnable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1346
	//glDisable(GL_LINE_SMOOTH)
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1347
	end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1348
end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1349
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1350
procedure DrawRope(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1351
var roplen: LongInt;
2407
9f413bd5150e - Fix mouse cursor bugs in net game (still has a bug near water)
unc0rr
parents: 2391
diff changeset
  1352
	i: Longword;
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1353
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1354
	procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1355
	var  eX, eY, dX, dY: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1356
		i, sX, sY, x, y, d: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1357
		b: boolean;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1358
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1359
	if (X1 = X2) and (Y1 = Y2) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1360
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1361
	//OutError('WARNING: zero length rope line!', false);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1362
	exit
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1363
	end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1364
	eX:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1365
	eY:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1366
	dX:= X2 - X1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1367
	dY:= Y2 - Y1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1368
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1369
	if (dX > 0) then sX:= 1
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1370
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1371
	if (dX < 0) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1372
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1373
		sX:= -1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1374
		dX:= -dX
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1375
		end else sX:= dX;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1376
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333