LuaAPI.wiki
author almikes@aol.com
Tue, 28 Jul 2015 15:09:59 +0000
changeset 571 76d662d04947
parent 567 17cf8a0c007f
child 572 dd27ba1f54a6
permissions -rw-r--r--
Wiki link to [Missions].
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
67
eecbb1c261bb Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 66
diff changeset
     1
#summary API for writing Lua scripts in Hedgewars.
284
365362b51148 This is cool stuff, let's put it on the project frontpage (adding "featured" tag)
sheepyluva@gmail.com
parents: 244
diff changeset
     2
#labels Featured
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
     3
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     4
== Introduction ==
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     5
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     6
Version 0.9.13 of Hedgewars introduced the ability to use Lua scripts to modify Hedgewars behaviour for different maps without having to recompile the whole game. The till then used triggers (only appeared in training maps) were removed.
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     7
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
     8
Lua is an easy to learn scripting language that’s implemented using open source libraries. If you’d like to learn more about Lua, have a look at [http://www.lua.org Lua's official homepage]. Even though its easy to learn syntax this wiki page won't explain all basics of using Lua, e.g. declaring variables or using control structures. There are tons of step-by-step tutorials and documentation available on the internet. Just throw “Lua” into your favourite search engine and give it a try.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     9
519
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    10
=== About this wiki page ===
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    11
This page tends to become outdated. For a list of undocumented functions, see [http://hw.ercatec.net/docs/lua_wiki_check.php].
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    12
519
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    13
<wiki:toc max_depth="4" />
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    14
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    15
== Overview ==
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    16
=== How Hedgewars handles Lua scripts ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    17
As of Version 0.9.20, Hedgewars supports Lua scripts for two similar tasks: Define tutorial missions, campaign missions or provide special map behaviour for precreated maps. It is also used for multiplayer scripts to create new game styles.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    18
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    19
=== Tutorial missions ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    20
Tutorial missions are located within text files inside `share/hedgewars/Data/Missions/Training`. The game will list all files with the lua extension inside this directory in the Training selection screen. You’ll find some premade example scripts within this directory that contain several comments on the script lines and what they do.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    21
567
17cf8a0c007f Link to [Missions].
almikes@aol.com
parents: 564
diff changeset
    22
See [Missions] for details.
17cf8a0c007f Link to [Missions].
almikes@aol.com
parents: 564
diff changeset
    23
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    24
=== Special maps ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    25
In addition to tutorial missions predrawn maps (maps not created using the random map creator) may contain a single lua script file named `map.lua`. If it’s there, it will be used once the map is played. This way it’s possible to play maps alone or over the internet using custom goals. Mission maps can be found in singleplayer mode under the “training” button and in multiplayer mode, it is selectable as a map type.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    26
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    27
See also [PresetMaps] for more information about such maps.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    28
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    29
=== How Lua scripts are used ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    30
Several parts of script files are executed multiple times. In general, the whole script file is read while loading the map. Declarations as well as function calls outside functions are executed at once. Later on the game will call special predefined function names at special occassions such as the creation of new game objects (called “gears”).
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    31
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    32
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    33
=== Important things to know ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    34
It is possible to play missions in multiplayer. However this requires all participating players to have the exact same version of the map files, including the `map.lua` script file. If this isn’t the case the game will probably desync and “kick” at least the one player using a different version of the map files. To avoid problems when running prepackaged maps, you should never modify any maps provided with the Hedgewars default package. Instead, create a copy of the existing map and modify this one. Feel free to share your work on the forums.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    35
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    36
Another thing to note is the current status of our scripting implementation. Similar to the whole game, this is still work in progress and we can’t guarantee that scripts working in this version will run in future revisions of the game as we might extend, change or rename parts of the scripting engine.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    37
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    38
=== Global variables/constants ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    39
Global variables are used by the game to interact with the scripts by passing and retrieving their values. While some of the variables are never read by the engine some allow you to modify the engine’s behaviour, e.g. the theme to be used for the current map.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    40
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    41
  	  	 
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    42
=== Functions called by the game: Event handlers ===
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    43
After successfully loading the Lua script the game will call the following functions on different occasions. To be used, they have to use the exact same name as defined below.
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    44
478
7b95addbe9fc Move “color” into new data types section.
almikes@aol.com
parents: 477
diff changeset
    45
== Data types ==
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    46
This section defines some commonly used non-primitive parameter types which are used in multiple functions. This section is a bit incomplete at the moment.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    47
478
7b95addbe9fc Move “color” into new data types section.
almikes@aol.com
parents: 477
diff changeset
    48
=== Color ===
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    49
Some functions take a `color` parameter.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    50
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    51
Colors are stored in RGB and are always specified as a three-byte number, where each byte defines a component. The value 0 means no intensity and 255 is largest intensity of the component.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    52
The first byte is for the red component, the second byte for the green component and the third byte for the blue component.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    53
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    54
Specifying the color number becomes much easier if you write it in hexadecimal notation.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    55
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    56
Examples:
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    57
<code language="lua">
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    58
c = 0x000000 -- black (R, G, B are all 0)
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    59
c = 0xFF0000 -- red
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    60
c = 0x00FF00 -- green
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    61
c = 0x0000FF -- blue
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    62
c = 0xFFFFFF -- white
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    63
c = 0x808080 -- gray (50%)</code>
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    64
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    65
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    66
== Globally available variables and constants ==
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    67
The following variables are made available by Hedgewars in Lua and can be used to quickly query a value. Lua scripts schould normally *not* write to these variables, only read from them.
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    68
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    69
=== General variables and constants ===
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    70
Here are some unsorted variables or constants which are available in Lua. You shouldn’t write to most of them.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
    71
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    72
|| *Identifier* || *Description* ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    73
|| `LAND_WIDTH` || The width of the landscape in pixels ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    74
|| `LAND_HEIGHT` || The height of the landscape in pixels ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    75
|| `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    76
|| `ClansCount` || Number of clans in the game (teams with the same color belong to one clan) ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    77
|| `TeamsCount` || Number of teams in the game ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    78
|| `TurnTimeLeft` || Number of game ticks (milliseconds) left until the current turn ends. You can change this variable directly. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    79
|| `GameTime` || Number of total game ticks ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    80
|| `TotalRounds` || Number of rounds that have passed ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    81
|| `CurrentHedgehog` || The hedgehog gear that is currently in play ||
125
b0b7654c6de6 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 123
diff changeset
    82
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    83
=== !GameFlags ===
557
7a25067aa32c fix link to gameflag functions
sheepyluva@gmail.com
parents: 556
diff changeset
    84
The !GameFlags are used to store simple boolean settings of the game.
7a25067aa32c fix link to gameflag functions
sheepyluva@gmail.com
parents: 556
diff changeset
    85
You can read/modify them using the [LuaAPI#GameFlags_functions GameFlags-Functions].
102
86cf695636c6 Added gfResetHealth to Gameflags section along with a note.
RedGrinner@gmail.com
parents: 101
diff changeset
    86
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    87
|| *Identifier* || *Description (active state)* ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    88
|| `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    89
|| `gfMultiWeapon` || TODO (Used in training missions.) ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    90
|| `gfForts` || Fort Mode ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    91
|| `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    92
|| `gfBorder` || An indestrctible border is active around the map. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    93
|| `gfBottomBorder` || There is an indestructable border at the bottom of the map. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    94
|| `gfShoppaBorder` || TODO ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    95
|| `gfSolidLand` || The terrain is indestructible. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    96
|| `gfLowGravity` || The gravity is low. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    97
|| `gfLaserSight` || A laser sight is almost always active. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    98
|| `gfInvulnerable` || All hedgehogs are invulnerable. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    99
|| `gfVampiric` || All hedgehogs become vampires and get 80% of the damage they deal as health. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   100
|| `gfKarma` || Attackers share the damage they deal to enemies. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   101
|| `gfArtillery` || Hedgehogs can’t walk. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   102
|| `gfRandomOrder` || The game is played in random order. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   103
|| `gfPlaceHog` || Placement mode: At the beginning of the round, all hedgehogs are placed manually first. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   104
|| `gfKing` || King Mode: One hedgehog per team becomes their king, if the king dies, the team loses. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   105
|| `gfSharedAmmo` || Teams in the same clan share their ammo. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   106
|| `gfDisableGirders` || No girders will be created in random maps ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   107
|| `gfDisableLandObjects` || No land objects will be created in random maps ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   108
|| `gfAISurvival` || Computer-controlled hedgehogs will be revived after they die. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   109
|| `gfInfAttack` || Attacks don’t end the turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   110
|| `gfResetWeps` || The weapons will be reset to the initial state each turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   111
|| `gfPerHogAmmo` || Each hedgehog has its own weapon stash. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   112
|| `gfDisableWind` || There is no wind. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   113
|| `gfMoreWind` || There is always strong wind. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   114
|| `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   115
|| `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   116
540
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   117
=== Land flags ===
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   118
The land flags denote several types of terrain. Like all flags, they can be combined at will.
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   119
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   120
|| *Identifier* || *Meaning* ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   121
|| `lfIce` || Slippery terrain, hogs will slide on it. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   122
|| `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   123
|| `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   124
|| `lfNormal` || Normal destroyable terrain. Note that this is only actually the case when no other land flag is set. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   125
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   126
=== More constants ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   127
More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types].
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   128
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   129
== Event handlers ==
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   130
Lua scripts are supposed to _define_ these functions to do something. The functions are then _called_ by Hedgewars when a certain even has occoured.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   131
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   132
=== <tt>onGameInit()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   133
This function is called before the game loads its resources. One can modify various game variables here:
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   134
 * <tt>Seed = 0</tt> - sets the seed of the random number generator
410
c0367902bea7 Small formatting fixes.
almikes@aol.com
parents: 408
diff changeset
   135
 * <tt>!EnableGameFlags(gfSolidLand, gfArtillery)</tt> - sets the !GameFlags (just 2 of them in this example), see above for the available flags/
563
83ede97a33c6 Update MinesTime variable
almikes@aol.com
parents: 562
diff changeset
   136
 * <tt>!TurnTime = 60000</tt> - set the turn time in ms
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   137
 * <tt>!CaseFreq = 0</tt> - frequency of crate drops
22
af151755fd72 fix for auto-links
henrik.rostedt
parents: 21
diff changeset
   138
 * <tt>!HealthCaseProb = 35</tt> - chance of receiving a health crate
af151755fd72 fix for auto-links
henrik.rostedt
parents: 21
diff changeset
   139
 * <tt>!HealthCaseAmount = 25</tt> - amount of health in a health crate
21
e8bcd7c1ba3c updated with more options and flags
henrik.rostedt
parents: 17
diff changeset
   140
 * <tt>!DamagePercent = 100</tt> - percent of damage to inforce
23
5800c5aef9ca one more
henrik.rostedt
parents: 22
diff changeset
   141
 * <tt>!MinesNum = 0</tt> - number of mines being placed (before 0.9.14 !LandAdds)
563
83ede97a33c6 Update MinesTime variable
almikes@aol.com
parents: 562
diff changeset
   142
 * <tt>!MinesTime = 3000</tt> - time for a mine to explode from activated (in milliseconds), -1000 for random
21
e8bcd7c1ba3c updated with more options and flags
henrik.rostedt
parents: 17
diff changeset
   143
 * <tt>!MineDudPercent = 0</tt> - chance of mine being a dud
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   144
 * <tt>Explosives = 0</tt> - number of explosives being placed
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   145
 * <tt>Delay = 0</tt> - delay between each round
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   146
 * <tt>!SuddenDeathTurns = 30</tt> - turns until sudden death begins
22
af151755fd72 fix for auto-links
henrik.rostedt
parents: 21
diff changeset
   147
 * <tt>!WaterRise = 47</tt> - height of water rise at sudden death in pixels
af151755fd72 fix for auto-links
henrik.rostedt
parents: 21
diff changeset
   148
 * <tt>!HealthDecrease = 5</tt> - amount of health decreased on sudden death
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   149
 * <tt>Map = "Bamboo"</tt> - the map being played
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   150
 * <tt>Theme = "Bamboo"</tt> - the theme to be used
563
83ede97a33c6 Update MinesTime variable
almikes@aol.com
parents: 562
diff changeset
   151
 * <tt>Ready = 5000</tt> - the ready timer at the start of the round (in milliseconds)
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   152
 * <tt>!MapGen</tt> - type of map generator. One of `mgRandom`, `mgMaze`, `mgPerlin`, `mgDrawn`.
146
a644314c7703 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 145
diff changeset
   153
 * <tt>!TemplateFilter</tt>
87
315a93b441d4 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 82
diff changeset
   154
 * <tt>Goals = "Jumping is disabled"</tt> - if you want to add info to the game mode dialog, use "|" to separate lines
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   155
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   156
If you want to add teams or hogs manually you have to do it here. If you want to draw your own map using `AddPoint` and `FlushPoints`, you have to do this within this function as well.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   157
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   158
=== <tt>onGameStart()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   159
This function is called when the first round starts.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   160
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   161
Can be used to show the mission and for more setup, for example initial target spawning.
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   162
505
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   163
=== <tt>onPreviewInit()</tt> (0.9.21) ===
461
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   164
This function is called when the map preview in the frontend is initialized. This happens when the script is selected or you change a map generator parameter.
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   165
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   166
It is useful for scripts which create their own maps (see `AddPoint` and `FlushPoints`). If you create a map in this function, a preview will be generated from this map and is exposed to the frontend.
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   167
505
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   168
=== <tt>onParameters()</tt> (0.9.21) ===
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   169
This function is called when the script parameters (as specified in the game scheme) become available. The script parameter string is stored in the global variable `ScriptParam`.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   170
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   171
Please note that it is normally not safe to call many of the other functions inside this function, this function is called very early in the game, only use this to initialize variables and other internal stuff like that.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   172
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   173
*Tip*: If you use the Params library  (`/Scripts/Params.lua`), you can make the task of dissecting the string into useful values a bit easier, but it’s not required. (The Params library is not documented yet, however).
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   174
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   175
*Tip*: If you use this callback, make sure to document the interpretation of the parameters so others know how to set the parameters properly.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   176
64
a651a8ab85d5 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 63
diff changeset
   177
=== <tt>onGameTick()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   178
This function is called on every game tick, i.e. 1000 times a second. If you just need to check on something periodically, consider `onGameTick20`.
346
5f322c85c0e0 toss in onGameTick20 - this page needs more updating tho
kyberneticist@gmail.com
parents: 328
diff changeset
   179
5f322c85c0e0 toss in onGameTick20 - this page needs more updating tho
kyberneticist@gmail.com
parents: 328
diff changeset
   180
=== <tt>onGameTick20()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   181
This function is called every 20 game ticks, which equals 50 times a second. It reduces Lua overhead for simple monitoring that doesn’t need to happen every single tick.
64
a651a8ab85d5 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 63
diff changeset
   182
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   183
=== <tt>onNewTurn()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   184
This function calls at the start of every turn.
63
24004a9003ec Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 62
diff changeset
   185
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   186
=== <tt>onGearAdd(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   187
This function is called when a new gear is added. Useful in combination with `GetGearType(gearUid)`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   188
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   189
=== <tt>onGearDelete(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   190
This function is called when a new gear is deleted. Useful in combination with `GetGearType(gearUid)`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   191
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   192
=== <tt>onGearDamage(gearUid, damage)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   193
This function is called when a gear is damaged.
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   194
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   195
Example:
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   196
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   197
<code language="lua">    function onGearDamage(gear, damage)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   198
        if (GetGearType(gear) == gtHedgehog) then
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   199
            -- adds a message saying, e.g. "Hoggy H took 25 points of damage"
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   200
            AddCaption(GetHogName(gear) .. ' took ' .. damage .. ' points of damage')
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   201
        end
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   202
    end</code>
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   203
=== <tt>onGearResurrect(gearUid) </tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   204
This function is called when a gear is resurrected. CPU Hogs will resurrect if the !GameFlag `gfAISurvival` is enabled. Alternatively, specific gears can have `heResurrectable` set to true via `SetEffect`.
44
bf53e635a2ac Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 43
diff changeset
   205
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   206
=== <tt>onAmmoStoreInit()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   207
This function is called when the game is initialized to request the available ammo and ammo probabilities. Use `SetAmmo` here.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   208
203
08cc35ba4d34 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 202
diff changeset
   209
=== <tt>onNewAmmoStore(team/clan index, hog index)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   210
This function is identical to `onAmmoStoreInit` in function, but is called once per ammo store.  This allows different ammo sets for each clan, team or hedgehog depending on the mode.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   211
If `gfSharedAmmo` is set, the parameters passed are the clan index, and `-1`, and the function will be called once for each clan.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   212
If `gfPerHogAmmo` is set, the parameters passed are the team index and the hog index in that team, and the function will be called once for each hedgehog.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   213
If neither is set, the parameters passed are the team index and `-1`, and the function will be called once for each team.
202
47363108b6b6 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 184
diff changeset
   214
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   215
These indexes can be used to look up details of the clan/team/hedgehog prior to gear creation. Routines to do these lookups will be created as needed.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   216
If you add this hook, the expectation is that you will call SetAmmo appropriately. Any values from `onAmmoStoreInit` are ignored.
202
47363108b6b6 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 184
diff changeset
   217
502
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   218
=== <tt>onGearWaterSkip(gear)</tt> (0.9.21) ===
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   219
This function is called when the gear `gear` skips over water.
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   220
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   221
=== <tt>onScreenResize()</tt> (0.9.16) ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   222
This function is called when you resize the screen. Useful place to put a redraw function for any `vgtHealthTags` you're using.
145
547ac6a1d14e Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 144
diff changeset
   223
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   224
=== <tt>onAttack()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   225
This function is called when your Hedgehog attacks.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   226
107
kyberneticist
parents: 102
diff changeset
   227
=== <tt>onHJump()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   228
This function is called when you press the high jump key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   229
107
kyberneticist
parents: 102
diff changeset
   230
=== <tt>onLJump()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   231
This function is called when you press the long jump key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   232
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   233
=== <tt>onPrecise()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   234
This function is called when you press the precise key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   235
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   236
=== <tt>onLeft()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   237
This function is called when you press the left key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   238
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   239
=== <tt>onRight()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   240
This function is called when you press the right key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   241
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   242
=== <tt>onUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   243
This function is called when you press the up key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   244
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   245
=== <tt>onDown()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   246
This function is called when you press the down key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   247
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   248
=== <tt>onAttackUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   249
This function is called when you release the attack key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   250
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   251
=== <tt>onDownUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   252
This function is called when you release the down key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   253
 
535
5cb76f048bd9 Update onHogAttack
almikes@aol.com
parents: 533
diff changeset
   254
=== <tt>onHogAttack(ammoType)</tt> ===
5cb76f048bd9 Update onHogAttack
almikes@aol.com
parents: 533
diff changeset
   255
This function is called when you press the attack key. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   256
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   257
=== <tt>onLeftUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   258
This function is called when you release the left key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   259
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   260
=== <tt>onPreciseUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   261
This function is called when you release the precise key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   262
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   263
=== <tt>onRightUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   264
This function is called when you release the right key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   265
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   266
=== <tt>onSetWeapon()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   267
It is get called when a weapon is selected or switched.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   268
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   269
=== <tt>onSlot()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   270
This function is called when a weapon slot (row in the weapon menu) is selected.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   271
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   272
=== <tt>onSwitch()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   273
This function is called when a hog is switched to another.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   274
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   275
=== <tt>onTaunt()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   276
This function is called when the player uses an animated emote for example by using the chat commands `/wave`, `/juggle`, etc.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   277
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   278
=== <tt>onTimer()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   279
This function is called when one of the timer keys is pressed.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   280
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   281
=== <tt>onUpUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   282
This function is called when you release the up key.
178
dde460404412 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 177
diff changeset
   283
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   284
=== <tt>onHogHide()</tt> (0.9.16) ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   285
This function is called when a hedgehog is hidden (removed from the map).
179
156e5fba2e2c Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 178
diff changeset
   286
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   287
=== <tt>onHogRestore()</tt> (0.9.16) ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   288
This function is called when a hedgehog is restored (unhidden).
173
ef246592a16e Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 172
diff changeset
   289
411
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   290
=== <tt>onSpritePlacement(spriteId, centerX, centerY)</tt> (0.9.21) ===
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   291
This function is called when a [Sprites Sprite] has been placed.
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   292
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   293
`spriteID` is the type of the sprite, you find a list at [Sprites Sprites]. `centerX` and `centerY` are the coordinates of the center of the sprite.
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   294
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   295
=== <tt>onGirderPlacement(frameIdx, centerX, centerY)</tt> (0.9.21) ===
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   296
This function is called when a girder has been placed.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   297
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   298
`frameIdx` is an integer and declares the length and orientation of the girder:
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   299
|| *`frameIdx`* || *Length* || *Orientation* ||
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   300
|| 0 || short || horizontal ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   301
|| 1 || short || decreasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   302
|| 2 || short || vertical ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   303
|| 3 || short || increasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   304
|| 4 || long || horizontal ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   305
|| 5 || long || decreasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   306
|| 6 || long || vertical ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   307
|| 7 || long || increasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   308
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   309
`centerX` and `centerY` are the coordinates of the girder’s center.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   310
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   311
=== <tt>onRubberPlacement(frameIdx, centerX, centerY)</tt> (0.9.21) ===
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   312
This function is called when a rubber has been placed.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   313
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   314
`frameIdx` is an integer which stands for the orientation of the rubber.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   315
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   316
|| *`frameIdx`* || *Orientation* ||
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   317
|| 0 || horizontal ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   318
|| 1 || decreasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   319
|| 2 || vertical ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   320
|| 3 || increasing right ||
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   321
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   322
`centerX` and `centerY` are the coordinates of the rubber’s center.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   323
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   324
== Functions for creating gears ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   325
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   326
=== <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   327
This creates a new gear at position x,y (measured from top left) of kind `gearType` (see [GearTypes Gear Types]). The initial velocities are `dx` and `dy`. All arguments are numbers. The function returns the `uid` of the gear created. Gears can have multple states at once: `state` is a bitmask, the flag variables can be found in [States].
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   328
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   329
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   330
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   331
<code language="lua">    local gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   332
    FindPlace(gear, true, 0, LAND_WIDTH)</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   333
359
pntanasis@gmail.com
parents: 347
diff changeset
   334
=== <tt>!AddVisualGear(x, y, visualGearType, state, critical)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   335
This creates a new visual gear at position x,y (measured from top left) of kind `visualGearType` (see [VisualGearTypes Visual Gear Types]). The function returns the `uid` of the visual gear created.  Set `critical` to `true` if the visual gear is crucial to game play. Use `false` if it is just an effect, and can be skipped when in fast-forward mode (such as when joining a room). A critical visual gear will always be created, a non-critical one may fail. Most visual gears delete themselves. 
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   336
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   337
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   338
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   339
<code language="lua">  -- adds an non-critical explosion at position 1000,1000. Returns 0 if it was not created.
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   340
    vgear = AddVisualGear(1000, 1000, vgtExplosion, 0, false) 
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   341
</code>
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   342
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   343
=== <tt>!SpawnHealthCrate(x, y)</tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   344
Spawns a health crate at the specified position. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   345
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   346
=== <tt>!SpawnAmmoCrate(x, y, ammoType)</tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   347
Spawns an ammo crate at the specified position with content of ammoType (see [AmmoTypes Ammo Types]). If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
564
c002f49283c6 Add SetAmmoDelay
almikes@aol.com
parents: 563
diff changeset
   348
Because by default settings the number of ammo in crates is zero it has to be increased to at least one with `SetAmmo` first, see the example:
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   349
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   350
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   351
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   352
<code language="lua">    SetAmmo(amGrenade, 0, 0, 0, 1) -- see below
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   353
    SpawnAmmoCrate(0, 0, amGrenade) -- x=y=0 means random position on map</code>
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   354
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   355
=== <tt>!SpawnUtilityCrate(x, y, ammoType)</tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   356
Spawns an utility crate at specified position with content of ammoType. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   357
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   358
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   359
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   360
<code language="lua">    SetAmmo(amLaserSight, 0, 0, 0, 1)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   361
    SpawnUtilityCrate(0, 0, amLaserSight)</code>
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   362
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   363
=== <tt>!SpawnFakeAmmoCrate(x, y, explode, poison) </tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   364
Spawns a crate at the specified coordinates which looks exactly like a real ammo crate but contains not any ammo. It can be use useful for scripted events or to create a trap. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   365
`explode` and `poison` are booleans.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   366
If `explode` is `true`, the crate will explode when collected.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   367
If `poison` is `true`, the collector will be poisoned.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   368
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   369
Example:
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   370
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   371
<code language="lua">SpawnFakeAmmoCrate(500, 432, false, false) -- Spawns a fake ammo crate at the coordinates (500, 434) without explosion and poison.
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   372
</code>
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   373
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   374
=== <tt>!SpawnFakeHealthCrate(x, y, explode, poison) </tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   375
Spawns a crate at the specified coordinates which looks exactly like a real health crate but it will not heal the player. It can be use useful for scripted events or to create a trap. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   376
`explode` and `poison` are booleans.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   377
If `explode` is `true`, the crate will explode when collected.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   378
If `poison` is `true`, the collector will be poisoned.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   379
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   380
=== <tt>!SpawnFakeUtilityCrate(x, y, explode, poison) </tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   381
Spawns a crate at the specified coordinates which looks exactly like a real utility crate but contains not any ammo. It can be use useful for scripted events or to create a trap. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   382
`explode` and `poison` are booleans.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   383
If `explode` is `true`, the crate will explode when collected.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   384
If `poison` is `true`, the collector will be poisoned.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   385
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   386
=== <tt>!AddHog(hogname, botlevel, health, hat)</tt> ===
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   387
Adds a new hedgehog for current team (last created one with the `AddTeam` function), with bot level and specified health, also hat.
556
e57188e7bc3b Better explanation of botlevel (AddHog argument).
almikes@aol.com
parents: 555
diff changeset
   388
`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot, where `1` is strongest and `5` is the weakest. Note that this is the reverse order of how the bot level is displayed in the game.
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   389
556
e57188e7bc3b Better explanation of botlevel (AddHog argument).
almikes@aol.com
parents: 555
diff changeset
   390
*Warning*: This works only for singleplayers training missions for now and will desync multiplayer games.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   391
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   392
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   393
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   394
<code language="lua">    local player = AddHog("HH 1", 0, 100, "NoHat") -- botlevel 0 means human player
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   395
    SetGearPosition(player, 1500, 1000)</code>
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   396
== Functions to get gear properties ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   397
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   398
=== <tt>!GetGearType(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   399
This function returns one of [GearTypes Gear Types] for the specified gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   400
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   401
=== <tt>!GetGearPosition(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   402
Returns x,y coordinates for the specified gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   403
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   404
=== <tt>!GetGearRadius(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   405
Returns radius for the specified gear.
148
f343b50d5619 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 147
diff changeset
   406
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   407
=== <tt>!GetGearVelocity(gearUid)</tt> ===
555
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   408
Returns a tuple of dx,dy values for the specified gear.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   409
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   410
=== <tt>!GetFlightTime(gearUid)</tt> ===
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   411
Returns the `FlightTime` of the specified gear. The `FlightTime` is a gear varialbe used to store a general time interval. The precise meaning of the `FlightTime` depends on the gear type.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   412
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   413
For example: The `FlightTime` of a hedgehog (`gtHedgehog`) is the time since they last have stood on solid ground. For most projectile gear types (i.e. `gtShell`), it stores the time after it has been launched.
71
2dcbebb06088 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 70
diff changeset
   414
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   415
=== <tt>!GetGearElasticity(gearUid) </tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   416
Returns the elasticity of the specified gear. Useful for determining if a hog is on a rope or not. If a hog is attached to a rope, or is busy firing one, the elasticity of the rope will be non-zero.
74
6130cad02b02 Added GetGearElasticity
RedGrinner
parents: 73
diff changeset
   417
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   418
=== <tt>!GetHogClan(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   419
Returns the clan ID of the specified hedgehog gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   420
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   421
=== <tt>!GetHogTeamName(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   422
Returns the name of the specified hedgehog gear’s team.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   423
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   424
=== <tt>!GetHogName(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   425
Returns the name of the specified hedgehog gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   426
140
04d82b673bc4 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 139
diff changeset
   427
=== <tt>!GetEffect(gearUid, effect)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   428
Returns the state of given effect for the given hedgehog gear.
140
04d82b673bc4 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 139
diff changeset
   429
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   430
See `SetEffect` for further details.
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   431
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   432
=== <tt>!GetHogHat(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   433
Returns the hat of the specified hedgehog gear.
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   434
141
b10bef9ac535 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 140
diff changeset
   435
=== <tt>!GetAmmoCount(gearUid, ammoType) (0.9.16)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   436
Returns the ammo count of the specified ammo type for the specified hedgehog gear.
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   437
138
9ca80a93aae0 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 137
diff changeset
   438
=== <tt>!GetGearTarget(gearUid, x, y)  (0.9.16)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   439
Returns the x and y coordinate of target-based weapons/utilities. 
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   440
<b>Note:</b>: This can’t be used in `onGearAdd()` but must be called after gear creation. 
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   441
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   442
=== <tt>GetX(gearUid)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   443
Returns x coordinate of the gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   444
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   445
=== <tt>GetY(gearUid)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   446
Returns y coordinate of the gear.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   447
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   448
=== <tt>!GetState(gearUid)</tt> ===
415
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   449
Returns the state of the gear. The gear state is a bitmask which is built out of the variables as shown in [States].
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   450
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   451
This function is usually used in combination with `band` to extract the truth value of a single flag. It is also used together with `SetState` and `bor` in order to activate a single flag.
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   452
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   453
Examples:
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   454
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   455
local state = GetState(gear)
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   456
--[[ Stores the full raw bitmask of gear in state. Usually
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   457
useless on its own. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   458
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   459
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   460
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   461
isDrowning = band(GetState(CurrentHedgehog),gstDrowning) ~= 0
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   462
--[[ GetState(CurrentHedgehog) returns the state bitmask of
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   463
CurrentHedgehog, gstDrowning is a bitmask where only the
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   464
“drowning” bit is set. band does a bitwise AND on both, if
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   465
it returns a non-zero value, the hedgehog is drowning.]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   466
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   467
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   468
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   469
SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstInvisible))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   470
--[[ first the state bitmask of CurrentHedgehog is bitwise ORed with
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   471
the gstInvisible flag, thus making the bit responsible for
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   472
invisiblity to become 1. Then the new bitmask is applied to
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   473
CurrentHedgehog, thus making it invisible.]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   474
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   475
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   476
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   477
=== <tt>!GetGearMessage(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   478
Returns the message of the gear.
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   479
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   480
=== <tt>!GetTag(gearUid)</tt> ===
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   481
Returns the tag of the specified gear (by `gearUid`). 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   482
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   483
A “tag” of a gear is simply an extra variable to modify misc. things. The meaning of a tag depends on the gear type. For example, for gtBall gears, it specifies the ball color, for gtAirAttack gears (airplane) it specifies the direction of the plane, etc. `tag` has to be an integer.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   484
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   485
Note that the word “tag” here does _not_ refer to the name and health tags you see above hedgehogs, this is something different. 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   486
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   487
<code language="lua">
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   488
-- This adds a ball (the one from the ballgun) at (123, 456):
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   489
ball = AddGear(123, 456, gtBall, 0, 0, 0, 0)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   490
-- The tag of a ball defines its color. It will automatically chosen at random when created.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   491
colorTag = GetTag(ball)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   492
-- Now colorTag stores the tag of ball (in this case a number denoting its color)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   493
</code>
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   494
421
d584704354ad Add link to GearTypes for SetTag and GetTag.
almikes@aol.com
parents: 419
diff changeset
   495
The meaning of tags are described in [GearTypes].
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   496
209
26805ae2a319 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 203
diff changeset
   497
=== <tt>!GetFollowGear()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   498
Returns the uid of the gear that is currently being followed.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   499
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   500
=== <tt>!GetTimer(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   501
Returns the timer of the gear. This is for example the time it takes for watermelon, mine, etc. to explode. This is also the time used to specify the blowtorch or rcplane time.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   502
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   503
=== <tt>!GetHealth(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   504
Returns the health of the gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   505
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   506
=== <tt>!GetHogLevel(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   507
Returns the bot level ranging from 0 to 5. `0` means human player.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   508
503
87a36ae53518 Add GetGearPos
almikes@aol.com
parents: 502
diff changeset
   509
=== <tt>!GetGearPos(gearUid)</tt> ===
87a36ae53518 Add GetGearPos
almikes@aol.com
parents: 502
diff changeset
   510
Get pos of specified gear.
87a36ae53518 Add GetGearPos
almikes@aol.com
parents: 502
diff changeset
   511
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   512
=== <tt>!GetVisualGearValues(vgUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   513
This returns the typically set visual gear values, useful if manipulating things like smoke or bubbles or circles. It returns the following values:
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   514
X, Y, dX, dY, Angle, Frame, !FrameTicks, State, Timer, Tint 
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   515
X, Y typically position, dX, dY typically speed, Angle is usually the rotation angle, Frame is typically the animation frame, !FrameTicks is usually an animation counter.  State can have a variety of values, but is typically bit packed, Timer is usually the gear lifetime and Tint is the colour.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   516
Most visual gears require little to no modification of parameters.
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   517
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   518
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   519
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   520
<code language="lua">    GetVisualGearValues(vgUid) -- return visual gear values
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   521
</code>
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   522
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   523
== Functions to modify gears ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   524
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   525
=== <tt>!HideHog(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   526
Removes a hedgehog from the map. The hidden hedgehog can be restored with `RestoreHog(gearUid)`. The current hedgehog cannot be hidden!
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   527
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   528
Example: 
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   529
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   530
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   531
     HideHog(gear) -- Hide the newly created gear.</code>
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   532
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   533
=== <tt>!RestoreHog(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   534
Restores a previously hidden hedgehog.
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   535
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   536
Example: 
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   537
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   538
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   539
     HideHog(gear) -- Hide the newly created gear.
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   540
     RestoreHog(gear) -- Restore the newly hidden gear.</code>
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   541
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   542
=== <tt>!DeleteGear(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   543
Deletes a gear.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   544
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   545
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   546
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   547
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   548
    DeleteGear(gear) -- Delete the newly created gear.</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   549
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   550
=== <tt>!DeleteVisualGear(vgUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   551
Deletes a visual gear. Note, most visual gears delete themselves.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   552
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   553
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   554
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   555
<code language="lua">    vgear = AddVisualGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   556
    DeleteVisualGear(vgear) -- Delete the newly created visual gear.</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   557
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   558
554
b77ffc789732 Escape “FrameTicks” once again
almikes@aol.com
parents: 553
diff changeset
   559
=== <tt>!SetVisualGearValues(vgUid, X, Y, dX, dY, Angle, Frame, !FrameTicks, State, Timer, Tint)</tt> ===
553
5faf837d73e5 Escape “FrameTicks”
almikes@aol.com
parents: 552
diff changeset
   560
This allows manipulation of many of the visual gear values. Calling `GetVisualGearValues` first is recommended on most visual gears unless you are controlling all the key values. In the case of `vgtCircle`, the visual gear values are mapped as follows.  X, Y: position.  State: radius. Timer: Thickness.  !FrameTicks: pulsation speed (0 to disable).  dX, dY: min/max pulsation opacity (0-255). Tint: colour, RGBA.
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   561
Most visual gears require little to no modification of parameters.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   562
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   563
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   564
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   565
<code language="lua">  -- set a circle to position 1000,1000 pulsing from opacity 20 to 200 (8%-78%), radius of 50, 3px thickness, bright red.
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   566
    SetVisualGearValues(circleUid, 1000,1000, 20, 200, 0, 0, 100, 50, 3, 0xff0000ff)</code>
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   567
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   568
Beginning from 0.9.21-dev, the 2nd to 11th arguments are optional. Any such argument which is declared as `nil` will not overwrite the corresponding value of the visual gear. With this change, it is not required anymore to call `GetVisualGearValues` beforehand.
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   569
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   570
Examples:
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   571
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   572
<code language="lua">  -- set a circle to position 1000,1000
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   573
    SetVisualGearValues(circleUid, 1000, 1000)</code>
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   574
<code language="lua">  -- set the color of a circle to bright red.
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   575
    SetVisualGearValues(circleUid, nil, nil, nil, nil, nil, nil, nil, nil, nil, 0xff0000ff)</code>
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   576
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   577
136
538adf2596b5 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 135
diff changeset
   578
=== <tt>!FindPlace(gearUid, fall, left, right, tryHarder) (0.9.16)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   579
Finds a place for the specified gear between x=`left` and x=`right` and places it there. 0.9.16 adds an optional fifth parameter, `tryHarder`. Setting to `true`/`false` will determine whether the engine attempts to make additional passes, even attempting to place gears on top of each other.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   580
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   581
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   582
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   583
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   584
    FindPlace(gear, true, 0, LAND_WIDTH) -- places the gear randomly between 0 and LAND_WIDTH</code>
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   585
=== <tt>!HogSay(gearUid, text, manner [,vgState])</tt> ===
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   586
Makes the specified gear say, think, or shout some text in a comic-style speech or thought bubble. In 0.9.21 `gearUid` is _not_ limited to hedgehogs, altough the function name suggests otherwise.
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   587
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   588
The `manner` parameter specifies the type of the bubble and can have one of these values:
59
233360620ae2 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 58
diff changeset
   589
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   590
|| *Value of `manner`* || *Looks* ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   591
|| `SAY_THINK` || Thought bubble ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   592
|| `SAY_SAY` || Speech bubble ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   593
|| `SAY_SHOUT` || Exclamatory bubble (denotes shouting) ||
59
233360620ae2 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 58
diff changeset
   594
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   595
As of 0.9.21, there is a optional 4th parameter `vgState`, it defines wheather the speechbubble is drawn fully opaque or semi-transparent. The value `0` is the default value.
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   596
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   597
|| *Value of `vgState`* || *Effect* ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   598
|| `0` || If the specified gear is a hedgehog, and it’s the turn of the hedgehog’s team, the bubble is drawn fully opaque.<br>If the gear is a hedgehog, and it’s another team’s turn, the bubble is drawn translucent.<br>If the gear is not a hedgehog, the bubble is drawn fully opaque. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   599
|| `1` || The bubble is drawn translucent. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   600
|| `2` || The bubble is drawn fully opaque. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   601
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   602
Examples:
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   603
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   604
<code language="lua">HogSay(CurrentHedgehog, "I wonder what to do …", SAY_THINK) -- thought bubble with text “I wonder what to do …”</code>
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   605
<code language="lua">HogSay(CurrentHedgehog, "I'm hungry.", SAY_SAY) -- speech bubble with text “I’m hungry.”</code>
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   606
<code language="lua">HogSay(CurrentHedgehog, "I smell CAKE!", SAY_SHOUT) -- exclamatory bubble with text “I smell CAKE!”</code>
52
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   607
=== <tt>!HogTurnLeft(gearUid, boolean)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   608
Faces the specified hog left or right.
52
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   609
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   610
Example:
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   611
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   612
<code language="lua">    HogTurnLeft(CurrentHedgehog, true) -- turns CurrentHedgehog left 
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   613
    HogTurnLeft(CurrentHedgehog, false) -- turns CurrentHedgehog right</code>
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   614
=== <tt>!SetGearPosition(gearUid, x, y)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   615
Places the specified gear exactly at the position (`x`,`y`).
71
2dcbebb06088 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 70
diff changeset
   616
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   617
=== <tt>!SetGearVelocity(gearUid, dx, dy)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   618
Gives the specified gear the velocity of `dx`, `dy`.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   619
555
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   620
=== <tt>!SetFlightTime(gearUid, flighttime)</tt> ===
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   621
Sets the `FlightTime` of the given gear to `flighttime`. The meaning of `FlightTime` is explained in the section `GetFlightTime`.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   622
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   623
=== <tt>!SetAmmo(ammoType, count, probability, delay, numberInCrate)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   624
This updates the settings for a specified [AmmoTypes Ammo Type] as of count available for players, spawn probability, availability delay in turns, and the number available in crates. This is supposed to be used in the `onAmmoStoreInit()` event handler.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   625
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   626
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   627
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   628
<code language="lua">    SetAmmo(amShotgun, 9, 0, 0, 0) -- unlimited amount of shotgun ammo for players
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   629
    SetAmmo(amGrenade, 0, 0, 0, 3) -- crates should contain always three grenade</code>
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   630
564
c002f49283c6 Add SetAmmoDelay
almikes@aol.com
parents: 563
diff changeset
   631
=== <tt>!SetAmmoDelay(ammoType, delay)</tt> ===
c002f49283c6 Add SetAmmoDelay
almikes@aol.com
parents: 563
diff changeset
   632
Changes the delay of a specified [AmmoTypes Ammo Type].
c002f49283c6 Add SetAmmoDelay
almikes@aol.com
parents: 563
diff changeset
   633
135
124b11219537 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 134
diff changeset
   634
=== <tt>!AddAmmo(gearUid, ammoType, ammoCount) (0.9.16) </tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   635
Adds `ammoType` to the specified gear. The amount added is determined by the arguments passed via `SetAmmo()` in the `onAmmoStoreInit()` event handler. In 0.9.16 ammo can be set directly via the optional third parameter, `ammoCount`. A value of 0 will remove the weapon, a value of 100 will give infinite ammo.
101
174650a7ce20 Added entry for AddAmmo()
RedGrinner@gmail.com
parents: 100
diff changeset
   636
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   637
*Note:* The effectiveness of this function may be limited due to problems with `gfPerHogAmmo` in Lua scripting.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   638
101
174650a7ce20 Added entry for AddAmmo()
RedGrinner@gmail.com
parents: 100
diff changeset
   639
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   640
=== <tt>!SetHealth(gearUid, health)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   641
Sets the health of the specified gear.
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   642
This can be used for purposes other than killing hedgehogs.
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   643
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   644
For example:
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   645
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   646
  * Starting the RC Plane 10 shots
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   647
  * Starting Flying Saucer (`gtJetpack`) with only 50% fuel.
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   648
  * Setting all the mines to duds.
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   649
  * (And more!)
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   650
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   651
<code language="lua">    function onGearAdd(gear)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   652
       if (GetGearType(gear) == gtRCPlaane) then
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   653
            SetHealth(gear, 10)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   654
       end
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   655
       if (GetGearType(gear) == gtJetpack) then
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   656
            SetHealth(gear, 1000)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   657
       end
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   658
       if (GetGearType(gear) == gtMine) then
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   659
            SetHealth(gear, 0)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   660
       end
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   661
    end</code>
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   662
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   663
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   664
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   665
=== <tt>!SetEffect(gearUid, effect, effectState)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   666
Sets the state for one of the effects <tt>heInvulnerable, heResurrectable, hePoisoned, heResurrected, heFrozen</tt> for the specified hedgehog gear.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   667
A value of 0 usually means the effect is disabled, values other than that indicate that it is enabled and in some cases specify e.g. the remaining time of that effect.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   668
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   669
Example (sets all bots poisoned):
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   670
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   671
<code language="lua">    function onGearAdd(gear)
558
e9a42aa9e4c2 GetHogLevel, not GetBotLevel
nemo
parents: 557
diff changeset
   672
        if (GetGearType(gear) == gtHedgehog) and (GetHogLevel(gear) > 0) then
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   673
            SetEffect(gear, hePoisoned, 1)
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   674
        end
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   675
    end</code>
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   676
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   677
*Note*: prior to the ice-gun release, 0.9.19 (commit r10a0a31804f3) `effectState` was of boolean type (`true` = effect enabled, `false` = effect disabled)
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   678
17
2893bd461cc7 LuaAPI: minor improvement
tobias.neumann
parents: 16
diff changeset
   679
=== <tt>CopyPV(gearUid, gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   680
This sets the position and velocity of the second gear to the first one.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   681
71
2dcbebb06088 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 70
diff changeset
   682
=== <tt>CopyPV2(gearUid, gearUid)</tt> (deprecated) ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   683
This sets the position of the second gear to that of the first one, but makes its velocity twice the one of the first.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   684
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   685
*Notice*: This function is no longer used, use `GetGearVelocity` and `SetGearVelocity` instead.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   686
=== <tt>!FollowGear(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   687
Makes the game client follow the specifiec gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   688
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   689
=== <tt>!SetHogName(gearUid, name)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   690
Sets the name of the specified hedgehog gear.
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   691
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   692
=== <tt>!SetHogTeamName(gearUid, name)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   693
Sets the team name of the specified hedgehog gear.
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   694
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   695
=== <tt>!SetWeapon(ammoType)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   696
Sets the selected weapon of `CurrentHedgehog` to one of the [AmmoTypes Ammo Type].
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   697
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   698
Example:
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   699
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   700
<code language="lua">
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   701
  AddAmmo(CurrentHedgehog, amBazooka, 1) -- give the CurrentHedgehog a bazooka
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   702
  SetWeapon(amBazooka) -- select the Bazooka.</code>
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   703
408
e9b65daecbcf Move SetNextWeapon in text
almikes@aol.com
parents: 407
diff changeset
   704
410
c0367902bea7 Small formatting fixes.
almikes@aol.com
parents: 408
diff changeset
   705
=== <tt>!SetNextWeapon()</tt> (0.9.21) ===
408
e9b65daecbcf Move SetNextWeapon in text
almikes@aol.com
parents: 407
diff changeset
   706
This function makes the current hedgehog switch to the next weapon in list of available weapons. It can be used for example in trainings to pre-select a weapon.
e9b65daecbcf Move SetNextWeapon in text
almikes@aol.com
parents: 407
diff changeset
   707
e9b65daecbcf Move SetNextWeapon in text
almikes@aol.com
parents: 407
diff changeset
   708
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   709
=== <tt>!SetHogHat(gearUid, hat)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   710
Sets the hat of the specified hedgehog gear.
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   711
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   712
=== <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   713
Sets the x and y coordinate of target-based weapons/utilities.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   714
*Note*: This can’t be used in onGearAdd() but must be called after gear creation.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   715
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   716
=== <tt>!SetState(gearUid, state)</tt> ===
415
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   717
Sets the state of the specified gear to the specified `state`. This is a bitmask made out of the variables as seen in [States].
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   718
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   719
This function is often used together with `GetState` and the bitmask utility functions `band` and `bnot` in order to manipulate a single flag.
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   720
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   721
Examples:
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   722
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   723
SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstInvisible))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   724
--[[ first the state bitmask of CurrentHedgehog is bitwise ORed with
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   725
the gstInvisible flag, thus making the bit responsible for
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   726
invisiblity to become 1. Then the new bitmask is applied to
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   727
CurrentHedgehog, thus making it invisible. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   728
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   729
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   730
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   731
SetState(CurrentHedgehog, band(GetState(CurrentHedgehog), bnot(gstInvisible)))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   732
--[[ The reverse of the above: This function toggles CurrentHedgehog’s
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   733
gstInvisible flag off, thus making it visible again. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   734
</code>
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   735
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   736
=== <tt>!SetGearMessage(gearUid, message)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   737
>Sets the message of the specified gear.
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   738
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   739
=== <tt>!SetTag(gearUid, tag)</tt> ===
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   740
Sets the tag of the specified gear (by `gearUid`). A “tag” of a gear is simply an extra variable to modify misc. things. The meaning of a tag depends on the gear type. For example, for gtBall gears, it specifies the ball color, for gtAirAttack gears (airplane) it specifies the direction of the plane, etc. `tag` has to be an integer.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   741
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   742
Note that the word “tag” here does _not_ refer to the name and health tags you see above hedgehogs, this is something different. 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   743
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   744
<code language="lua">
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   745
-- This adds a ball (the one from the ballgun) at (123, 456):
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   746
ball = AddGear(123, 456, gtBall, 0, 0, 0, 0)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   747
-- This sets the tag of the gear. For gtBall, the tag specified the color. “8” is the color white.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   748
SetTag(ball, 8) -- 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   749
</code>
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   750
421
d584704354ad Add link to GearTypes for SetTag and GetTag.
almikes@aol.com
parents: 419
diff changeset
   751
The meaning of tags are described in [GearTypes].
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   752
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   753
=== <tt>!SetTimer(gearUid, timer)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   754
Sets the timer of the specified gear. Also see `GetTimer`
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   755
360
2fcb523f0cc4 small fixes
sheepyluva@gmail.com
parents: 359
diff changeset
   756
=== <tt>!SetHogLevel(gearUid, level)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   757
Sets the bot level from 0 to 5. `0` means human player.
69
48f6e6c0076d Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 68
diff changeset
   758
360
2fcb523f0cc4 small fixes
sheepyluva@gmail.com
parents: 359
diff changeset
   759
=== <tt>!SetGearPos(gearUid, value) (0.9.18-dev)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   760
Set pos of specified gear to specified value.
183
72b2bac582e2 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 182
diff changeset
   761
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   762
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   763
== Gameplay functions ==
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   764
549
fdff535292e4 Minor fix.
almikes@aol.com
parents: 540
diff changeset
   765
=== `GameFlags` functions ===
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   766
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   767
==== <tt>!ClearGameFlags()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   768
Disables *all* !GameFlags.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
   769
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   770
==== <tt>!DisableGameFlags(gameflag, ...)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   771
Disables the listed !GameFlags, without changing the status of other !GameFlags.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
   772
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   773
==== <tt>!EnableGameFlags(gameflag, ...)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   774
Enables the listed !GameFlags, without changing the status of other !GameFlags.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
   775
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   776
==== <tt>!GetGameFlag(gameflag)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   777
Returns `true` if the specified gameflag is enabled, otherwise `false`.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
   778
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   779
=== Environment ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   780
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   781
==== <tt>!SetGravity(percent)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   782
Changes the current gravity of the game in percent (relative to default, integer value).
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   783
Setting it to 100 will set gravity to default gravity of hedgewars, 200 will double it, etc.
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   784
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   785
==== <tt>!GetGravity()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   786
Returns the current gravity in percent.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   787
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   788
==== <tt>!SetWaterLine(waterline)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   789
Sets the water level (`WaterLine`) to the specified y-coordinate.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   790
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   791
==== <tt>!SetWind(windSpeed)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   792
Sets the current wind in the range of -100 to 100. Use together with `gfDisableWind` for full control.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   793
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   794
==== <tt>!EndGame()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   795
Makes the game end.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   796
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   797
=== Map ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   798
==== <tt>!MapHasBorder()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   799
Returns `true`/`false` if the map has a border or not.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   800
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   801
==== <tt>!TestRectForObstacle(x1, y1, x2, y2, landOnly) (0.9.16) </tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   802
Checks the rectangle between the given coordinates for possible collisions. Set `landOnly` to `true` if you don’t want to check for collisions with gears (hedgehogs, etc.).
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   803
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   804
==== <tt>!PlaceGirder(x, y, state)</tt> (0.9.16) ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   805
Places a girder with centre points `x`, `y` and a certain length and orientation, specified by `state`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   806
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   807
These are the accepted states:
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   808
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   809
|| *`state`* || *Length* || *Orientation* ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   810
|| 0 || short || horizontal ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   811
|| 1 || short || decreasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   812
|| 2 || short || vertical ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   813
|| 3 || short || increasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   814
|| 4 || long || horizontal ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   815
|| 5 || long || decreasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   816
|| 6 || long || vertical ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   817
|| 7 || long || increasing right ||
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   818
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   819
==== <tt>!PlaceSprite(x, y, sprite, frameIdx, ...)</tt> ====
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   820
Places a [Sprites sprite] at the specified position (`x`, `y`) on the map, it behaves like terrain then. `frameIdx` is the frame index starting by 0. This is used if the sprite consists of several sub-images. Only a subset of the sprites is currently supported by this function:
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   821
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   822
 * `sprAmGirder`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   823
 * `sprAmRubber`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   824
 * `sprAMSlot`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   825
 * `sprAMAmmos`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   826
 * `sprAMAmmosBW`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   827
 * `sprAMCorners`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   828
 * `sprHHTelepMask`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   829
 * `sprTurnsLeft`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   830
 * `sprSpeechCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   831
 * `sprSpeechEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   832
 * `sprSpeechTail`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   833
 * `sprThoughtCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   834
 * `sprThoughtEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   835
 * `sprThoughtTail`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   836
 * `sprShoutCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   837
 * `sprShoutEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   838
 * `sprShoutTail`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   839
 * `sprSnow`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   840
 * `sprBotlevels`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   841
 * `sprIceTexture`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   842
 * `sprCustom1`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   843
 * `sprCustom2`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   844
540
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   845
The 5th and later arguments specify land flags (see the constants section) to be used for the newly created terrain. If omited, `lfNormal` is assumed.
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   846
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   847
Example:
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   848
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   849
<code language="lua">PlaceSprite(2836, 634, sprAmGirder, 5, lfNormal)
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   850
-- Places the girder sprite as normal terrain at (2836, 634). The `frameIdx` 5 is for the long decreasing right girder.</code>
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   851
<code language="lua">PlaceSprite(1411, 625, sprAmRubber, 1, lfBouncy)
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   852
-- Places the rubber band sprite as bouncy terrain at (2836, 634). The `frameIdx` 1 is for the decreasing right rubber band.</code>
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
   853
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   854
==== <tt>!AddPoint(x, y [, width [, erase] ])</tt> (0.9.21) ====
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   855
This function is used to draw your own maps using Lua. The maps drawn with this are of type “hand-drawn”.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   856
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   857
The function takes a `x`,`y` location, a `width` (means start of a new line) and `erase` (if `false`, this function will draw normally, if `true`, this function will erase drawn stuff).
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   858
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   859
This function must be called within `onGameInit`, where `MapGen` has been set to `mgDrawn`. You also should call `FlushPoints` when you are finished with drawing.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   860
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   861
==== <tt>!FlushPoints()</tt> (0.9.21) ====
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   862
Makes sure that all the points/lines specified using `AddPoint` are actually applied to the map. This function must be called within `onGameInit`.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
   863
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   864
=== Current hedgehog ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   865
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   866
==== <tt>!GetCurAmmoType()</tt> (0.9.16) ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   867
Returns the currently selected [AmmoTypes Ammo Type].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   868
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   869
==== <tt>!SwitchHog(gearUid)</tt> (0.9.16) ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   870
This function will switch to the hedgehog with the specifiedd `gearUid`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   871
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   872
==== <tt>!SetInputMask(mask)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   873
Masks specified player input. This means that Hedgewars ignores certain player inputs, such as walking or jumping.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   874
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   875
Example: 
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   876
<code language="lua">    -- masks the long and high jump commands
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   877
SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump))) 
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   878
    -- clears input mask, allowing player to take actions
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   879
    SetInputMask(0xFFFFFFFF) 
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   880
		</code>
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   881
*Note*: Using the input mask is an effective way to script uninterrupted cinematics, or create modes such as No Jumping.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   882
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   883
See also [GearMessages].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   884
405
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
   885
==== <tt>!GetInputMask()</tt> ====
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
   886
Returns the current input mask of the player.
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
   887
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   888
=== Randomness ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   889
==== <tt>!GetRandom(number)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   890
Returns a randomly generated number in the range of 0 to number - 1. This random number uses the game seed, so is synchronised, and thus safe for multiplayer and saved games. Use `GetRandom` for anything that could impact the engine state. For example, a visual gear could simply use Lua’s `math.random`, but adding a regular gear should use `GetRandom`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   891
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   892
=== Clans and teams ===
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   893
==== <tt>!AddTeam(teamname, color, grave, fort, voicepack, flag)</tt> ====
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   894
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   895
Adds a new team. Note that this can only be done in `onGameInit`, not at a later time.
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   896
You *must* add at least one hedgehog with `AddHog` after calling this. The engine does not support empty teams.
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   897
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   898
Arguments:
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   899
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   900
 * `teamname`: The name of the team.
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
   901
 * `color`: The color of the team as defined in [LuaAPI#Color]
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   902
 * `grave`: The name of the team’s grave (equals file name without the suffix)
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   903
 * `fort`: The name of the team’s fort
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   904
 * `voicepack`: The name of the team’s voice pack (equals the directory name)
560
d0c74d14c7b6 Updated AddTeam
almikes@aol.com
parents: 558
diff changeset
   905
 * `flag`: Optional argument for the name of the team’s flag (equals file name without the suffix)
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   906
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   907
*Note: This works only for singleplayer training missions for now and will desync multiplayer games.
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   908
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   909
Example:
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   910
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   911
<code language="lua">AddTeam("team 1", 0xDD0000, "Simple", "Tank", "Default", "hedgewars")
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   912
--[[ Adds a new team with name “team 1”, red color (hexadecimal notation), the grave “Simple”,
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
   913
the fort “Tank” the voicepack “Default” and the flag “hedgewars”. ]]</code>
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   914
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   915
==== <tt>!DismissTeam(teamname)</tt> ====
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   916
Removes the team with the given team name from the game.
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   917
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   918
==== <tt>!GetClanColor(clan)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   919
Returns the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   920
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   921
==== <tt>!SetClanColor(clan, color)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   922
Sets the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   923
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   924
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   925
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   926
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   927
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   928
== Functions affecting the GUI ==
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   929
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   930
=== <tt>!AddCaption(text)</tt> ===
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   931
Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`.
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   932
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   933
=== <tt>!AddCaption(text, color, captiongroup)</tt> ===
562
89d9153aaf4f Update AddCaption regarding color
almikes@aol.com
parents: 561
diff changeset
   934
Display an event text in the upper part of the screen with the specified [LuaAPI#Color color] (4 bytes, the 4th byte is for transparency) and caption group.
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   935
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   936
|| *`captiongroup`* || *Meaning* ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   937
|| `capgrpGameState` || Used for important global game events, like Sudden Death ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   938
|| `capgrpAmmoinfo` || Used for new weapon crates and some other events ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   939
|| `capgrpVolume` || Used when adjusting volume ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   940
|| `capgrpMessage` || Generic message ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   941
|| `capgrpMessage2` || Generic message ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   942
|| `capgrpAmmostate` || Used to show information about weapon state, i.e. bounce level, timer, remaining shots, etc. ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
   943
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   944
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   945
=== <tt>!ShowMission(caption, subcaption, text, icon, time)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   946
Use to tell the player what he is supposed to do.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   947
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   948
As of version 0.9.15, `icon` currently accepts the following values:
79
64fc6cee4af7 Added a note on the new icons for ShowMission
RedGrinner
parents: 78
diff changeset
   949
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   950
|| *`icon`* || *What is shown* ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   951
|| _negative number_ || Icon of an ammo type. It is specified as the negative of an ammo type constant (see [AmmoTypes]), i.e. `-amBazooka` for the bazooka icon. ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   952
|| `0` || Golden crown ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   953
|| `1` || Target ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   954
|| `2` || Exclamation mark ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   955
|| `3` || Question mark ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   956
|| `4` || Golden star ||
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   957
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   958
=== <tt>!HideMission()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   959
Hides the mission. This function is currently bugged somehow and will completely ruin your life, and your script should you happen to use it.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   960
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   961
=== <tt>!SetZoom(zoomLevel)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   962
Sets the zoom level. The value for maximum zoom is currently 1.0 and for minimum 3.0 The default zoom level is 2.0
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   963
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   964
=== <tt>!GetZoom()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   965
Returns the current zoom level.
147
379d7931ffc7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 146
diff changeset
   966
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   967
== Sound functions ==
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   968
=== <tt>!PlaySound(soundId)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   969
Plays the specified sound. Possible values for `soundId` are listed on the [Sounds] page.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   970
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   971
=== <tt>!PlaySound(soundId, gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   972
Plays the specified sound for the chosen hedgehog gear. This can be used to play a taunt with the voicepack of the hedgehog’s team.
70
ff7d4c176303 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 69
diff changeset
   973
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   974
Possible values for `soundId` are listed on the [Sounds] page. See also [Taunts].
77
588f5dc682e2 Added SetInputMask function
RedGrinner
parents: 76
diff changeset
   975
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   976
== File system functions ==
410
c0367902bea7 Small formatting fixes.
almikes@aol.com
parents: 408
diff changeset
   977
=== <tt>!HedgewarsScriptLoad(scriptPath)</tt> ===
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
   978
Loads a script (i.e. a [LuaLibraries library]) from the specified `scriptPath`. The root directory is here Hedgewars’ data directory.
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
   979
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
   980
Example:
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   981
<code language="lua">
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
   982
HedgewarsScriptLoad("/Scripts/Locale.lua")  -- loads locale library
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   983
</code>
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
   984
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   985
=== <tt>!GetDataPath()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   986
Returns the path to the data directory, used when adding libraries.
68
fd230628d72c Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 67
diff changeset
   987
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   988
=== <tt>!GetUserDataPath()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   989
Returns the path to the user data directory, used when adding libraries.
180
96e6b405bcf6 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 179
diff changeset
   990
96e6b405bcf6 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 179
diff changeset
   991
73
c6623486d077 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 72
diff changeset
   992
89
caf6544f767a Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 87
diff changeset
   993
caf6544f767a Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 87
diff changeset
   994
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
   995
== Stats functions ==
360
2fcb523f0cc4 small fixes
sheepyluva@gmail.com
parents: 359
diff changeset
   996
=== <tt>!SendStat(TStatInfoType, statMessage[, teamName])</tt> (0.9.20) ===
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
   997
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
   998
This function exposes the uIO SendStat to the Lua scripts. Use it to produce custom stat pages.
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
   999
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1000
`TStatInfoType` is the piece of information you want to manipulate. The result of this functions varies greatly for different `TStatInfoType`s. The parameter `statMessage` is mandatory and is a string used for the statistics, its meaning depends on the `TStatInfoType`. The parameter `teamName` contains the name of a team which is relevant to the chosen stat. This parameter is not always required, this also depends on `TStatInfoType`.
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1001
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1002
This tables explains the different behaviours of this function for different values of `TStatInfoType`:
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1003
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1004
|| *`TStatInfoType`* || *Meaning of `statMessage`* || *Team parameter used?* ||
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1005
|| `siGraphTitle` || Title of the graph. If you use this, the health icon changes into a star. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1006
|| `siGameResult` || Title of the stats screen, used to show the result of the game, i.e. who won the game || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1007
|| `siCustomAchievement` || A freeform text for a single “bullet point” in the “bullet point” list in the details section. For each time you call `SendStat` with this `TStatInfoType`, a new “bullet point” gets added to the list. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1008
|| `siPointType` || Replaces the word “kills” in the ranking list. Sadly, grammatical number is currently not respected at all here. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1009
|| `siPlayerKills` || The number of kills for the specified team (converted to a string), as shown in the ranking list. Unless the word “kills” has been replaced by `siPointType`, then that word is used instead. Only integers (converted to string) are possible. || Yes ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1010
|| `siClanHealth` || Value of a data point (converted to a string). This sets a single data point on the graph for the specified team. Subsequent calls will draw the next point along the horizontal axis; the frontend will then simply connect the dots in the final graph. The graphs are treated independently for each other. Currently the graph only can display positive values. You also should have called `SendHealthStatsOff` if you use this to prevent the default health graphs to be drawn. || Yes ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1011
|| `siMaxStepKills` || Most hedgehogs killed in a round. `statText` must be in format “`<kills> <name of killer hedgehog> (<team name of killer>)`”. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1012
|| `siMaxTeamDamage` || Hedgehog with most damage inflicted to his own team. `statText` must be in the format “`<damage> <hedgehog name>`”. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1013
|| `siKilledHHs` || Total number of killed hedgehogs (converted to string). || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1014
|| `siTeamStats` || Increases the wins of local teams in case the given number is greater than 0. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1015
|| `siMaxStepDamage` || Best shot award (most damage in one turn). `statText` must be in format “`<damage> <hedgehog name> (<team name>)`”. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1016
|| `siMaxTurnSkips` || Team with most skips. `statText` must be of format “`<number> <teamName>`”. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1017
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1018
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1019
<b>Examples:</b>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1020
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
  1021
<code language="lua">
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1022
-- will automatically change the health icon to a star
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1023
SendStat(siGraphTitle,'Custom Graph Title')
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1024
SendStat(siGameResult,'Winner is Team A!')
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1025
SendStat(siCustomAchievement,'This is a custom message posted in the Details section!')
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1026
-- Changes the word kill to Point, call it just before sending kills/score for each hog
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1027
-- in case you want to change the word i.e. print Point or Points
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1028
SendStat(siPointType,'Point')
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1029
-- if above function call was not used it will print 3 kills for teamName in Ranking section.
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1030
-- if it was used it will print 3 Point for teamName in Ranking section.
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1031
SendStat(siPlayerKills,'3',teamName)
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1032
-- call siClanHealth to send the "value" of a clan that will be used for the graph creation
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1033
-- a good idea is to call it always for every hog by using the runOnGears(function)
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1034
-- in normal mode "value" represents clan health
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1035
SendStat(siClanHealth, "100",teamName)
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1036
-- most hedgehogs killed in a round (hedgeHogName is who killed them)
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1037
SendStat(siMaxStepKills, "1 hedgeHogName (teamName)")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1038
-- hog with most damage inflicted to his own team
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1039
SendStat(siMaxTeamDamage, "100 hedgeHogName")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1040
-- total number of killed hedgehogs
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1041
SendStat(siKilledHHs, "1")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1042
-- increases the wins of local teams in case the given number is greater than 0
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1043
SendStat(siTeamStats, "teamName:0:")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1044
-- best shot award
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1045
SendStat(siMaxStepDamage, "30 hedgeHogName (teamName)")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1046
-- team with most kills of own hedgehogs
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1047
SendStat(siMaxStepDamage, "2 teamName")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1048
-- team with most skips
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1049
SendStat(siMaxTurnSkips, "3 teamName")
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1050
</code>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1051
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1052
<b>Important:</b>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1053
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1054
  * As the game engine send stats to the frontend at the end of the game one should send her stats when the game is going to finish and right before the call of `EndGame()`. (Note: Stats are sent from the engine in `CheckForWin`. If conditions are met (win or draw) then `SendStats(uStats)` is called.)
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1055
  * Calling just `EndGame()` won’t produce any stats.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1056
  * If one would like to produce a custom graph see also `SendHealthStatsOff()`.
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1057
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1058
=== <tt>!SendHealthStatsOff()</tt> (0.9.20) ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1059
Prevents the engine of sending health stats to the frontend. 
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1060
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1061
If any health stats haven’t been sent before this will cause the health graph to the stats page to be hidden. Use this function in the Lua scripts to produce custom graphs by calling it inside `onGameStart()` and using the `SendStat()`.
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1062
382
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1063
== Math Functions ==
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1064
383
6679b75048c0 I really have to get used to using preview on google code wiki...
sheepyluva@gmail.com
parents: 382
diff changeset
  1065
=== <tt>div(dividend, divisor)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1066
Performs an integer division and returns the result.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1067
The result is an integer and has the value of the first parameter (an integer) divided by the second parameter (another integer), rounded towards zero.
382
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1068
401
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1069
=== <tt>band(value1, value2)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1070
Returns the bitwise logical AND of `value1` and `value2`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1071
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1072
=== <tt>bor(value1, value2)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1073
Returns the bitwise logical OR of `value1` and `value2`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1074
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1075
=== <tt>bnot(value)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1076
Returns the bitwise logical NOT of `value`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1077
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1078
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1079
== Debugging Functions ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1080
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1081
=== <tt>!ParseCommand(string)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1082
Makes the game client parse the specified custom command.
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1083
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1084
*Note*: Please be aware that the *engine protocol can (and will) change* between releases.
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1085
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1086
If you use `ParseCommand` to overcome a shortcoming in our Lua API (e.g. a missing function), please make sure to [https://code.google.com/p/hedgewars/issues/entry report the issue].
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1087
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1088
With your report we can fix the shortcoming in future releases.
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1089
This will allow scripts to use the previously missing feature in a way that won’t break!
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1090
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1091
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
  1092
=== <tt>!WriteLnToConsole(string)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1093
Writes `string` to the `Logs/game0.log`, found in the user data directory.