hedgewars/GSHandlers.inc
author Colin Rice (clr_)
Wed, 23 Mar 2011 16:32:24 +0100
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parent 5042 f26c5eb040af
child 5052 74a81c276d67
permissions -rw-r--r--
I changed r. Still not a perfect fix.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
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var
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    dX, dY, sX, sY: hwFloat;
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    i, steps: LongWord;
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    caller: TGearStepProcedure;
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begin
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    dX:= Gear^.dX;
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    dY:= Gear^.dY;
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    steps:= max(abs(hwRound(Gear^.X+dX)-hwRound(Gear^.X)), abs(hwRound(Gear^.Y+dY)-hwRound(Gear^.Y)));
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    // Gear is still on the same Pixel it was before
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    if steps < 1 then
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        begin
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        if onlyCheckIfChanged then
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            begin
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            Gear^.X := Gear^.X + dX;
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            Gear^.Y := Gear^.Y + dY;
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            EXIT;
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            end
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        else
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            steps := 1;
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        end;
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    if steps > 1 then
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        begin
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        sX:= dX / steps;
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        sY:= dY / steps;
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        end
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    else
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        begin
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        sX:= dX;
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        sY:= dY;
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        end;
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    caller:= Gear^.doStep;
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    for i:= 1 to steps do
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        begin
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        Gear^.X := Gear^.X + sX;
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        Gear^.Y := Gear^.Y + sY;
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        step(Gear);
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        if (Gear^.doStep <> caller)
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        or ((Gear^.State and gstCollision) <> 0)
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        or ((Gear^.State and gstMoving) = 0) then
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            break;
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        end;
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end;
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procedure makeHogsWorry(x, y: hwFloat; r: LongInt);
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var 
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    gi: PGear;
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    d: LongInt;
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begin
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    gi := GearsList;
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    while gi <> nil do
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        begin
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        if (gi^.Kind = gtHedgehog) then
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            begin
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            d := r - hwRound(Distance(gi^.X - x, gi^.Y - y));
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            if (d > 1) and not gi^.Invulnerable and (GetRandom(2) = 0) then
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                begin
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                if (CurrentHedgehog^.Gear = gi) then
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                    PlaySound(sndOops, gi^.Hedgehog^.Team^.voicepack)
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                else
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                    begin
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                    if (gi^.State and gstMoving) = 0 then
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                        gi^.State := gi^.State or gstLoser;
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                    if d > r div 2 then
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                        PlaySound(sndNooo, gi^.Hedgehog^.Team^.voicepack)
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                    else
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                        PlaySound(sndUhOh, gi^.Hedgehog^.Team^.voicepack);
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                    end;
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                end;
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            end;
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        gi := gi^.NextGear
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        end;
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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forward;
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function CheckGearDrowning(Gear: PGear): boolean;
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var 
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    skipSpeed, skipAngle, skipDecay: hwFloat;
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    i, maxDrops: LongInt;
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    particle: PVisualGear;
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    isSubmersible: boolean;
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begin
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    isSubmersible:= (Gear = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.AmmoType = amJetpack);
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    // probably needs tweaking. might need to be in a case statement based upon gear type
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    if cWaterLine < hwRound(Gear^.Y) + Gear^.Radius then
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        begin
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        skipSpeed := _0_25;
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        skipAngle := _1_9;
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        skipDecay := _0_87;
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        // this could perhaps be a tiny bit higher.
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        if  (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > skipSpeed) and
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           (hwAbs(Gear^.dX) > skipAngle * hwAbs(Gear^.dY)) then
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            begin
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            Gear^.dY.isNegative := true;
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            Gear^.dY := Gear^.dY * skipDecay;
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            Gear^.dX := Gear^.dX * skipDecay;
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            CheckGearDrowning := false;
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            PlaySound(sndSkip)
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            end
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        else
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            begin
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            if not isSubmersible then
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                begin
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                CheckGearDrowning := true;
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                Gear^.State := gstDrowning;
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                Gear^.RenderTimer := false;
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                if (Gear^.Kind <> gtSniperRifleShot) and (Gear^.Kind <> gtShotgunShot) and 
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                   (Gear^.Kind <> gtDEagleShot) and (Gear^.Kind <> gtSineGunShot) then
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                    if Gear^.Kind = gtHedgehog then 
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                        begin
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                        if Gear^.Hedgehog^.Effects[heResurrectable] then
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                            ResurrectHedgehog(Gear)
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                        else
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                            begin
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                            Gear^.doStep := @doStepDrowningGear;
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                            Gear^.State := Gear^.State and (not gstHHDriven);
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                            AddCaption(Format(GetEventString(eidDrowned), Gear^.Hedgehog^.Name), cWhiteColor, capgrpMessage);
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                            end
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                        end
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                    else if Gear^.Kind = gtFlake then
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                        begin
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                        DeleteGear(Gear);
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                        exit
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                        end
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                    else Gear^.doStep := @doStepDrowningGear
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            end;
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            if ((not isSubmersible) and (hwRound(Gear^.Y) < cWaterLine + 64 + Gear^.Radius)) or
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               (isSubmersible and (hwRound(Gear^.Y) < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01))) then
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                // don't play splash if they are already way past the surface
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                PlaySound(sndSplash)
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        end;
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        if ((cReducedQuality and rqPlainSplash) = 0) and 
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           (((not isSubmersible) and (hwRound(Gear^.Y) < cWaterLine + 64 + Gear^.Radius)) or
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             (isSubmersible and (hwRound(Gear^.Y) < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01)))) then
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            begin
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            AddVisualGear(hwRound(Gear^.X), cWaterLine, vgtSplash);
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            maxDrops := (Gear^.Radius div 2) + hwRound(Gear^.dX * Gear^.Radius * 2) + hwRound(Gear^.
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                        dY * Gear^.Radius * 2);
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            for i:= max(maxDrops div 3, min(32, Random(maxDrops))) downto 0 do
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                begin
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                particle := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), cWaterLine, vgtDroplet);
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                if particle <> nil then
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                    begin
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                    particle^.dX := particle^.dX - (Gear^.dX.QWordValue / 42949672960);
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                    particle^.dY := particle^.dY - (Gear^.dY.QWordValue / 21474836480)
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                    end
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                end
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            end;
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        if isSubmersible and (CurAmmoGear^.Pos = 0) then CurAmmoGear^.Pos := 1000
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    end
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    else
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        CheckGearDrowning := false;
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end;
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procedure CheckCollision(Gear: PGear); inline;
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begin
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    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) or TestCollisionYwithGear(Gear, hwSign(Gear^.dY)
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       )
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        then Gear^.State := Gear^.State or      gstCollision
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    else Gear^.State := Gear^.State and not gstCollision
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end;
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procedure CheckCollisionWithLand(Gear: PGear); inline;
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begin
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    if TestCollisionX(Gear, hwSign(Gear^.dX)) or TestCollisionY(Gear, hwSign(Gear^.dY)
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       )
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        then Gear^.State := Gear^.State or      gstCollision
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    else Gear^.State := Gear^.State and not gstCollision
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end;
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procedure CheckHHDamage(Gear: PGear);
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var 
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    dmg: Longword;
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    i: LongInt;
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    particle: PVisualGear;
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begin
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    if _0_4 < Gear^.dY then
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        begin
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        dmg := ModifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70), Gear);
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        PlaySound(sndBump);
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        if dmg < 1 then exit;
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        for i:= min(12, (3 + dmg div 10)) downto 0 do
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            begin
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            particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
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            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480);
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            end;
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        if (Gear^.Invulnerable) then exit;
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        //if _0_6 < Gear^.dY then
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        //    PlaySound(sndOw4, Gear^.Hedgehog^.Team^.voicepack)
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        //else
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        //    PlaySound(sndOw1, Gear^.Hedgehog^.Team^.voicepack);
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        ApplyDamage(Gear, CurrentHedgehog, dmg, dsFall);
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    end
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end;
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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procedure CalcRotationDirAngle(Gear: PGear);
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var 
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    dAngle: real;
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begin
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    dAngle := (Gear^.dX.QWordValue + Gear^.dY.QWordValue) / $80000000;
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    if not Gear^.dX.isNegative then
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        Gear^.DirAngle := Gear^.DirAngle + dAngle
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    else
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        Gear^.DirAngle := Gear^.DirAngle - dAngle;
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    if Gear^.DirAngle < 0 then Gear^.DirAngle := Gear^.DirAngle + 360
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    else if 360 < Gear^.DirAngle then Gear^.DirAngle := Gear^.DirAngle - 360
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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begin
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    AllInactive := false;
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    Gear^.Y := Gear^.Y + cDrownSpeed;
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    Gear^.X := Gear^.X + Gear^.dX * cDrownSpeed;
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    if (not SuddenDeathDmg and (cWaterOpacity > $FE)) or (SuddenDeathDmg and (cSDWaterOpacity > $FE)) or (hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater) then
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        DeleteGear(Gear);
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    // Create some bubbles (0.5% might be better but causes too few bubbles sometimes)
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    if ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) and ((GameTicks and $1F) = 0) then
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        if (Gear^.Kind = gtHedgehog) and (Random(4) = 0) then
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            AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius,
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            vgtBubble)
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    else if Random(12) = 0 then
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             AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius,
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             vgtBubble)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepFallingGear(Gear: PGear);
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var 
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    isFalling: boolean;
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    //tmp: QWord;
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    tdX, tdY: hwFloat;
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    collV, collH: LongInt;
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begin
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    // clip velocity at 1.9 - over 1 per pixel, but really shouldn't cause many actual problems.
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    if Gear^.dX.QWordValue > 8160437862 then Gear^.dX.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
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    if Gear^.dY.QWordValue > 8160437862 then Gear^.dY.QWordValue:= 8160437862;
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    Gear^.State := Gear^.State and not gstCollision;
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    collV := 0;
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    collH := 0;
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    tdX := Gear^.dX;
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    tdY := Gear^.dY;
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2cfdc4bfc2be Mines also collide
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// might need some testing/adjustments - just to avoid projectiles to fly forever (accelerated by wind/skips)
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bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
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    if (hwRound(Gear^.X) < LAND_WIDTH div -2) or (hwRound(Gear^.X) > LAND_WIDTH * 3 div 2) then Gear^.State := Gear^.State or gstCollision;
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    if Gear^.dY.isNegative then
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        begin
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        isFalling := true;
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        if TestCollisionYwithGear(Gear, -1) then
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            begin
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            collV := -1;
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            Gear^.dX :=   Gear^.dX * Gear^.Friction;
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            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
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            Gear^.State := Gear^.State or gstCollision
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            end
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        else if (Gear^.AdvBounce=1) and TestCollisionYwithGear(Gear, 1) then collV := 1;
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   292
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   293
    else if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   294
        begin
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   295
        collV := 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   296
        isFalling := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   297
        Gear^.dX :=   Gear^.dX * Gear^.Friction;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   298
        Gear^.dY := - Gear^.dY * Gear^.Elasticity;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   299
        Gear^.State := Gear^.State or gstCollision
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   300
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   301
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   302
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   303
        isFalling := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   304
        if (Gear^.AdvBounce=1) and not Gear^.dY.isNegative and TestCollisionYwithGear(Gear, -1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   305
            collV := -1;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   306
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   307
2989
b49d87499398 Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
nemo
parents: 2983
diff changeset
   308
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   309
    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   310
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   311
        collH := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   312
        Gear^.dX := - Gear^.dX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   313
        Gear^.dY :=   Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   314
        Gear^.State := Gear^.State or gstCollision
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   315
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   316
    else if (Gear^.AdvBounce=1) and TestCollisionXwithGear(Gear, -hwSign(Gear^.dX)) then 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   317
        collH := -hwSign(Gear^.dX); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   318
    //if Gear^.AdvBounce and (collV <>0) and (collH <> 0) and (hwSqr(tdX) + hwSqr(tdY) > _0_08) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   319
    if (Gear^.AdvBounce=1) and (collV <>0) and (collH <> 0) and ((collV=-1) or ((tdX.QWordValue +
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   320
       tdY.QWordValue) > _0_2.QWordValue)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   321
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   322
        Gear^.dX := tdY*Gear^.Elasticity*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   323
        Gear^.dY := tdX*Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   324
        //*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   325
        Gear^.dY.isNegative := not tdY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   326
        isFalling := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   327
        Gear^.AdvBounce := 10;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   328
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   329
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   330
    if Gear^.AdvBounce > 1 then dec(Gear^.AdvBounce);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   331
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   332
    if isFalling then 
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   333
        begin
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   334
        Gear^.dY := Gear^.dY + cGravity;
4602
ec84fb564bab added density for gears used in gfMoreWind, needs alot of tweaking
Henek
parents: 4582
diff changeset
   335
        if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   336
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   337
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   338
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   339
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   340
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   341
    //if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   342
    if ((Gear^.dX.QWordValue + Gear^.dY.QWordValue) < _0_02.QWordValue) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   343
       (not isFalling) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   344
        Gear^.State := Gear^.State and not gstMoving
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   345
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   346
        Gear^.State := Gear^.State or      gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   347
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   348
    if (Gear^.nImpactSounds > 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   349
        if ((Gear^.Damage <> 0) or ((Gear^.State and (gstCollision or gstMoving)) = (gstCollision or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   350
           gstMoving))) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   351
           ((Gear^.dX.QWordValue > _0_1.QWordValue) or (Gear^.dY.QWordValue > _0_1.QWordValue)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   352
            PlaySound(TSound(ord(Gear^.ImpactSound) + LongInt(GetRandom(Gear^.nImpactSounds))), true
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   353
            );
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   354
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   355
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   356
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   357
procedure doStepBomb(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   358
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   359
    i, x, y: LongInt;
919
fadfefc2ae40 It looks like fix for cluster bomb issue...
unc0rr
parents: 915
diff changeset
   360
    dX, dY: hwFloat;
2538
661079b00177 Just checking this in so prg can try it. May back it out
nemo
parents: 2524
diff changeset
   361
    Fire: PGear;
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   362
    vg: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   364
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   365
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   366
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   367
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   368
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   369
    if Gear^.Timer = 1000 then // might need adjustments
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   370
        case Gear^.Kind of 
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4160
diff changeset
   371
            gtBomb: makeHogsWorry(Gear^.X, Gear^.Y, 50);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   372
            gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   373
            gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   374
            gtHellishBomb: makeHogsWorry(Gear^.X, Gear^.Y, 90);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   375
            gtGasBomb: makeHogsWorry(Gear^.X, Gear^.Y, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   376
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   377
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   378
    if (Gear^.Kind = gtBall) and ((Gear^.State and gstTmpFlag) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   379
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   380
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   381
        if (Gear^.State and gstCollision) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   382
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   383
    end;
3004
e9b3613cc3fb Engine:
smxx
parents: 3002
diff changeset
   384
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   385
    if (Gear^.Kind = gtGasBomb) and ((GameTicks mod 200) = 0) then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   386
    begin
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   387
        vg:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeWhite);
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   388
        if vg <> nil then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   389
            vg^.Tint:= $FFC0C000;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   390
    end;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   391
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   392
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   393
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   394
        case Gear^.Kind of 
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   395
            gtBomb: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   396
            gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   397
            gtClusterBomb: 
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   398
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   399
                    x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   400
                    y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   401
                    doMakeExplosion(x, y, 20, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   402
                    for i:= 0 to 4 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   403
                        begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   404
                        dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   405
                        dY := (GetRandom - _3) * _0_08;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   406
                        AddGear(x, y, gtCluster, 0, dX, dY, 25);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   407
                        end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   408
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   409
            gtWatermelon: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   410
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   411
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   412
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   413
                doMakeExplosion(x, y, 75, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   414
                for i:= 0 to 5 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   415
                    begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   416
                    dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   417
                    dY := (GetRandom - _1_5) * _0_3;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   418
                    AddGear(x, y, gtMelonPiece, 0, dX, dY, 75)^.DirAngle := i * 60;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   419
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   420
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   421
            gtHellishBomb: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   422
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   423
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   424
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   425
                doMakeExplosion(x, y, 90, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   426
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   427
                for i:= 0 to 127 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   428
                    begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   429
                    dX := AngleCos(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   430
                    dY := AngleSin(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   431
                    Fire := AddGear(x, y, gtFlame, 0, dX, dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   432
                    if i mod 2 = 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   433
                    Fire := AddGear(x, y, gtFlame, 0, dX, -dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   434
                    if i mod 2 <> 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   435
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   436
                end;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   437
            gtGasBomb:
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   438
                begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   439
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   440
                for i:= 0 to 2 do
4160
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   441
                    begin
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   442
                    x:= GetRandom(60);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   443
                    y:= GetRandom(40);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   444
                    AddGear(hwRound(Gear^.X) - 30 + x, hwRound(Gear^.Y) - 20 + y, gtPoisonCloud, 0, _0, _0, 0);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   445
                    end
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   446
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   447
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   448
    DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   449
    exit
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   450
end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   451
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   452
CalcRotationDirAngle(Gear);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   453
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   454
if Gear^.Kind = gtHellishBomb then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   455
begin
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   456
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   457
    if Gear^.Timer = 3000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   458
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   459
        Gear^.nImpactSounds := 0;
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   460
        PlaySound(sndHellish);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   461
    end;
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   462
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   463
    if (GameTicks and $3F) = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   464
        if (Gear^.State and gstCollision) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   465
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   466
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
end;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   468
////////////////////////////////////////////////////////////////////////////////
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   469
procedure doStepMolotov(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   470
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   471
    i, gX, gY: LongInt;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   472
    dX, dY: hwFloat;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   473
    Fire: PGear;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   474
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   475
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   476
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   477
    doStepFallingGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   478
    CalcRotationDirAngle(Gear);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   479
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   480
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   481
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   482
        PlaySound(sndMolotov);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   483
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   484
        gY := hwRound(Gear^.Y);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   485
        //doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 5, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   486
        for i:= 0 to 20 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   487
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   488
            dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   489
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   490
            Fire := AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   491
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   492
            Fire := AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   493
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   494
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   495
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   496
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   497
            Fire^.State := Fire^.State or gsttmpFlag;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   498
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   499
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   500
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   501
    end;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   502
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   503
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   504
procedure doStepWatermelon(Gear: PGear);
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   505
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   506
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   507
    Gear^.doStep := @doStepBomb
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   508
end;
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   509
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   510
procedure doStepCluster(Gear: PGear);
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   511
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   512
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   513
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   514
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   515
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   516
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   517
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   518
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   519
    end;
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   520
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   521
    if (Gear^.Kind = gtMelonPiece) or (Gear^.Kind = gtBall) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   522
        CalcRotationDirAngle(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   523
    else if (GameTicks and $1F) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   524
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   525
end;
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   526
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   527
////////////////////////////////////////////////////////////////////////////////
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4160
diff changeset
   528
procedure doStepShell(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   529
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   530
    AllInactive := false;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
   531
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   532
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   533
    if (Gear^.State and gstCollision) <> 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   534
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   535
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   536
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   537
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   538
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   539
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   540
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   541
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   542
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   543
////////////////////////////////////////////////////////////////////////////////
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   544
procedure doStepSnowball(Gear: PGear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   545
var kick, i: LongInt;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   546
    particle: PVisualGear;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   547
begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   548
    AllInactive := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   549
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   550
    doStepFallingGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   551
    CalcRotationDirAngle(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   552
    if (Gear^.State and gstCollision) <> 0 then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   553
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   554
        kick:= hwRound((hwAbs(Gear^.dX)+hwAbs(Gear^.dY)) * _20);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   555
        Gear^.dY.isNegative:= not Gear^.dY.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   556
        Gear^.dX.isNegative:= not Gear^.dX.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   557
        AmmoShove(Gear, 1, kick);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   558
        for i:= 15 + kick div 10 downto 0 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   559
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   560
            particle := AddVisualGear(hwRound(Gear^.X) + Random(25), hwRound(Gear^.Y) + Random(25), vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   561
            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   562
            end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   563
        DeleteGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   564
        exit
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   565
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   566
    if ((GameTicks and $1F) = 0) and (Random(3) = 0) then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   567
        begin
4582
85e92b6e5ad4 FAIL - actually assign
nemo
parents: 4578
diff changeset
   568
        particle:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   569
        if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   570
        end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   571
end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   572
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   573
procedure doStepSnowflake(Gear: PGear);
4613
f58ff1827763 minor position tweaks. hopefully checking array bounds correctly
nemo
parents: 4611
diff changeset
   574
var xx, yy, px, py, i: LongInt;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   575
    move, draw, allpx, gun: Boolean;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   576
    s: PSDL_Surface;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   577
    p: PLongwordArray;
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   578
    oAlpha, nAlpha: byte;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   579
begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   580
gun:= (Gear^.State and gstTmpFlag) <> 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   581
move:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   582
draw:= false;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   583
if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   584
    begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   585
    doStepFallingGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   586
    CheckCollision(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   587
    if ((Gear^.State and gstCollision) <> 0) or ((Gear^.State and gstMoving) = 0) then draw:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   588
    xx:= hwRound(Gear^.X);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   589
    yy:= hwRound(Gear^.Y);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   590
    end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   591
else if GameTicks and $7 = 0 then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   592
    begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   593
    with Gear^ do
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   594
        begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   595
        X:= X + cWindSpeed * 1600 + dX;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   596
        Y:= Y + dY + cGravity * vobFallSpeed * 8;  // using same value as flakes to try and get similar results
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   597
        xx:= hwRound(X);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   598
        yy:= hwRound(Y);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   599
        if vobVelocity <> 0 then
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   600
            begin
4621
1d45bf63f25c more snow
nemo
parents: 4617
diff changeset
   601
            DirAngle := DirAngle + (Angle / 1250000000);
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   602
            if DirAngle < 0 then DirAngle := DirAngle + 360
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   603
            else if 360 < DirAngle then DirAngle := DirAngle - 360;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   604
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   605
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   606
        inc(Health, 8);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   607
        if Health > vobFrameTicks then
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   608
            begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   609
            dec(Health, vobFrameTicks);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   610
            inc(Timer);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   611
            if Timer = vobFramesCount then Timer:= 0
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   612
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   613
    // move back to cloud layer
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   614
        if yy > cWaterLine then move:= true
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   615
        else if ((yy and LAND_HEIGHT_MASK) <> 0) or ((xx and LAND_WIDTH_MASK) <> 0) then move:=true
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   616
        // Solid pixel encountered
4805
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   617
        else if (Land[yy, xx] <> 0) then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   618
            begin
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   619
            // If there's room below keep falling
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   620
            if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (Land[yy-1, xx] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   621
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   622
                X:= X - cWindSpeed * 1600 - dX;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   623
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   624
            // If there's room below, on the sides, fill the gaps
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   625
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   626
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   627
                X:= X - _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   628
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   629
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   630
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   631
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   632
                X:= X - _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   633
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   634
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   635
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   636
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   637
                X:= X + _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   638
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   639
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   640
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   641
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   642
                X:= X + _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   643
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   644
                end
4805
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   645
            // if there's an hog/object below do nothing
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   646
            else if ((((yy+1) and LAND_HEIGHT_MASK) = 0) and ((Land[yy+1, xx] and $FF) <> 0))
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   647
                then move:=true
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   648
            else draw:= true
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   649
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   650
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   651
    end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   652
if draw then 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   653
    with Gear^ do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   654
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   655
        // we've collided with land. draw some stuff and get back into the clouds
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   656
        move:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   657
        if (CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtRope) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   658
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   659
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   660
            if not gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   661
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   662
                dec(yy,3);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   663
                dec(xx,1)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   664
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   665
            s:= SpritesData[sprSnow].Surface;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   666
            p:= s^.pixels;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   667
            allpx:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   668
            for py:= 0 to Pred(s^.h) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   669
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   670
                for px:= 0 to Pred(s^.w) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   671
                    if ((((yy + py) and LAND_HEIGHT_MASK) = 0) and (((xx + px) and LAND_WIDTH_MASK) = 0)) and ((Land[yy + py, xx + px] and $FF) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   672
                        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   673
                        if gun then
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   674
                            begin
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   675
                            // try to avoid speckles. might need disabling
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   676
                            LandDirty[yy div 32, xx div 32]:= 1;
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   677
                            Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfDamaged;
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   678
                            end;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   679
                        Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfObject;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   680
                        if (cReducedQuality and rqBlurryLand) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   681
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   682
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   683
                                LandPixels[yy + py, xx + px]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   684
                            else LandPixels[yy + py, xx + px]:= addBgColor(LandPixels[yy + py, xx + px], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   685
                            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   686
                        else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   687
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   688
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   689
                                LandPixels[(yy + py) div 2, (xx + px) div 2]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   690
                            else LandPixels[(yy + py) div 2, (xx + px) div 2]:= addBgColor(LandPixels[(yy + py) div 2, (xx + px) div 2], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   691
                            end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   692
                        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   693
                    else allpx:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   694
                p:= @(p^[s^.pitch shr 2])
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   695
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   696
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   697
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   698
            Land[py, px+1]:= lfBasic;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   699
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   700
            if allpx then UpdateLandTexture(xx, Pred(s^.h), yy, Pred(s^.w))
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   701
            else
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   702
                begin
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   703
                UpdateLandTexture(
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   704
                    max(0, min(LAND_WIDTH, xx)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   705
                    min(LAND_WIDTH - xx, Pred(s^.w)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   706
                    max(0, min(LAND_WIDTH, yy)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   707
                    min(LAND_HEIGHT - yy, Pred(s^.h))
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   708
                );
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   709
                end;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   710
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   711
            end
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   712
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   713
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   714
if move then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   715
    begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   716
    if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   717
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   718
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   719
        exit
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   720
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   721
    Gear^.X:= int2hwFloat(GetRandom(LAND_WIDTH+1024)-512);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   722
    Gear^.Y:= int2hwFloat(750+(GetRandom(50)-25))
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   723
    end
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   724
end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   725
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   726
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   727
procedure doStepGrave(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   728
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   729
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   730
    if Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   731
        if TestCollisionY(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   732
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   733
    if not Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   734
        if TestCollisionY(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   735
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   736
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   737
            if Gear^.dY > - _1div1024 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   738
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   739
                Gear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   740
                exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   741
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   742
            else if Gear^.dY < - _0_03 then PlaySound(Gear^.ImpactSound)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   743
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   744
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   745
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   746
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   747
    Gear^.dY := Gear^.dY + cGravity
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   748
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   749
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   750
////////////////////////////////////////////////////////////////////////////////
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   751
procedure doStepBeeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   752
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   753
    t: hwFloat;
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
   754
    gX,gY: LongInt;
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   755
    nuw: boolean;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   756
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   757
const uw: boolean =   false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   758
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   759
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   760
    gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   761
    gY := hwRound(Gear^.Y);
3591
sheepluva
parents: 3588
diff changeset
   762
    nuw := (cWaterLine < gy + Gear^.Radius);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   763
    if nuw and not uw then
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   764
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   765
        AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   766
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   767
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   768
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   769
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   770
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   771
        Gear^.SoundChannel := LoopSound(sndBeeWater);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   772
        uw := nuw
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   773
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   774
    else if not nuw and uw then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   775
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   776
            AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   777
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   778
            Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   779
            uw := nuw
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   780
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   781
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   782
3591
sheepluva
parents: 3588
diff changeset
   783
    if (GameTicks and $F) = 0 then
sheepluva
parents: 3588
diff changeset
   784
    begin
sheepluva
parents: 3588
diff changeset
   785
        if (GameTicks and $30) = 0 then
sheepluva
parents: 3588
diff changeset
   786
            AddVisualGear(gX, gY, vgtBeeTrace);
sheepluva
parents: 3588
diff changeset
   787
        Gear^.dX := Gear^.Elasticity * (Gear^.dX + _0_000064 * (TargetPoint.X - gX));
sheepluva
parents: 3588
diff changeset
   788
        Gear^.dY := Gear^.Elasticity * (Gear^.dY + _0_000064 * (TargetPoint.Y - gY));
sheepluva
parents: 3588
diff changeset
   789
        // make sure new speed isn't higher than original one (which we stored in Friction variable)
sheepluva
parents: 3588
diff changeset
   790
        t := Gear^.Friction / Distance(Gear^.dX, Gear^.dY);
sheepluva
parents: 3588
diff changeset
   791
        Gear^.dX := Gear^.dX * t;
sheepluva
parents: 3588
diff changeset
   792
        Gear^.dY := Gear^.dY * t;
sheepluva
parents: 3588
diff changeset
   793
    end;
sheepluva
parents: 3588
diff changeset
   794
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   795
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   796
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   797
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   798
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   799
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   800
    if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   801
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   802
        StopSound(Gear^.SoundChannel);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   803
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   804
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   805
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   806
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   807
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   808
procedure doStepBee(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   809
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   810
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   811
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   812
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   813
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   814
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   815
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   816
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   817
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   818
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   819
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   820
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   821
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   822
    if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   823
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   824
        Gear^.Hedgehog^.Gear^.Message:= Gear^.Hedgehog^.Gear^.Message and not gmAttack;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   825
        Gear^.Hedgehog^.Gear^.State:= Gear^.Hedgehog^.Gear^.State and not gstAttacking;
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   826
        AttackBar:= 0;
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   827
        
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   828
        Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   829
        Gear^.Timer := 5000;
3591
sheepluva
parents: 3588
diff changeset
   830
        // save initial speed in otherwise unused Friction variable
sheepluva
parents: 3588
diff changeset
   831
        Gear^.Friction := Distance(Gear^.dX, Gear^.dY);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   832
        Gear^.doStep := @doStepBeeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   833
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   834
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   835
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   836
////////////////////////////////////////////////////////////////////////////////
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   837
procedure doStepShotIdle(Gear: PGear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   838
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   839
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   840
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   841
    if Gear^.Timer > 75 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   842
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   843
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   844
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   845
    end
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   846
end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   847
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   848
procedure doStepShotgunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   849
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   850
    i: LongWord;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
   851
    shell: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   852
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   853
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   854
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   855
    if ((Gear^.State and gstAnimation) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   856
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   857
        dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   858
        if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   859
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   860
            PlaySound(sndShotgunFire);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   861
            shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   862
            if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   863
            begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   864
                shell^.dX := gear^.dX.QWordValue / -17179869184;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   865
                shell^.dY := gear^.dY.QWordValue / -17179869184;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   866
                shell^.Frame := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   867
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   868
            Gear^.State := Gear^.State or gstAnimation
2858
4c5c4bc0ae35 Add nil check to shotgun shell
nemo
parents: 2857
diff changeset
   869
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   870
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   871
    end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   872
    else inc(Gear^.Timer);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   873
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   874
    i := 200;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   875
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   876
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   877
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   878
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   879
        if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   880
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   881
            Gear^.X := Gear^.X + Gear^.dX * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   882
            Gear^.Y := Gear^.Y + Gear^.dY * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   883
            ShotgunShot(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   884
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   885
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   886
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   887
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   888
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   889
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   890
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   891
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   892
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   893
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   894
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   895
    until i = 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   896
    if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   897
        then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   898
        Gear^.doStep := @doStepShotIdle
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   899
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   900
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   901
////////////////////////////////////////////////////////////////////////////////
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   902
procedure doStepBulletWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   903
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   904
    i, x, y: LongWord;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   905
    oX, oY: hwFloat;
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   906
    VGear: PVisualGear;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   907
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   908
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   909
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   910
    i := 80;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   911
    oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   912
    oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   913
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   914
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   915
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   916
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   917
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   918
        if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   919
           and (Land[y, x] <> 0) then inc(Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   920
        if Gear^.Damage > 5 then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
   921
            if Gear^.AmmoType = amDEagle then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   922
                AmmoShove(Gear, 7, 20)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   923
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   924
            AmmoShove(Gear, Gear^.Timer, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   925
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   926
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   927
    until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   928
    if Gear^.Damage > 0 then
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   929
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   930
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   931
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   932
        Gear^.Damage := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   933
    end;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4791
diff changeset
   934
    if ((Gear^.State and gstDrowning) <> 0) and (Gear^.Damage < Gear^.Health) and ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   935
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   936
        for i:=(Gear^.Health - Gear^.Damage) * 4 downto 0 do
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   937
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   938
            if Random(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   939
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBubble);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   940
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   941
            Gear^.Y := Gear^.Y + Gear^.dY;
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   942
        end;
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   943
    end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   944
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   945
    if (Gear^.Health <= 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   946
       or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   947
       or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   948
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   949
        if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   950
            cLaserSighting := false;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
   951
        if (Ammoz[Gear^.AmmoType].Ammo.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   952
           ((GameFlags and gfArtillery) = 0) then cArtillery := false;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   953
        
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   954
        // Bullet Hit
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   955
        if (hwRound(Gear^.X) and LAND_WIDTH_MASK = 0) 
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   956
            and (hwRound(Gear^.Y) and LAND_HEIGHT_MASK = 0) then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   957
        begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   958
            VGear := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBulletHit);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   959
            if VGear <> nil then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   960
            begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   961
                VGear^.Angle := DxDy2Angle(-Gear^.dX, Gear^.dY);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   962
            end;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   963
        end;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   964
        
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   965
        // Bullet trail
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   966
        VGear := AddVisualGear(
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   967
            hwround(CurrentHedgehog^.Gear^.X) + GetLaunchX(CurrentHedgehog^.CurAmmoType, hwSign(CurrentHedgehog^.Gear^.dX), CurrentHedgehog^.Gear^.Angle), 
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   968
            hwround(CurrentHedgehog^.Gear^.Y) + GetLaunchY(CurrentHedgehog^.CurAmmoType, CurrentHedgehog^.Gear^.Angle),
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   969
            vgtLineTrail
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   970
        );
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   971
        if VGear <> nil then
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   972
        begin
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents: 4279
diff changeset
   973
            // http://mantis.freepascal.org/view.php?id=17714 hits again
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   974
            VGear^.dX := Gear^.X.QWordValue / SignAs(_1,_1).QWordValue;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   975
            VGear^.dY := Gear^.Y.QWordValue / SignAs(_1,_1).QWordValue;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   976
            
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   977
            // reached edge of land. assume infinite beam. Extend it way out past camera
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   978
            if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) 
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   979
                or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   980
            begin
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   981
                VGear^.dX := VGear^.dX + (CurrentHedgehog^.Gear^.dX * LAND_WIDTH).QWordValue / SignAs(_1,_1).QWordValue;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   982
                VGear^.dY := VGear^.dY + (CurrentHedgehog^.Gear^.dY * LAND_WIDTH).QWordValue / SignAs(_1,_1).QWordValue;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   983
            end;
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   984
            
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   985
            VGear^.Timer := 200;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   986
        end;
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   987
        
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   988
        Gear^.doStep := @doStepShotIdle
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   989
    end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   990
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   991
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   992
procedure doStepDEagleShot(Gear: PGear);
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   993
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   994
    PlaySound(sndGun);
4708
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
   995
    // add an initial step to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
   996
    Gear^.X := Gear^.X + Gear^.dX;  
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
   997
    Gear^.Y := Gear^.Y + Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   998
    Gear^.doStep := @doStepBulletWork
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   999
end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1000
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1001
procedure doStepSniperRifleShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1002
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1003
    HHGear: PGear;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
  1004
    shell: PVisualGear;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1005
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1006
    cArtillery := true;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1007
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1008
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1009
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1010
    if not cLaserSighting then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1011
        // game does not have default laser sight. turn it on and give them a chance to aim
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1012
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1013
        cLaserSighting := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1014
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1015
        if (HHGear^.Angle - 32 >= 0) then dec(HHGear^.Angle,32)
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1016
    end;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1017
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1018
    if (HHGear^.Message and gmAttack) <> 0 then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1019
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1020
        shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1021
        if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1022
        begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1023
            shell^.dX := gear^.dX.QWordValue / -8589934592;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1024
            shell^.dY := gear^.dY.QWordValue / -8589934592;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1025
            shell^.Frame := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1026
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1027
        Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1028
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1029
        Gear^.dY := -AngleCos(HHGear^.Angle) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1030
        PlaySound(sndGun);
4708
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1031
        // add an initial step to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1032
        Gear^.X := Gear^.X + Gear^.dX;  
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1033
        Gear^.Y := Gear^.Y + Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1034
        Gear^.doStep := @doStepBulletWork;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
  1035
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1036
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1037
        if (GameTicks mod 32) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1038
            if (GameTicks mod 4096) < 2048 then
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1039
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1040
                if (HHGear^.Angle + 1 <= cMaxAngle) then inc(HHGear^.Angle)
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1041
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1042
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1043
        if (HHGear^.Angle - 1 >= 0) then dec(HHGear^.Angle);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1044
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1045
    if (TurnTimeLeft > 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1046
        dec(TurnTimeLeft)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1047
    else
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1048
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1049
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1050
        AfterAttack
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1051
    end;
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1052
end;
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1053
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1054
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1055
procedure doStepActionTimer(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1056
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1057
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1058
    case Gear^.Kind of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1059
        gtATStartGame: 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1060
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1061
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1062
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1063
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1064
            AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1065
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1066
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1067
    gtATSmoothWindCh: 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1068
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1069
    if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1070
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1071
        if WindBarWidth < Gear^.Tag then inc(WindBarWidth)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1072
        else if WindBarWidth > Gear^.Tag then dec(WindBarWidth);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1073
        if WindBarWidth <> Gear^.Tag then Gear^.Timer := 10;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1074
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1075
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1076
gtATFinishGame: 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1077
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1078
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1079
    if Gear^.Timer = 1000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1080
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1081
        ScreenFade := sfToBlack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1082
        ScreenFadeValue := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1083
        ScreenFadeSpeed := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1084
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1085
    if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1086
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1087
        SendIPC('N');
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1088
        SendIPC('q');
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1089
        GameState := gsExit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1090
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1091
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1092
end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1093
if Gear^.Timer = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1094
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1095
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1096
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1097
procedure doStepPickHammerWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1098
var 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1099
    i, ei, x, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1100
    HHGear: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1101
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1102
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1103
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1104
    dec(Gear^.Timer);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1105
    if (Gear^.Timer = 0)or((Gear^.Message and gmDestroy) <> 0)or((HHGear^.State and gstHHDriven) =
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1106
       0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1107
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1108
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1109
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1110
        AfterAttack;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  1111
        doStepHedgehogMoving(HHGear);  // for gfInfAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1112
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1113
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1114
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1115
    x:= hwRound(Gear^.X);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1116
    y:= hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1117
    if (Gear^.Timer mod 33) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1118
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1119
        HHGear^.State := HHGear^.State or gstNoDamage;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1120
        doMakeExplosion(x, y + 7, 6, Gear^.Hedgehog, EXPLDontDraw);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1121
        HHGear^.State := HHGear^.State and not gstNoDamage
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1122
        end;
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
  1123
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1124
    if (Gear^.Timer mod 47) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1125
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1126
        // ok. this was an attempt to turn off dust if not actually drilling land.  I have no idea why it isn't working as expected
4691
d07fa8480491 Turn off dust when drilling through air
Palewolf
parents: 4655
diff changeset
  1127
        if (( (y + 12) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y + 12, x] > 255) then 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1128
            for i:= 0 to 1 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1129
                AddVisualGear(x - 5 + Random(10), y + 12, vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1130
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1131
        i := x - Gear^.Radius - LongInt(GetRandom(2));
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1132
        ei := x + Gear^.Radius + LongInt(GetRandom(2));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1133
        while i <= ei do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1134
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1135
            DrawExplosion(i, y + 3, 3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1136
            inc(i, 1)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1137
            end;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
  1138
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1139
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1140
           , lfIndestructible) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1141
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1142
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1143
            Gear^.Y := Gear^.Y + _1_9;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1144
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1145
        SetAllHHToActive;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1146
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1147
    if TestCollisionYwithGear(Gear, 1) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1148
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1149
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1150
        SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1151
        HHGear^.dY := _0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1152
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1153
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1154
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1155
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1156
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1157
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1158
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1159
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1160
    Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1161
    HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1162
    HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1163
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1164
    if (Gear^.Message and gmAttack) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1165
        if (Gear^.State and gsttmpFlag) <> 0 then Gear^.Timer := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1166
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1167
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1168
        if (Gear^.State and gsttmpFlag) = 0 then Gear^.State := Gear^.State or gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1169
    if ((Gear^.Message and gmLeft) <> 0) then Gear^.dX := - _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1170
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1171
        if ((Gear^.Message and gmRight) <> 0) then Gear^.dX := _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1172
    else Gear^.dX := _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1173
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1174
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1175
procedure doStepPickHammer(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1176
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1177
    i, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1178
    ar: TRangeArray;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
  1179
    HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1180
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1181
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1182
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1183
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1184
    y := hwRound(Gear^.Y) - cHHRadius * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1185
    while y < hwRound(Gear^.Y) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1186
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1187
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1188
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1189
        inc(y, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1190
        inc(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1191
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1192
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1193
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1194
    Gear^.dY := HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1195
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1196
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1197
    Gear^.SoundChannel := LoopSound(sndPickhammer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1198
    doStepPickHammerWork(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1199
    Gear^.doStep := @doStepPickHammerWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1200
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1201
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1202
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1203
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1204
    BTPrevAngle, BTSteps: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1205
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1206
procedure doStepBlowTorchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1207
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1208
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1209
    b: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1210
    prevX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1211
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1212
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1213
    dec(Gear^.Timer);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1214
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1215
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1216
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1217
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1218
    b := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1219
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1220
    if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7  then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1221
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1222
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle) * _0_5, HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1223
        Gear^.dY := AngleCos(HHGear^.Angle) * ( - _0_5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1224
        BTPrevAngle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1225
        b := true
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1226
    end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
  1227
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1228
    if ((HHGear^.State and gstMoving) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1229
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1230
        doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1231
        if (HHGear^.State and gstHHDriven) = 0 then Gear^.Timer := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1232
    end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1233
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1234
    if Gear^.Timer mod cHHStepTicks = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1235
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1236
        b := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1237
        if Gear^.dX.isNegative then
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1238
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmLeft
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1239
        else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1240
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmRight;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1241
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1242
        if ((HHGear^.State and gstMoving) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1243
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1244
            HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1245
            prevX := hwRound(HHGear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1246
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1247
            // why the call to HedgehogStep then a further increment of X?
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1248
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1249
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1250
               lfIndestructible) then HedgehogStep(HHGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1251
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1252
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1253
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1254
               lfIndestructible) then HHGear^.X := HHGear^.X + SignAs(_1, HHGear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1255
            HHGear^.State := HHGear^.State or gstAttacking
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1256
        end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1257
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1258
        inc(BTSteps);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1259
        if BTSteps = 7 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1260
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1261
            BTSteps := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1262
            if CheckLandValue(hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_6,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1263
               Gear^.dX)), hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1264
               lfIndestructible) then
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
  1265
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1266
                Gear^.X := HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1267
                Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
  1268
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1269
            HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1270
            AmmoShove(Gear, 2, 15);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1271
            HHGear^.State := HHGear^.State and not gstNoDamage
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1272
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1273
    end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1274
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1275
    if b then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1276
        DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1277
                   Gear^.dY) * 7,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1278
        Gear^.dX, Gear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1279
        cHHRadius * 5, cHHRadius * 2 + 7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1280
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1281
    if (Gear^.Timer = 0) or ((HHGear^.Message and gmAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1282
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1283
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1284
        HHGear^.State := HHGear^.State and (not gstNotKickable);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1285
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1286
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1287
    end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1288
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1289
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1290
procedure doStepBlowTorch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1291
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1292
    HHGear: PGear;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1293
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1294
    BTPrevAngle := High(LongInt);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1295
    BTSteps := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1296
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1297
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1298
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1299
    Gear^.doStep := @doStepBlowTorchWork
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1300
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1301
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1302
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1303
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1304
procedure doStepRope(Gear: PGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1305
forward;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1306
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1307
procedure doStepRopeAfterAttack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1308
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1309
    HHGear: PGear;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1310
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1311
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1312
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1313
       or (CheckGearDrowning(HHGear))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1314
       or TestCollisionYwithGear(HHGear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1315
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1316
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1317
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1318
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1319
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1320
    end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1321
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1322
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1323
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1324
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1325
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1326
    if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1327
    HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1328
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1329
    HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1330
    if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1331
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1332
    if (Gear^.Message and gmAttack) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1333
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1334
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1335
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1336
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1337
        ApplyAngleBounds(Gear^.Hedgehog^, amRope);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1338
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1339
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1340
        Gear^.dY := -AngleCos(HHGear^.Angle);
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4387
diff changeset
  1341
        Gear^.Friction := _450 * _0_01 * cRopePercent;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1342
        Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1343
        Gear^.State := Gear^.State and not gsttmpflag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1344
        Gear^.doStep := @doStepRope;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1345
    end
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1346
end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1347
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1348
procedure doStepRopeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1349
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1350
    HHGear: PGear;
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1351
    len, tx, ty, nx, ny, ropeDx, ropeDy, mdX, mdY: hwFloat;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1352
    lx, ly: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1353
    haveCollision,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1354
    haveDivided: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1355
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1356
procedure DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1357
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1358
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1359
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1360
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1361
        State := (State or gstMoving) and not gstWinner;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1362
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1363
    DeleteGear(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1364
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1365
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1366
procedure WaitCollision;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1367
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1368
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1369
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1370
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1371
        State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1372
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1373
    RopePoints.Count := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1374
    Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1375
    Gear^.doStep := @doStepRopeAfterAttack
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1376
end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1377
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1378
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1379
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1380
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1381
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1382
       or (CheckGearDrowning(HHGear)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1383
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1384
        PlaySound(sndRopeRelease);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1385
        DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1386
        exit
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1387
        end;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 925
diff changeset
  1388
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1389
    if (Gear^.Message and gmLeft  <> 0) then HHGear^.dX := HHGear^.dX - _0_0002
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1390
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1391
        if (Gear^.Message and gmRight <> 0) then HHGear^.dX := HHGear^.dX + _0_0002;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1392
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1393
    if not TestCollisionYwithGear(HHGear, 1) then
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1394
        begin
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1395
        HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1396
        if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1397
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1398
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1399
    // vector between hedgehog and rope attaching point
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1400
    ropeDx := HHGear^.X - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1401
    ropeDy := HHGear^.Y - Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1402
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1403
    mdX := ropeDx + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1404
    mdY := ropeDy + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1405
    len := _1 / Distance(mdX, mdY);
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1406
    // rope vector plus hedgehog direction vector normalized
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1407
    mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1408
    mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1409
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1410
    // for visual purposes only
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1411
    Gear^.dX := mdX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1412
    Gear^.dY := mdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1413
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1414
    /////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1415
    tx := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1416
    ty := HHGear^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1417
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1418
    if ((Gear^.Message and gmDown) <> 0) and (Gear^.Elasticity < Gear^.Friction) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1419
        if not (TestCollisionXwithGear(HHGear, hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1420
           or TestCollisionYwithGear(HHGear, hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1421
            Gear^.Elasticity := Gear^.Elasticity + _0_3;
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
  1422
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1423
    if ((Gear^.Message and gmUp) <> 0) and (Gear^.Elasticity > _30) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1424
        if not (TestCollisionXwithGear(HHGear, -hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1425
           or TestCollisionYwithGear(HHGear, -hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1426
            Gear^.Elasticity := Gear^.Elasticity - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1427
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1428
    HHGear^.X := Gear^.X + mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1429
    HHGear^.Y := Gear^.Y + mdY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1430
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1431
    HHGear^.dX := HHGear^.X - tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1432
    HHGear^.dY := HHGear^.Y - ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1433
    ////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1434
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1435
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1436
    haveDivided := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1437
    // check whether rope needs dividing
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1438
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1439
    len := Gear^.Elasticity - _5;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1440
    nx := Gear^.X + mdX * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1441
    ny := Gear^.Y + mdY * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1442
    tx := mdX * _0_3; // should be the same as increase step
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1443
    ty := mdY * _0_3;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1444
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1445
    while len > _3 do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1446
        begin
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1447
        lx := hwRound(nx);
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1448
        ly := hwRound(ny);
4397
ab577db125c4 Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
nemo
parents: 4396
diff changeset
  1449
        if ((ly and LAND_HEIGHT_MASK) = 0) and ((lx and LAND_WIDTH_MASK) = 0) and ((Land[ly, lx] and $FF00) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1450
            begin
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1451
            ny := _1 / Distance(ropeDx, ropeDy);
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1452
            // old rope pos
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1453
            nx := ropeDx * ny;
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1454
            ny := ropeDy * ny;
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1455
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1456
            with RopePoints.ar[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1457
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1458
                X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1459
                Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1460
                if RopePoints.Count = 0 then RopePoints.HookAngle := DxDy2Angle(Gear^.dY, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1461
                b := (nx * HHGear^.dY) > (ny * HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1462
                dLen := len
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1463
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1464
            with RopePoints.rounded[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1465
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1466
                X := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1467
                Y := hwRound(Gear^.Y);
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1468
                end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
  1469
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1470
            Gear^.X := Gear^.X + nx * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1471
            Gear^.Y := Gear^.Y + ny * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1472
            inc(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1473
            TryDo(RopePoints.Count <= MAXROPEPOINTS, 'Rope points overflow', true);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1474
            Gear^.Elasticity := Gear^.Elasticity - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1475
            Gear^.Friction := Gear^.Friction - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1476
            haveDivided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1477
            break
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1478
            end;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1479
        nx := nx - tx;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1480
        ny := ny - ty;
4300
02582c825081 Apply 2610ad7c6d6c to branch too
unc0rr
parents: 4253
diff changeset
  1481
3588
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1482
        // len := len - _0_3 // should be the same as increase step
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1483
        len.QWordValue := len.QWordValue - _0_3.QWordValue;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1484
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1485
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1486
    if not haveDivided then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1487
        if RopePoints.Count > 0 then // check whether the last dividing point could be removed
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1488
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1489
            tx := RopePoints.ar[Pred(RopePoints.Count)].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1490
            ty := RopePoints.ar[Pred(RopePoints.Count)].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1491
            mdX := tx - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1492
            mdY := ty - Gear^.Y;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1493
            if RopePoints.ar[Pred(RopePoints.Count)].b xor (mdX * (ty - HHGear^.Y) > (tx - HHGear^.X) * mdY) then
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1494
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1495
                dec(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1496
                Gear^.X := RopePoints.ar[RopePoints.Count].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1497
                Gear^.Y := RopePoints.ar[RopePoints.Count].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1498
                Gear^.Elasticity := Gear^.Elasticity + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1499
                Gear^.Friction := Gear^.Friction + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1500
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1501
                // restore hog position
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1502
                len := _1 / Distance(mdX, mdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1503
                mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1504
                mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1505
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1506
                HHGear^.X := Gear^.X - mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1507
                HHGear^.Y := Gear^.Y - mdY * Gear^.Elasticity;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1508
                end
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1509
            end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1510
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1511
    haveCollision := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1512
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1513
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1514
        HHGear^.dX := -_0_6 * HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1515
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1516
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1517
    if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1518
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1519
        HHGear^.dY := -_0_6 * HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1520
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1521
        end;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
  1522
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1523
    if haveCollision
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1524
       and (Gear^.Message and (gmLeft or gmRight) <> 0)
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1525
       and (Gear^.Message and (gmUp or gmDown) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1526
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1527
        HHGear^.dX := SignAs(hwAbs(HHGear^.dX) + _0_2, HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1528
        HHGear^.dY := SignAs(hwAbs(HHGear^.dY) + _0_2, HHGear^.dY)
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1529
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1530
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1531
    len := hwSqr(HHGear^.dX) + hwSqr(HHGear^.dY);
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1532
    if len > _0_64 then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1533
        begin
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1534
        len := _0_8 / hwSqrt(len);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1535
        HHGear^.dX := HHGear^.dX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1536
        HHGear^.dY := HHGear^.dY * len;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1537
        end;
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
  1538
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1539
    haveCollision:= ((hwRound(Gear^.Y) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)] and $FF00) <> 0);
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1540
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1541
    if not haveCollision then
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1542
        begin
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1543
        // backup gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1544
        tx:= Gear^.X;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1545
        ty:= Gear^.Y;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1546
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1547
        if RopePoints.Count > 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1548
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1549
            // set gear location to the remote end of the rope, the attachment point
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1550
            Gear^.X:= RopePoints.ar[0].X;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1551
            Gear^.Y:= RopePoints.ar[0].Y;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1552
            end;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1553
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1554
        CheckCollisionWithLand(Gear);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1555
        // if we haven't found any collision yet then check the otheer side too
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1556
        if (Gear^.State and gstCollision) = 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1557
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1558
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1559
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1560
            CheckCollisionWithLand(Gear);
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1561
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1562
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1563
            end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1564
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1565
        haveCollision:= (Gear^.State and gstCollision) <> 0;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1566
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1567
        // restore gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1568
        Gear^.X:= tx;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1569
        Gear^.Y:= ty;
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1570
        end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1571
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1572
    // if the attack key is pressed, lose rope contact as well
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1573
    if (Gear^.Message and gmAttack) <> 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1574
        haveCollision:= false;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1575
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1576
    if not haveCollision then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1577
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1578
        if (Gear^.State and gsttmpFlag) <> 0 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1579
            with Gear^.Hedgehog^ do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1580
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1581
                PlaySound(sndRopeRelease);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  1582
                if CurAmmoType <> amParachute then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1583
                    WaitCollision
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1584
                else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1585
                    DeleteMe
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1586
                end
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1587
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1588
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1589
        if (Gear^.State and gsttmpFlag) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1590
            Gear^.State := Gear^.State or gsttmpFlag;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1591
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1592
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1593
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1594
procedure doStepRopeAttach(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1595
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1596
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1597
    tx, ty, tt: hwFloat;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1598
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1599
procedure RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1600
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1601
    if (Gear^.State and gstAttacked) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1602
    begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1603
        OnUsedAmmo(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1604
        Gear^.State := Gear^.State or gstAttacked
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1605
    end;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1606
    ApplyAmmoChanges(HHGear^.Hedgehog^)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1607
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1608
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1609
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1610
    Gear^.X := Gear^.X - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1611
    Gear^.Y := Gear^.Y - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1612
    Gear^.Elasticity := Gear^.Elasticity + _1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1613
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1614
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1615
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1616
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1617
    if (HHGear^.State and gstMoving) <> 0 then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1618
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1619
        if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1620
        if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1621
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1622
        HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1623
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1624
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1625
        if TestCollisionYwithGear(HHGear, 1) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1626
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1627
            CheckHHDamage(HHGear);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1628
            HHGear^.dY := _0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1629
            //HHGear^.State:= HHGear^.State and not (gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1630
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1631
        else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1632
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1633
            HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1634
            Gear^.Y := Gear^.Y + HHGear^.dY;
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1635
            HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1636
            if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1637
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1638
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1639
        tt := Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1640
        tx := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1641
        ty := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1642
        while tt > _20 do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1643
            begin
4400
b190572290a0 fix rope test
nemo
parents: 4397
diff changeset
  1644
            if ((hwRound(Gear^.Y+ty) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X+tx) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y+ty), hwRound(Gear^.X+tx)] and $FF00) <> 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1645
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1646
                Gear^.X := Gear^.X + tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1647
                Gear^.Y := Gear^.Y + ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1648
                Gear^.Elasticity := tt;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1649
                Gear^.doStep := @doStepRopeWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1650
                PlaySound(sndRopeAttach);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1651
                with HHGear^ do
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1652
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1653
                    State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1654
                    Message := Message and not gmAttack
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1655
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1656
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1657
                RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1658
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1659
                tt := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1660
                exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1661
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1662
            tx := tx + Gear^.dX + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1663
            ty := ty + Gear^.dY + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1664
            tt := tt - _2;
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1665
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1666
        end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1667
4798
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4797
diff changeset
  1668
    CheckCollisionWithLand(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1669
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1670
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1671
        if Gear^.Elasticity < _10 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1672
            Gear^.Elasticity := _10000
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1673
    else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1674
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1675
        Gear^.doStep := @doStepRopeWork;
3320
506f7d6a82b3 Engine:
smxx
parents: 3307
diff changeset
  1676
        PlaySound(sndRopeAttach);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1677
        with HHGear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1678
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1679
            State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1680
            Message := Message and not gmAttack
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1681
            end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1682
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1683
        RemoveFromAmmo;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1684
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1685
        exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1686
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1687
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1688
    if (Gear^.Elasticity > Gear^.Friction)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1689
       or ((Gear^.Message and gmAttack) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1690
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1691
       or (HHGear^.Damage > 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1692
        begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1693
        with Gear^.Hedgehog^.Gear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1694
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1695
            State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1696
            Message := Message and not gmAttack
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1697
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1698
        DeleteGear(Gear)
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1699
        end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1700
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1701
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1702
procedure doStepRope(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1703
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1704
    Gear^.dX := - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1705
    Gear^.dY := - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1706
    Gear^.doStep := @doStepRopeAttach;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1707
    PlaySound(sndRopeShot)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1708
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1709
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1710
////////////////////////////////////////////////////////////////////////////////
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1711
procedure doStepMine(Gear: PGear);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1712
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1713
    if (Gear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1714
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1715
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1716
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1717
        if (Gear^.State and gstMoving) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1718
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1719
            AddGearCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1720
            Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1721
            Gear^.dY := _0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1722
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1723
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1724
        AllInactive := false
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1725
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1726
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1727
        if ((GameTicks and $3F) = 25) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1728
            doStepFallingGear(Gear);
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1729
    if (Gear^.Health = 0) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1730
        begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1731
            if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1732
                inc(Gear^.Damage, hwRound(Gear^.dY * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1733
            else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1734
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1735
            else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1736
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1737
            else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1738
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1739
        
4969
ffc9ac920985 visual tweak to smoke
nemo
parents: 4966
diff changeset
  1740
        if (Gear^.Damage > random(30)) and ((GameTicks and $FF) = 0) then
ffc9ac920985 visual tweak to smoke
nemo
parents: 4966
diff changeset
  1741
            AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1742
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1743
        if (Gear^.Damage > 35) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1744
            begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1745
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1746
            DeleteGear(Gear);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1747
            exit
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1748
            end
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1749
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1750
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1751
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1752
        if ((Gear^.State and gstAttacking) = 0) then
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1753
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1754
            if ((GameTicks and $1F) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1755
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1756
                                                                                      gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1757
            end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1758
        else // gstAttacking <> 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1759
            begin
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1760
            AllInactive := false;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1761
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1762
            if Gear^.Timer = 0 then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1763
                begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1764
                if ((Gear^.State and gstWait) <> 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1765
                   (cMineDudPercent = 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1766
                   (getRandom(100) > cMineDudPercent) then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1767
                    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1768
                    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1769
                    DeleteGear(Gear)
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1770
                    end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1771
                else
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1772
                    begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1773
                    AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4),
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1774
                    vgtSmoke);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1775
                    PlaySound(sndVaporize);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1776
                    Gear^.Health := 0;
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1777
                    Gear^.Damage := 0;
4977
c89cca0a8785 Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
nemo
parents: 4976
diff changeset
  1778
                    Gear^.State := Gear^.State and not gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1779
                    end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1780
                exit
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1781
                end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1782
            dec(Gear^.Timer);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1783
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1784
    else // gsttmpFlag = 0
3953
fd7ced2071a1 Hopefully fix bee/air attacks w/o screwing anything else up. Set mines to trigger immediately in infinite attack mode (better not use 0s mines)
nemo
parents: 3915
diff changeset
  1785
        if (TurnTimeLeft = 0) or ((GameFlags and gfInfAttack) <> 0) then Gear^.State := Gear^.State or gsttmpFlag;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1786
end;
57
e1a77ae57065 - Fixed compiling .)
unc0rr
parents: 53
diff changeset
  1787
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1788
////////////////////////////////////////////////////////////////////////////////
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1789
procedure doStepSMine(Gear: PGear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1790
begin
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1791
    // TODO: do real calculation?
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1792
    if TestCollisionXwithGear(Gear, 2) or TestCollisionYwithGear(Gear, -2) or TestCollisionXwithGear(Gear, -2) or TestCollisionYwithGear(Gear, 2) then
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1793
    begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1794
        if (hwAbs(Gear^.dX) > _0) or (hwAbs(Gear^.dY) > _0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1795
        begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1796
            PlaySound(sndRopeAttach);
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1797
            Gear^.dX:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1798
            Gear^.dY:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1799
            AddGearCI(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1800
        end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1801
    end
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1802
    else
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1803
    begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1804
        DeleteCI(Gear);
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1805
        doStepFallingGear(Gear);
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1806
        AllInactive := false;
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1807
        CalcRotationDirAngle(Gear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1808
    end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1809
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1810
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1811
    begin
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1812
        if ((Gear^.State and gstAttacking) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1813
        begin
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1814
            if ((GameTicks and $1F) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1815
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1816
                                                                                      gstAttacking
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1817
        end
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1818
        else // gstAttacking <> 0
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1819
        begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1820
            AllInactive := false;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1821
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1822
            if Gear^.Timer = 0 then
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1823
            begin
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1824
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1825
                DeleteGear(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1826
                exit
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1827
            end;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1828
            dec(Gear^.Timer);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1829
        end
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1830
    end
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1831
    else // gsttmpFlag = 0
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1832
        if TurnTimeLeft = 0 then Gear^.State := Gear^.State or gsttmpFlag;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1833
end;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1834
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1835
////////////////////////////////////////////////////////////////////////////////
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1836
procedure doStepDynamite(Gear: PGear);
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1837
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1838
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1839
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1840
    if Gear^.Timer mod 166 = 0 then inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1841
    if Gear^.Timer = 1000 then // might need better timing
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1842
        makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1843
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1844
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1845
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1846
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1847
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1848
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1849
    dec(Gear^.Timer);
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1850
end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1851
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1852
///////////////////////////////////////////////////////////////////////////////
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1853
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1854
(*
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1855
TODO
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1856
Increase damage as barrel smokes?
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1857
Try tweaking friction some more
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1858
*)
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1859
procedure doStepRollingBarrel(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1860
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1861
    i: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1862
    particle: PVisualGear;
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1863
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1864
    Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1865
    if ((Gear^.dX.QWordValue <> 0) or (Gear^.dY.QWordValue <> 0))  then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1866
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1867
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1868
        AllInactive := false;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1869
        if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1870
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1871
            Gear^.State := Gear^.State or gsttmpFlag;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1872
            inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1873
            for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1874
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1875
                particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1876
                            vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1877
                if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1878
            end
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1879
        end
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1880
        else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1881
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1882
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1883
        else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1884
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1885
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1886
        else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1887
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1888
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1889
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1890
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1891
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1892
        //CheckGearDrowning(Gear)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1893
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1894
    else
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  1895
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1896
        Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1897
        AddGearCI(Gear)
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  1898
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1899
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1900
(*
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1901
Attempt to make a barrel knock itself over an edge.  Would need more checks to avoid issues like burn damage
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1902
    begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1903
    x:= hwRound(Gear^.X);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1904
    y:= hwRound(Gear^.Y);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1905
    if (((y+1) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1906
        if (Land[y+1, x] = 0) then
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1907
            begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1908
            if (((y+1) and LAND_HEIGHT_MASK) = 0) and (((x+Gear^.Radius-2) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x+Gear^.Radius-2] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1909
                Gear^.dX:= -_0_08
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1910
            else if (((y+1 and LAND_HEIGHT_MASK)) = 0) and (((x-(Gear^.Radius-2)) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x-(Gear^.Radius-2)] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1911
                Gear^.dX:= _0_08;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1912
            end;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1913
    if Gear^.dX.QWordValue = 0 then AddGearCI(Gear)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1914
    end; *)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1915
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1916
    if not Gear^.dY.isNegative and (Gear^.dY < _0_001) and TestCollisionYwithGear(Gear, 1) then Gear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1917
        ^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1918
    if hwAbs(Gear^.dX) < _0_001 then Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1919
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1920
    if ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1921
        if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1922
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1923
    else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1924
        AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1925
    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1926
    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1927
    if Gear^.Health <= 0 then Gear^.doStep := @doStepCase;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1928
    // Hand off to doStepCase for the explosion
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1929
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1930
end;
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1931
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1932
procedure doStepCase(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1933
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1934
    i, x, y: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1935
    k: TGearType;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1936
    exBoom: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1937
    dX, dY: HWFloat;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1938
    hog: PHedgehog;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1939
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1940
    k := Gear^.Kind;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1941
    exBoom := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1942
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1943
    if (Gear^.Message and gmDestroy) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1944
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1945
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1946
        FreeActionsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1947
        SetAllToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1948
        // something (hh, mine, etc...) could be on top of the case
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1949
        with CurrentHedgehog^ do
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1950
            if Gear <> nil then Gear^.Message := Gear^.Message and not (gmLJump or gmHJump);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1951
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1952
    end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1953
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1954
    if k = gtExplosives then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1955
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1956
        //if V > _0_03 then Gear^.State:= Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1957
        if (hwAbs(Gear^.dX) > _0_15) or ((hwAbs(Gear^.dY) > _0_15) and (hwAbs(Gear^.dX) > _0_02))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1958
            then Gear^.doStep := @doStepRollingBarrel;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1959
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1960
        if ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1961
            if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1962
                AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1963
        else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1964
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1965
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1966
        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1967
        if Gear^.Health <= 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1968
            exBoom := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1969
    end;
2911
cd355befa683 Engine:
smxx
parents: 2887
diff changeset
  1970
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1971
    if (Gear^.Damage > 0) or exBoom then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1972
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1973
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1974
        y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1975
        hog:= Gear^.Hedgehog;
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1976
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1977
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1978
        // <-- delete gear!
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1979
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1980
        if k = gtCase then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1981
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1982
            doMakeExplosion(x, y, 25, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1983
            for i:= 0 to 63 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1984
                AddGear(x, y, gtFlame, 0, _0, _0, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1985
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1986
        else if k = gtExplosives then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1987
            begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1988
                doMakeExplosion(x, y, 75, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1989
                for i:= 0 to 31 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1990
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1991
                    dX := AngleCos(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1992
                    dY := AngleSin(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1993
                    AddGear(x, y, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1994
                    AddGear(x, y, gtFlame, 0, -dX, -dY, 0)^.State := gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1995
                end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1996
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1997
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1998
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1999
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2000
    if (Gear^.dY.QWordValue <> 0) or (not TestCollisionYwithGear(Gear, 1)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2001
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2002
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2003
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2004
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2005
        if (not Gear^.dY.isNegative) and (Gear^.dY > _0_001) then SetAllHHToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2006
        if (Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2007
        if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2008
        begin
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2009
            if (Gear^.dY > _0_2) and (k = gtExplosives) then
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2010
                inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2011
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2012
            if Gear^.dY > _0_2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2013
                for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2014
                    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2015
            ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2016
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2017
            if Gear^.dY > - _0_001 then Gear^.dY := _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2018
            else if Gear^.dY < - _0_03 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2019
                     PlaySound(Gear^.ImpactSound);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2020
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2021
        //if Gear^.dY > - _0_001 then Gear^.dY:= _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2022
        CheckGearDrowning(Gear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2023
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2024
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2025
    if (Gear^.dY.QWordValue = 0) then AddGearCI(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2026
    else if (Gear^.dY.QWordValue <> 0) then DeleteCI(Gear)
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  2027
end;
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2028
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2029
////////////////////////////////////////////////////////////////////////////////
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2030
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2031
procedure doStepTarget(Gear: PGear);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2032
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2033
    if (Gear^.Timer = 0) and (Gear^.Tag = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2034
        PlaySound(sndWarp);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2035
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2036
    if (Gear^.Tag = 0) and (Gear^.Timer < 1000) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2037
        inc(Gear^.Timer)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2038
    else if Gear^.Tag = 1 then
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  2039
        Gear^.Tag := 2
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2040
    else if Gear^.Tag = 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2041
             if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2042
                 dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2043
    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2044
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2045
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2046
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2047
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2048
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2049
    doStepCase(Gear)
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2050
end;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2051
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2052
////////////////////////////////////////////////////////////////////////////////
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2053
procedure doStepIdle(Gear: PGear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2054
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2055
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2056
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2057
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2058
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2059
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2060
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2061
    end
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2062
end;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2063
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2064
procedure doStepShover(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2065
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2066
    HHGear: PGear;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2067
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2068
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2069
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2070
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2071
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2072
    AmmoShove(Gear, 30, 115);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2073
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2074
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2075
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2076
    Gear^.doStep := @doStepIdle
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2077
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2078
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2079
////////////////////////////////////////////////////////////////////////////////
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2080
procedure doStepWhip(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2081
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2082
    HHGear: PGear;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2083
    i: LongInt;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2084
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2085
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2086
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2087
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2088
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2089
    for i:= 0 to 3 do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2090
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2091
        AmmoShove(Gear, 30, 25);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2092
        Gear^.X := Gear^.X + Gear^.dX * 5
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2093
        end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2094
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2095
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2096
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2097
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2098
    Gear^.doStep := @doStepIdle
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2099
end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2100
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2101
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2102
procedure doStepFlame(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2103
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2104
    gX,gY,i: LongInt;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2105
    sticky: Boolean;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2106
    vgt: PVisualGear;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2107
begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2108
    sticky:= (Gear^.State and gsttmpFlag) <> 0;
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2109
    if not sticky then AllInactive := false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2110
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2111
    if not TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2112
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2113
        AllInactive := false;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2114
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2115
        if ((GameTicks mod 100) = 0) then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2116
            begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4405
diff changeset
  2117
            vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire, gstTmpFlag);
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2118
            if vgt <> nil then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2119
                begin
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2120
                vgt^.dx:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2121
                vgt^.dy:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2122
                vgt^.FrameTicks:= 1800 div (Gear^.Tag mod 3 + 2);
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2123
                end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2124
            end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2125
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2126
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2127
        if Gear^.dX.QWordValue > _0_01.QWordValue then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2128
            Gear^.dX := Gear^.dX * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2129
        Gear^.dY := Gear^.dY + cGravity;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2130
        // if sticky then Gear^.dY := Gear^.dY + cGravity;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2131
        if Gear^.dY.QWordValue > _0_2.QWordValue then Gear^.dY := Gear^.dY * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2132
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2133
        //if sticky then Gear^.X := Gear^.X + Gear^.dX else
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2134
        Gear^.X := Gear^.X + Gear^.dX + cWindSpeed * 640;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2135
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2136
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2137
        if (hwRound(Gear^.Y) > cWaterLine) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2138
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2139
            gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2140
            for i:= 0 to 3 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2141
                AddVisualGear(gX - 16 + Random(32), cWaterLine - 16 + Random(16), vgtSteam);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2142
            PlaySound(sndVaporize);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2143
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2144
            exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2145
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2146
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2147
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2148
    begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2149
        if sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2150
            begin
3603
b6b1989744ef Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
nemo
parents: 3594
diff changeset
  2151
            Gear^.Radius := 7;
2514
df9d0728c5bb Make hedgies just hop a bit on flames so they are more likely to get properly scorched
nemo
parents: 2512
diff changeset
  2152
            AmmoShove(Gear, 2, 30);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2153
            Gear^.Radius := 1
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2154
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2155
        if Gear^.Timer > 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2156
            begin
2475
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2157
            dec(Gear^.Timer);
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2158
            inc(Gear^.Damage)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2159
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2160
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2161
        begin
3462
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2162
            gX := hwRound(Gear^.X);
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2163
            gY := hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2164
            // Standard fire
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2165
            if not sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2166
                begin
3640
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2167
                if ((GameTicks and $1) = 0) then
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2168
                    begin
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2169
                    Gear^.Radius := 7;
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2170
                    AmmoShove(Gear, 4, 150);
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2171
                    Gear^.Radius := 1;
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2172
                    end
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2173
                else if ((GameTicks and $3) = 3) then doMakeExplosion(gX, gY, 6, Gear^.Hedgehog, 0);//, EXPLNoDamage); 
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2174
                //DrawExplosion(gX, gY, 4);
3096
9330eead14fa Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents: 3094
diff changeset
  2175
                if ((GameTicks and $7) = 0) and (Random(2) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2176
                    for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2177
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2178
                if Gear^.Health > 0 then dec(Gear^.Health);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2179
                Gear^.Timer := 450 - Gear^.Tag * 8
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2180
                end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2181
            else
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2182
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2183
                // Modified fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2184
                if ((GameTicks and $7FF) = 0) and ((GameFlags and gfSolidLand) = 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2185
                    begin
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  2186
                    DrawExplosion(gX, gY, 4);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2187
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2188
                    for i:= 0 to Random(3) do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2189
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2190
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2191
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2192
// This one is interesting.  I think I understand the purpose, but I wonder if a bit more fuzzy of kicking could be done with getrandom.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2193
                Gear^.Timer := 100 - Gear^.Tag * 3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2194
                if (Gear^.Damage > 3000+Gear^.Tag*1500) then Gear^.Health := 0
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2195
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2196
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2197
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2198
    if Gear^.Health = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2199
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2200
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2201
        gY := hwRound(Gear^.Y);
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2202
        if not sticky then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2203
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2204
            if ((GameTicks and $3) = 0) and (Random(1) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2205
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2206
                for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2207
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2208
                    AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2209
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2210
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2211
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2212
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2213
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2214
            for i:= 0 to Random(3) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2215
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2216
                AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2217
            end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2218
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2219
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2220
        DeleteGear(Gear)
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2221
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2222
end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2223
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2224
////////////////////////////////////////////////////////////////////////////////
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2225
procedure doStepFirePunchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2226
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2227
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2228
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2229
    AllInactive := false;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2230
    if ((Gear^.Message and gmDestroy) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2231
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2232
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2233
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2234
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2235
    end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2236
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2237
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2238
    if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2239
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2240
        Gear^.Tag := hwRound(HHGear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2241
        DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2242
        HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2243
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2244
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2245
        HHGear^.State := HHGear^.State and not gstNoDamage
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2246
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  2247
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2248
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2249
    if not (HHGear^.dY.isNegative) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2250
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2251
        HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2252
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2253
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2254
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2255
    end;
2089
a08758aed76a Prevent unc0rr's sneaky escape
nemo
parents: 2087
diff changeset
  2256
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2257
    if CheckLandValue(hwRound(HHGear^.X), hwRound(HHGear^.Y + HHGear^.dY + SignAs(_6,Gear^.dY)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  2258
       lfIndestructible) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2259
        HHGear^.Y := HHGear^.Y + HHGear^.dY
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2260
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2261
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2262
procedure doStepFirePunch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2263
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2264
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2265
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2266
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2267
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2268
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2269
    HHGear^.X := int2hwFloat(hwRound(HHGear^.X)) - _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2270
    HHGear^.dX := SignAs(cLittle, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2271
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2272
    HHGear^.dY := - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2273
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2274
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2275
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2276
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2277
    Gear^.doStep := @doStepFirePunchWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2278
    DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2279
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2280
    PlaySound(TSound(ord(sndFirePunch1) + GetRandom(6)), HHGear^.Hedgehog^.Team^.
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2281
    voicepack)
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2282
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2283
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2284
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2285
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2286
procedure doStepParachuteWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2287
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2288
    HHGear: PGear;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2289
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2290
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2291
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2292
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2293
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2294
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2295
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2296
       or CheckGearDrowning(HHGear)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2297
       or ((Gear^.Message and gmAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2298
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2299
        with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2300
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2301
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2302
            SetLittle(dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2303
            dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2304
            State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2305
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2306
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2307
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2308
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2309
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2310
    end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2311
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2312
    HHGear^.X := HHGear^.X + cWindSpeed * 200;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2313
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2314
    if (Gear^.Message and gmLeft) <> 0 then HHGear^.X := HHGear^.X - cMaxWindSpeed * 80
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2315
    else if (Gear^.Message and gmRight) <> 0 then HHGear^.X := HHGear^.X + cMaxWindSpeed * 80;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2316
    if (Gear^.Message and gmUp) <> 0 then HHGear^.Y := HHGear^.Y - cGravity * 40
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2317
    else if (Gear^.Message and gmDown) <> 0 then HHGear^.Y := HHGear^.Y + cGravity * 40;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2318
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2319
    // don't drift into obstacles
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2320
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2321
        HHGear^.X := HHGear^.X - int2hwFloat(hwSign(HHGear^.dX));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2322
    HHGear^.Y := HHGear^.Y + cGravity * 100;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2323
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2324
    Gear^.Y := HHGear^.Y
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2325
end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2326
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2327
procedure doStepParachute(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2328
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2329
    HHGear: PGear;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2330
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2331
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2332
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2333
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2334
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2335
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2336
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2337
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked or gstMoving);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2338
    HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2339
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2340
    Gear^.doStep := @doStepParachuteWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2341
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2342
    Gear^.Message := HHGear^.Message;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2343
    doStepParachuteWork(Gear)
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2344
end;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2345
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2346
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2347
procedure doStepAirAttackWork(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2348
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2349
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2350
    Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2351
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2352
    if (Gear^.Health > 0)and(not (Gear^.X < Gear^.dX))and(Gear^.X < Gear^.dX + cAirPlaneSpeed) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2353
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2354
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2355
        case Gear^.State of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2356
            0: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2357
                             Gear^.Tag, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2358
            1: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMine,    0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2359
                             Gear^.Tag, _0, 0);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2360
            2: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtNapalmBomb, 0, cBombsSpeed *
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2361
                             Gear^.Tag, _0, 0);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  2362
            3: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtDrill, gsttmpFlag, cBombsSpeed *
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  2363
                             Gear^.Tag, _0, Gear^.Timer + 1);
4246
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2364
            //4: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtWaterMelon, 0, cBombsSpeed *
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2365
            //                 Gear^.Tag, _0, 5000);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2366
        end;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2367
        Gear^.dX := Gear^.dX + int2hwFloat(30 * Gear^.Tag);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2368
        StopSound(Gear^.SoundChannel, 4000);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2369
    end;
1124
1636a3c7c061 - Airplane is higher
unc0rr
parents: 1123
diff changeset
  2370
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2371
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2372
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2373
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2374
    if (hwRound(Gear^.X) > (LAND_WIDTH+1024)) or (hwRound(Gear^.X) < -1024) then
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2375
    begin
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2376
        // avoid to play forever (is this necessary?)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2377
        StopSound(Gear^.SoundChannel);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2378
        DeleteGear(Gear)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2379
    end;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2380
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2381
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2382
procedure doStepAirAttack(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2383
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2384
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2385
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2386
    if Gear^.X.QWordValue = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2387
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2388
        Gear^.Tag :=  1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2389
        Gear^.X := -_1024;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2390
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2391
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2392
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2393
        Gear^.Tag := -1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2394
        Gear^.X := int2hwFloat(LAND_WIDTH + 1024);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2395
    end;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  2396
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2397
    Gear^.Y := int2hwFloat(topY-300);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2398
    Gear^.dX := int2hwFloat(TargetPoint.X - 5 * Gear^.Tag * 15);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2399
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2400
    // calcs for Napalm Strike, so that it will hit the target (without wind at least :P)
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2401
    if (Gear^.State = 2) then
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2402
        Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 1000 // ^.Timer of gtNapalmBomb, make it a constant var if you prefer that :P
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2403
    // calcs for regular falling gears
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2404
    else if (int2hwFloat(TargetPoint.Y) - Gear^.Y > _0) then
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2405
            Gear^.dX := Gear^.dX - cBombsSpeed * hwSqrt((int2hwFloat(TargetPoint.Y) - Gear^.Y) * 2 /
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2406
                cGravity) * Gear^.Tag;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2407
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2408
    Gear^.Health := 6;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2409
    Gear^.doStep := @doStepAirAttackWork;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2410
    Gear^.SoundChannel := LoopSound(sndPlane, 4000);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2411
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2412
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2413
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2414
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2415
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2416
procedure doStepAirBomb(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2417
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2418
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2419
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2420
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2421
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2422
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2423
        DeleteGear(Gear);
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  2424
        performRumble();
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2425
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2426
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2427
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2428
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2429
end;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2430
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2431
////////////////////////////////////////////////////////////////////////////////
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2432
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2433
procedure doStepGirder(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2434
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2435
    HHGear: PGear;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1914
diff changeset
  2436
    x, y, tx, ty: hwFloat;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2437
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2438
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2439
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2440
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2441
    tx := int2hwFloat(TargetPoint.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2442
    ty := int2hwFloat(TargetPoint.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2443
    x := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2444
    y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2445
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2446
    if (Distance(tx - x, ty - y) > _256) or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2447
       not TryPlaceOnLand(TargetPoint.X - SpritesData[sprAmGirder].Width div 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2448
       TargetPoint.Y - SpritesData[sprAmGirder].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2449
       sprAmGirder, Gear^.State, true, false) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2450
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2451
        PlaySound(sndDenied);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2452
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2453
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2454
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2455
        isCursorVisible := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2456
        DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2457
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2458
    else 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2459
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2460
        PlaySound(sndPlaced);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2461
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2462
        AfterAttack;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2463
    end;
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1909
diff changeset
  2464
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2465
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2466
    HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2467
    TargetPoint.X := NoPointX
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2468
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2469
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2470
////////////////////////////////////////////////////////////////////////////////
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2471
procedure doStepTeleportAfter(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2472
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2473
    HHGear: PGear;
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2474
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2475
    Gear^.Hedgehog^.Unplaced := false;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2476
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2477
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  2478
    HHGear^.X := HHGear^.X + HHGear^.dX;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2479
    // hedgehog falling to collect cases
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2480
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2481
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2482
       or CheckGearDrowning(HHGear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2483
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2484
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2485
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2486
    end
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2487
end;
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2488
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2489
procedure doStepTeleportAnim(Gear: PGear);
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2490
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2491
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2492
    if Gear^.Timer = 65 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2493
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2494
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2495
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2496
        if Gear^.Pos = 11 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2497
            Gear^.doStep := @doStepTeleportAfter
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2498
    end;
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2499
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2500
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2501
procedure doStepTeleport(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2502
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2503
    HHGear: PGear;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2504
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2505
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2506
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2507
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2508
    if not TryPlaceOnLand(TargetPoint.X - SpritesData[sprHHTelepMask].Width div 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2509
       TargetPoint.Y - SpritesData[sprHHTelepMask].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2510
       sprHHTelepMask, 0, false, false) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2511
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2512
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2513
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2514
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2515
        DeleteGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2516
        isCursorVisible := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2517
        PlaySound(sndDenied)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2518
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2519
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2520
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2521
        DeleteCI(HHGear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2522
        SetAllHHToActive;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2523
        Gear^.doStep := @doStepTeleportAnim;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2524
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2525
  // copy old HH position and direction to Gear (because we need them for drawing the vanishing hog)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2526
        Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2527
        // retrieve the cursor direction (it was previously copied to X so it doesn't get lost)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2528
        HHGear^.dX.isNegative := (Gear^.X.QWordValue <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2529
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2530
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2531
        HHGear^.X := int2hwFloat(TargetPoint.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2532
        HHGear^.Y := int2hwFloat(TargetPoint.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2533
        HHGear^.State := HHGear^.State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2534
        playSound(sndWarp)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2535
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2536
    TargetPoint.X := NoPointX;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2537
end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2538
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2539
////////////////////////////////////////////////////////////////////////////////
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2540
procedure doStepSwitcherWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2541
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2542
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2543
    Msg, State: Longword;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2544
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2545
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2546
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2547
    if ((Gear^.Message and not gmSwitch) <> 0) or (TurnTimeLeft = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2548
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2549
        HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2550
        Msg := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2551
        DeleteGear(Gear);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2552
        OnUsedAmmo(HHGear^.Hedgehog^);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2553
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2554
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2555
        HHGear := CurrentHedgehog^.Gear;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2556
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2557
        HHGear^.Message := Msg;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2558
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2559
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2560
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2561
    if (Gear^.Message and gmSwitch) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2562
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2563
        HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2564
        HHGear^.Message := HHGear^.Message and not gmSwitch;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2565
        Gear^.Message := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2566
        State := HHGear^.State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2567
        HHGear^.State := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2568
        HHGear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2569
        HHGear^.Z := cHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2570
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2571
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2572
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2573
        PlaySound(sndSwitchHog);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2574
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2575
        repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2576
            CurrentTeam^.CurrHedgehog := Succ(CurrentTeam^.CurrHedgehog) mod (CurrentTeam^.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2577
                                         HedgehogsNumber);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2578
        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2579
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2580
        CurrentHedgehog := @CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog];
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2581
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2582
        HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2583
        HHGear^.State := State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2584
        HHGear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2585
        FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2586
        HHGear^.Z := cCurrHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2587
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2588
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2589
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2590
        Gear^.Y := HHGear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2591
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2592
end;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2593
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2594
procedure doStepSwitcher(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2595
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2596
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2597
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2598
    Gear^.doStep := @doStepSwitcherWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2599
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2600
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2601
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2602
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2603
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2604
        Message := Message and not gmAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2605
    end
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2606
end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2607
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2608
////////////////////////////////////////////////////////////////////////////////
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2609
procedure doStepMortar(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2610
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2611
    dX, dY: hwFloat;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2612
    i: LongInt;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2613
    dxn, dyn: boolean;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2614
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2615
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2616
    dxn := Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2617
    dyn := Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2618
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2619
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2620
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2621
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2622
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2623
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2624
        Gear^.dX.isNegative := not dxn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2625
        Gear^.dY.isNegative := not dyn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2626
        for i:= 0 to 4 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2627
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2628
            dX := Gear^.dX + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2629
            dY := Gear^.dY + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2630
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2631
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2632
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2633
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2634
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2635
    end;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2636
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2637
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2638
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2639
end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2640
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2641
////////////////////////////////////////////////////////////////////////////////
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2642
procedure doStepKamikazeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2643
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2644
const upd: Longword =   0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2645
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2646
    i: LongWord;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2647
    HHGear: PGear;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2648
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2649
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2650
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2651
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2652
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2653
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2654
3852
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2655
    Gear^.X := HHGear^.X;
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2656
    Gear^.Y := HHGear^.Y;
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2657
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2658
    i := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2659
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2660
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2661
        Gear^.Y := Gear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2662
        HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2663
        HHGear^.Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2664
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2665
        inc(Gear^.Damage, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2666
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2667
        //  if TestCollisionXwithGear(HHGear, hwSign(Gear^.dX))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2668
        //      or TestCollisionYwithGear(HHGear, hwSign(Gear^.dY)) then inc(Gear^.Damage, 3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2669
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2670
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2671
    until (i = 0) or (Gear^.Damage > Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2672
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2673
    inc(upd);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2674
    if upd > 3 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2675
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2676
        if Gear^.Health < 1500 then Gear^.Pos := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2677
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2678
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2679
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2680
        DrawTunnel(HHGear^.X - HHGear^.dX * 10,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2681
                   HHGear^.Y - _2 - HHGear^.dY * 10 + hwAbs(HHGear^.dY) * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2682
        HHGear^.dX,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2683
        HHGear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2684
        20 + cHHRadius * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2685
        cHHRadius * 2 + 6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2686
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2687
        upd := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2688
    end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2689
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2690
    if Gear^.Health < Gear^.Damage then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2691
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2692
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2693
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2694
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2695
        DeleteGear(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2696
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2697
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2698
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2699
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2700
        Gear^.Damage := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2701
    end
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2702
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2703
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2704
procedure doStepKamikazeIdle(Gear: PGear);
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2705
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2706
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2707
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2708
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2709
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2710
        Gear^.Pos := 1;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2711
        PlaySound(sndKamikaze, Gear^.Hedgehog^.Team^.voicepack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2712
        Gear^.doStep := @doStepKamikazeWork
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2713
    end
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2714
end;
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2715
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2716
procedure doStepKamikaze(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2717
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2718
    HHGear: PGear;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2719
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2720
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2721
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2722
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2723
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2724
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2725
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2726
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2727
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2728
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2729
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2730
    Gear^.Timer := 550;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2731
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2732
    Gear^.doStep := @doStepKamikazeIdle
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2733
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2734
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2735
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2736
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2737
const cakeh =   27;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2738
    cakeDmg =   75;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2739
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2740
    CakePoints: array[0..Pred(cakeh)] of record
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2741
        x, y: hwFloat;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2742
    end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2743
    CakeI: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2744
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2745
procedure doStepCakeExpl(Gear: PGear);
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2746
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2747
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2748
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2749
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2750
    if Gear^.Tag < 2250 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2751
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2752
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cakeDmg, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2753
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2754
    DeleteGear(Gear)
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2755
end;
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2756
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2757
procedure doStepCakeDown(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2758
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2759
    gi: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2760
    dmg: LongInt;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2761
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2762
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2763
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2764
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2765
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2766
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2767
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2768
    if Gear^.Pos = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2769
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2770
        gi := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2771
        while gi <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2772
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2773
            dmg := cakeDmg * 2 - hwRound(Distance(gi^.X - Gear^.X, gi^.Y - Gear^.Y));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2774
            if (dmg > 1) and (gi^.Kind = gtHedgehog) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2775
                if (CurrentHedgehog^.Gear = gi) and (not gi^.Invulnerable) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2776
                    gi^.State := gi^.State or gstLoser
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
  2777
            else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2778
                gi^.State := gi^.State or gstWinner;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2779
            gi := gi^.NextGear
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2780
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2781
        Gear^.doStep := @doStepCakeExpl;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2782
        PlaySound(sndCake)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2783
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2784
    else dec(Gear^.Pos)
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2785
end;
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2786
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2787
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2788
procedure doStepCakeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2789
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2790
const dirs: array[0..3] of TPoint =   ((x: 0; y: -1), (x: 1; y: 0),(x: 0; y: 1),(x: -1; y: 0));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2791
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2792
    xx, yy, xxn, yyn: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2793
    da: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2794
    tdx, tdy: hwFloat;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2795
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2796
procedure PrevAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2797
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2798
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 - dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2799
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2800
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2801
procedure NextAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2802
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2803
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 + dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2804
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2805
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  2806
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2807
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2808
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2809
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2810
    if Gear^.Tag < 7 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2811
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2812
    dA := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2813
    xx := dirs[Gear^.Angle].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2814
    yy := dirs[Gear^.Angle].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2815
    xxn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2816
    yyn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2817
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2818
    if (xx = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2819
        if TestCollisionYwithGear(Gear, yy) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2820
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2821
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2822
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2823
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2824
        Gear^.Y := Gear^.Y + int2hwFloat(yy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2825
        if not TestCollisionXwithGear(Gear, xxn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2826
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2827
            Gear^.X := Gear^.X + int2hwFloat(xxn);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2828
            NextAngle
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2829
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2830
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2831
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2832
    if (yy = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2833
        if TestCollisionXwithGear(Gear, xx) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2834
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2835
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2836
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2837
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2838
        Gear^.X := Gear^.X + int2hwFloat(xx);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  2839
        if not TestCollisionY(Gear, yyn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2840
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2841
            Gear^.Y := Gear^.Y + int2hwFloat(yyn);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2842
            NextAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2843
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2844
    end;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2845
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2846
    if Gear^.Tag = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2847
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2848
        CakeI := (CakeI + 1) mod cakeh;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2849
        tdx := CakePoints[CakeI].x - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2850
        tdy := - CakePoints[CakeI].y + Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2851
        CakePoints[CakeI].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2852
        CakePoints[CakeI].y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2853
        Gear^.DirAngle := DxDy2Angle(tdx, tdy);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2854
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2855
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2856
    dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2857
    Gear^.Timer := Gear^.Health*10;
3552
ca819f8bd704 Workaround for cakes and portals. Also disable something that always seems to screw up my portal games.
nemo
parents: 3519
diff changeset
  2858
    Gear^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2859
    // This is not seconds, but at least it is *some* feedback
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2860
    if (Gear^.Health = 0) or ((Gear^.Message and gmAttack) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2861
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2862
        FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2863
        Gear^.RenderTimer := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2864
        Gear^.doStep := @doStepCakeDown
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2865
    end
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  2866
end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2867
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2868
procedure doStepCakeUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2869
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2870
    i: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2871
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2872
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2873
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2874
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2875
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2876
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2877
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2878
    if Gear^.Pos = 6 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2879
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2880
        for i:= 0 to Pred(cakeh) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2881
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2882
            CakePoints[i].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2883
            CakePoints[i].y := Gear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2884
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2885
        CakeI := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2886
        Gear^.doStep := @doStepCakeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2887
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2888
    else inc(Gear^.Pos)
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2889
end;
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2890
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2891
procedure doStepCakeFall(Gear: PGear);
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2892
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2893
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2894
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2895
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2896
    if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2897
        Gear^.doStep := @doStepCakeUp
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2898
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2899
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2900
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2901
        if CheckGearDrowning(Gear) then AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2902
    end
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2903
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2904
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2905
procedure doStepCake(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2906
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2907
    HHGear: PGear;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2908
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2909
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2910
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2911
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2912
    HHGear^.Message := HHGear^.Message and (not gmAttack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2913
    DeleteCI(HHGear);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  2914
    Gear^.IntersectGear:= nil;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2915
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2916
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2917
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2918
    Gear^.doStep := @doStepCakeFall
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2919
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2920
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2921
////////////////////////////////////////////////////////////////////////////////
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2922
procedure doStepSeductionWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2923
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2924
    x, y: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2925
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2926
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2927
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2928
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2929
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2930
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2931
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2932
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2933
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2934
        if (Land[y, x] <> 0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2935
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2936
            Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2937
            Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2938
            Gear^.dX := Gear^.dX * _1_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2939
            Gear^.dY := Gear^.dY * _1_5 - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2940
            AmmoShove(Gear, 0, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2941
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2942
            DeleteGear(Gear)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2943
            end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2944
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2945
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2946
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2947
        AfterAttack;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2948
        DeleteGear(Gear)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2949
        end
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2950
end;
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2951
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2952
procedure doStepSeductionWear(Gear: PGear);
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2953
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2954
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2955
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2956
    if Gear^.Timer > 250 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2957
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2958
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2959
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2960
        if Gear^.Pos = 5 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2961
            PlaySound(sndYoohoo, Gear^.Hedgehog^.Team^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2962
    end;
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1361
diff changeset
  2963
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2964
    if Gear^.Pos = 14 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2965
        Gear^.doStep := @doStepSeductionWork
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2966
end;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2967
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2968
procedure doStepSeduction(Gear: PGear);
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2969
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2970
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2971
    DeleteCI(Gear^.Hedgehog^.Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2972
    Gear^.doStep := @doStepSeductionWear
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2973
end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2974
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2975
////////////////////////////////////////////////////////////////////////////////
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2976
procedure doStepWaterUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2977
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2978
    i: LongWord;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2979
begin
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2980
    if (Gear^.Tag = 0) or (cWaterLine = 0) then
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2981
        begin
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2982
            DeleteGear(Gear);
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2983
            exit
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2984
        end;
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  2985
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2986
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2987
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2988
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2989
    if Gear^.Timer = 17 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2990
        Gear^.Timer := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2991
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2992
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2993
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2994
    if cWaterLine > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2995
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2996
        dec(cWaterLine);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2997
        for i:= 0 to LAND_WIDTH - 1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2998
            Land[cWaterLine, i] := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2999
        SetAllToActive
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3000
    end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3001
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3002
    dec(Gear^.Tag);
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3003
end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3004
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3005
////////////////////////////////////////////////////////////////////////////////
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3006
procedure doStepDrill(Gear: PGear);
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3007
forward;
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3008
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3009
procedure doStepDrillDrilling(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3010
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3011
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3012
    ox, oy: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3013
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3014
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3015
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3016
    if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3017
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3018
        ox := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3019
        oy := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3020
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3021
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3022
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6);
4282
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3023
        if (Gear^.Timer mod 30) = 0 then
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3024
            AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3025
        if (CheckGearDrowning(Gear)) then
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3026
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3027
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3028
            exit
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3029
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3030
    end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3031
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3032
    t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3033
    //fixes drill not exploding when touching HH bug
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3034
    if (Gear^.Timer = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3035
       or (t^.Count <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3036
       or (not TestCollisionYWithGear(Gear, hwSign(Gear^.dY))
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3037
       and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3038
       and ((Gear^.State and gsttmpFlag) = 0)) 
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3505
diff changeset
  3039
// CheckLandValue returns true if the type isn't matched
3846
c6b62c7f3668 Fix swapped x/y in drill rocket test
nemo
parents: 3836
diff changeset
  3040
       or not CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y), lfIndestructible) then
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3041
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3042
        //out of time or exited ground
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3043
        StopSound(Gear^.SoundChannel);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3044
        if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3045
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3046
        else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3047
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3048
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3049
        exit
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3050
        end
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3051
    else if not TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX)) then
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3052
        begin
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3053
        StopSound(Gear^.SoundChannel);
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3054
        Gear^.Tag := 1;
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3055
        Gear^.doStep := @doStepDrill
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3056
        end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3057
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3058
    dec(Gear^.Timer);
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3059
end;
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3060
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3061
procedure doStepDrill(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3062
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3063
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3064
    oldDx, oldDy: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3065
    t2: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3066
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3067
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3068
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3069
    if (Gear^.State and gsttmpFlag) = 0 then
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3070
        Gear^.dX := Gear^.dX + cWindSpeed;
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3071
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3072
    oldDx := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3073
    oldDy := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3074
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3075
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3076
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3077
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3078
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3079
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3080
    if ((Gear^.State and gstCollision) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3081
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3082
        //hit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3083
        Gear^.dX := oldDx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3084
        Gear^.dY := oldDy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3085
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3086
        t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3087
        if (t^.Count = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3088
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3089
            //hit the ground not the HH
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3090
            t2 := _0_5 / Distance(Gear^.dX, Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3091
            Gear^.dX := Gear^.dX * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3092
            Gear^.dY := Gear^.dY * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3093
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3094
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3095
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3096
            //explode right on contact with HH
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3097
            if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3098
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3099
            else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3100
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3101
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3102
            exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3103
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3104
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3105
        Gear^.SoundChannel := LoopSound(sndDrillRocket);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3106
        Gear^.doStep := @doStepDrillDrilling;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3107
        if (Gear^.State and gsttmpFlag) <> 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3108
            gear^.RenderTimer:= true;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3109
        dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3110
    end
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3111
    else if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Tag <> 0) then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3112
         begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3113
            if Gear^.Timer = 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3114
            begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3115
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3116
                DeleteGear(Gear);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3117
            end
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3118
            else
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3119
                dec(Gear^.Timer);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3120
         end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3121
end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3122
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3123
////////////////////////////////////////////////////////////////////////////////
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3124
procedure doStepBallgunWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3125
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3126
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3127
    rx, ry: hwFloat;
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3128
    gX, gY: LongInt;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3129
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3130
    AllInactive := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3131
    dec(Gear^.Timer);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3132
    HHGear := Gear^.Hedgehog^.Gear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3133
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3134
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3135
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3136
    if (Gear^.Timer mod 100) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3137
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3138
        rx := rndSign(getRandom * _0_1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3139
        ry := rndSign(getRandom * _0_1);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3140
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3141
        AddGear(gx, gy, gtBall, 0,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3142
                SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX) + rx,
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3143
        AngleCos(HHGear^.Angle) * ( - _0_8) + ry,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3144
        0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3145
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3146
        PlaySound(sndGun);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3147
    end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3148
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3149
    if (Gear^.Timer = 0) or (HHGear^.Damage <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3150
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3151
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3152
        AfterAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3153
    end
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3154
end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3155
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3156
procedure doStepBallgun(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3157
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3158
    HHGear: PGear;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3159
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3160
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3161
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3162
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3163
    Gear^.doStep := @doStepBallgunWork
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3164
end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3165
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  3166
////////////////////////////////////////////////////////////////////////////////
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3167
procedure doStepRCPlaneWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3168
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3169
const cAngleSpeed =   3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3170
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3171
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3172
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3173
    dX, dY: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3174
    fChanged: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3175
    trueAngle: Longword;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3176
    t: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3177
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3178
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3179
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3180
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3181
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3182
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3183
    if Gear^.Timer > 0 then dec(Gear^.Timer);
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3184
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3185
    fChanged := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3186
    if ((HHGear^.State and gstHHDriven) = 0) or (Gear^.Timer = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3187
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3188
        fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3189
        if Gear^.Angle > 2048 then dec(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3190
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3191
            if Gear^.Angle < 2048 then inc(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3192
        else fChanged := false
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3193
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3194
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3195
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3196
        if ((Gear^.Message and gmLeft) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3197
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3198
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3199
            Gear^.Angle := (Gear^.Angle + (4096 - cAngleSpeed)) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3200
        end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3201
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3202
        if ((Gear^.Message and gmRight) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3203
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3204
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3205
            Gear^.Angle := (Gear^.Angle + cAngleSpeed) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3206
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3207
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3208
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3209
    if fChanged then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3210
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3211
        Gear^.dX.isNegative := (Gear^.Angle > 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3212
        if Gear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3213
            trueAngle := 4096 - Gear^.Angle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3214
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3215
            trueAngle := Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3216
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3217
        Gear^.dX := SignAs(AngleSin(trueAngle), Gear^.dX) * _0_25;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3218
        Gear^.dY := AngleCos(trueAngle) * -_0_25;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3219
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3220
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3221
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3222
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3223
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3224
    if (GameTicks and $FF) = 0 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3225
        if Gear^.Timer < 3500 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3226
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3227
    else
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3228
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3229
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3230
    if ((HHGear^.Message and gmAttack) <> 0) and (Gear^.Health <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3231
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3232
        HHGear^.Message := HHGear^.Message and not gmAttack;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3233
        AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, Gear^.dX * _0_5, Gear^.dY *
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3234
        _0_5, 0);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3235
        dec(Gear^.Health)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3236
    end;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3237
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3238
    if ((HHGear^.Message and gmLJump) <> 0)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3239
       and ((Gear^.State and gsttmpFlag) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3240
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3241
        Gear^.State := Gear^.State or gsttmpFlag;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3242
        PauseMusic;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3243
        playSound(sndRideOfTheValkyries);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3244
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3245
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3246
    // pickup bonuses
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3247
    t := CheckGearNear(Gear, gtCase, 36, 36);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3248
    if t <> nil then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3249
        PickUp(HHGear, t);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3250
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3251
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3252
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3253
    if ((Gear^.State and gstCollision) <> 0) or CheckGearDrowning(Gear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3254
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3255
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3256
        StopSound(sndRideOfTheValkyries);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3257
        ResumeMusic;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3258
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3259
        if ((Gear^.State and gstCollision) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3260
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3261
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 25, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3262
            for i:= 0 to 32 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3263
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3264
                dX := AngleCos(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3265
                dY := AngleSin(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3266
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3267
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3268
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3269
            DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3270
        end;
1713
194ed95f9e8d Hedgehog is also sad when rcplane is drawning
unc0rr
parents: 1712
diff changeset
  3271
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3272
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3273
        CurAmmoGear := nil;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3274
        if (GameFlags and gfInfAttack) = 0 then
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3275
            begin
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3276
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3277
            TurnTimeLeft:= 14 * 125;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3278
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3279
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3280
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3281
        ParseCommand('/taunt '#1, true)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3282
    end
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3283
end;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3284
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3285
procedure doStepRCPlane(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3286
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3287
    HHGear: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3288
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3289
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3290
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3291
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3292
    Gear^.Angle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3293
    Gear^.Tag := hwSign(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3294
    if HHGear^.dX.isNegative then Gear^.Angle := 4096 - Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3295
    Gear^.doStep := @doStepRCPlaneWork
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
  3296
end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3297
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3298
procedure doStepJetpackWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3299
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3300
    HHGear: PGear;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3301
    fuel, i: LongInt;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3302
    move: hwFloat;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3303
    isUnderwater: Boolean;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3304
    bubble: PVisualGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3305
begin
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3306
    isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3307
    if Gear^.Pos > 0 then dec(Gear^.Pos);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3308
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3309
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3310
    //dec(Gear^.Timer);
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3311
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3312
    fuel := 50;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3313
(*if (HHGear^.Message and gmPrecise) <> 0 then
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3314
    begin
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3315
    move:= _0_02;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3316
    fuel:= 5;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3317
    end;*)
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3318
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3319
    if Gear^.Health > 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3320
        begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3321
        if (HHGear^.Message and gmUp) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3322
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3323
            if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3324
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3325
                if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3326
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3327
                    HHGear^.dY := HHGear^.dY - (move * _0_7);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3328
                    for i:= random(10)+10 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3329
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3330
                        bubble := AddVisualGear(hwRound(HHGear^.X) - 8 + random(16), hwRound(HHGear^.Y) + 16 + random(8), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3331
                        if bubble <> nil then bubble^.dY:= random(20)/10+0.1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3332
                        end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3333
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3334
                else HHGear^.dY := HHGear^.dY - move;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3335
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3336
            dec(Gear^.Health, fuel);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3337
            Gear^.MsgParam := Gear^.MsgParam or gmUp;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3338
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3339
            end;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3340
        move.isNegative := (HHGear^.Message and gmLeft) <> 0;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3341
        if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3342
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3343
            HHGear^.dX := HHGear^.dX + (move * _0_1);
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3344
            if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3345
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3346
                for i:= random(5)+5 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3347
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3348
                    bubble := AddVisualGear(hwRound(HHGear^.X)+random(8), hwRound(HHGear^.Y) - 8 + random(16), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3349
                    if bubble <> nil then 
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3350
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3351
                        bubble^.dX:= (random(10)/10 + 0.02) * -1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3352
                        if (move.isNegative) then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3353
                            begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3354
                            bubble^.X := bubble^.X + 28;
4187
adb144a907aa remove last warnings from xcodeproj
koda
parents: 4184
diff changeset
  3355
                            bubble^.dX:= bubble^.dX * (-1)
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3356
                            end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3357
                        else bubble^.X := bubble^.X - 28;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3358
                        end;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3359
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3360
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3361
            dec(Gear^.Health, fuel div 5);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3362
            Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3363
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3364
            end
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3365
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3366
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3367
    // erases them all at once :-/
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3368
    if (Gear^.Timer <> 0) and (GameTicks - Gear^.Timer > 250) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3369
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3370
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3371
        Gear^.MsgParam := 0
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3372
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3373
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3374
    if Gear^.Health < 0 then Gear^.Health := 0;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3375
    i:= Gear^.Health div 20;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3376
    if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3377
        begin
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3378
        Gear^.Damage:= i;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3379
        //AddCaption('Fuel: '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3380
        if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3381
        Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3382
                     '%', cWhiteColor, fntSmall)
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3383
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3384
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3385
    if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then Gear^
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3386
        .State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3387
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3388
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3389
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3390
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3391
    Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3392
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
4005
3a42cd3cc27f Only FollowGear for the pilot.
nemo
parents: 3991
diff changeset
  3393
    if not bShowAmmoMenu and not CurrentTeam^.ExtDriven then FollowGear := HHGear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3394
4155
9160dbe77118 Prevent escape
nemo
parents: 4153
diff changeset
  3395
    if not isUnderWater and hasBorder and ((HHGear^.X < _0) or (hwRound(HHGear^.X) > LAND_WIDTH)) then HHGear^.dY.isNegative:= false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3396
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3397
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3398
    if // (Gear^.Health = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3399
        (HHGear^.Damage <> 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3400
        //or CheckGearDrowning(HHGear)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3401
        or (cWaterLine + 512 < hwRound(HHGear^.Y))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3402
        or (TurnTimeLeft = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3403
        // allow brief ground touches - to be fair on this, might need another counter
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3404
        or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3405
        HHGear, 1))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3406
        or ((Gear^.Message and gmAttack) <> 0) then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3407
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3408
        with HHGear^ do
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3409
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3410
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3411
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3412
            State := State or gstMoving
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3413
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3414
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3415
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  3416
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3417
        //    if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3418
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
  3419
//    Gear^.Tex:= RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(round(Gear^.Health / 20)) + '%', cWhiteColor, fntSmall)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3420
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3421
//AddCaption(trmsg[sidFuel]+': '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3422
        end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3423
end;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3424
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2634
diff changeset
  3425
////////////////////////////////////////////////////////////////////////////////
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3426
procedure doStepJetpack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3427
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3428
    HHGear: PGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3429
begin
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3430
    Gear^.Pos:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3431
    Gear^.doStep := @doStepJetpackWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3432
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3433
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3434
    FollowGear := HHGear;
3965
09eea558ba83 Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
nemo
parents: 3963
diff changeset
  3435
    AfterAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3436
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3437
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3438
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3439
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3440
        if (dY < _0_1) and (dY > -_0_1) then
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3441
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3442
            Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3443
            dY := dY - _0_2
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3444
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3445
    end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3446
end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3447
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3448
////////////////////////////////////////////////////////////////////////////////
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3449
procedure doStepBirdyDisappear(Gear: PGear);
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3450
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3451
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3452
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3453
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3454
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3455
    else
3075
b4ef08187d22 Engine:
smxx
parents: 3072
diff changeset
  3456
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3457
        DeleteGear(Gear);
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3458
    end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3459
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3460
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3461
////////////////////////////////////////////////////////////////////////////////
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3462
procedure doStepBirdyFly(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3463
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3464
    HHGear: PGear;
3161
cb5f04cc9d76 - Add HH dX/dY to Birdy disappearing animation
palewolf
parents: 3151
diff changeset
  3465
    fuel, i: LongInt;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3466
    move: hwFloat;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3467
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3468
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3469
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3470
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3471
    fuel := 50;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3472
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3473
    if Gear^.Pos > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3474
        dec(Gear^.Pos, 1)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3475
    else if (HHGear^.Message and (gmLeft or gmRight or gmUp)) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3476
             Gear^.Pos := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3477
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3478
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3479
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3480
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3481
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3482
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3483
    if (HHGear^.Message and gmUp) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3484
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3485
        if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3486
            HHGear^.dY := HHGear^.dY - move;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3487
        dec(Gear^.Health, fuel);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3488
        Gear^.MsgParam := Gear^.MsgParam or gmUp;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3489
        end;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3490
    if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3491
    if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3492
        begin
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3493
        HHGear^.dX := HHGear^.dX + (move * _0_1);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3494
        dec(Gear^.Health, fuel div 5);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3495
        Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3496
        end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3497
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3498
    if Gear^.Health < 0 then Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3499
    if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3500
        for i:= ((500-Gear^.Health) div 250) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3501
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3502
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3503
    if (HHGear^.Message and gmAttack <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3504
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3505
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3506
        if Gear^.FlightTime > 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3507
            begin
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3508
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3119
diff changeset
  3509
            PlaySound(sndBirdyLay);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3510
            dec(Gear^.FlightTime)
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3511
            end;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3512
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3513
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3514
    if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then 
3455
f33e7ad2261c Reslyling: little fix of previous commit
mbait
parents: 3454
diff changeset
  3515
        Gear^.State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3516
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3517
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3518
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3519
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3520
    Gear^.Y := HHGear^.Y - int2hwFloat(32);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3521
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3522
    if not bShowAmmoMenu then FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3523
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3524
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3525
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3526
    if  (Gear^.Health = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3527
       or (HHGear^.Damage <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3528
       or CheckGearDrowning(HHGear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3529
       or (TurnTimeLeft = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3530
       // allow brief ground touches - to be fair on this, might need another counter
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3531
       or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3532
       HHGear, 1))
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3533
       or ((Gear^.Message and gmAttack) <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3534
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3535
        with HHGear^ do
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3536
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3537
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3538
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3539
            State := State or gstMoving
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3540
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3541
        Gear^.State := Gear^.State or gstAnimation or gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3542
        if HHGear^.dY < _0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3543
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3544
            Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3545
            Gear^.dY := HHGear^.dY;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3546
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3547
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3548
        Gear^.doStep := @doStepBirdyDisappear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3549
        CurAmmoGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3550
        isCursorVisible := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3551
        AfterAttack;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3552
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3553
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3554
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3555
////////////////////////////////////////////////////////////////////////////////
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3556
procedure doStepBirdyDescend(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3557
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3558
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3559
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3560
    if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3561
        dec(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3562
    else if CurrentHedgehog = nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3563
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3564
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3565
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3566
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3567
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3568
    HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3569
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3570
    if abs(hwRound(HHGear^.Y - Gear^.Y)) > 32 then
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3571
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3572
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3573
            Gear^.Y := Gear^.Y + _0_1
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3574
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3575
    else if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3576
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3577
            Gear^.doStep := @doStepBirdyFly;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3578
            HHGear^.dY := -_0_2
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3579
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3580
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3581
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3582
procedure doStepBirdyAppear(Gear: PGear);
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3583
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3584
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3585
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3586
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3587
    else
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3588
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3589
        Gear^.Timer := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3590
        Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3591
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3592
        Gear^.State :=  Gear^.State and not gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3593
        Gear^.doStep := @doStepBirdyDescend;
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3594
    end
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3595
end;
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3596
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3597
////////////////////////////////////////////////////////////////////////////////
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3598
procedure doStepBirdy(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3599
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3600
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3601
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3602
    gear^.State :=  gear^.State or gstAnimation and not gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3603
    Gear^.doStep := @doStepBirdyAppear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3604
    if CurrentHedgehog = nil then
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3605
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3606
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3607
        exit
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3608
    end;
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3609
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3610
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3611
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3612
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3613
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3614
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3615
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3616
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3617
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3618
    FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3619
    with HHGear^ do
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3620
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3621
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3622
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight)
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3623
    end
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3624
end;
3032
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3625
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3626
////////////////////////////////////////////////////////////////////////////////
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3627
procedure doStepEggWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3628
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3629
    vg: PVisualGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3630
    i: LongInt;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3631
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3632
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3633
    Gear^.dX := Gear^.dX;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3634
    doStepFallingGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3635
    //    CheckGearDrowning(Gear); // already checked for in doStepFallingGear
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3636
    CalcRotationDirAngle(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3637
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3638
    if (Gear^.State and gstCollision) <> 0 then
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3639
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3640
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLPoisoned, $C0E0FFE0);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3641
        PlaySound(sndEggBreak);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3642
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3643
        vg := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3644
        if vg <> nil then vg^.Frame := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3645
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3646
        for i:= 10 downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3647
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3648
            vg := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), hwRound(Gear^.Y) - 3 + Random(6),
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3649
                  vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  3650
            if vg <> nil then vg^.dX := vg^.dX + (Gear^.dX.QWordValue / 21474836480);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3651
        end;
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3652
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3653
        DeleteGear(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3654
        exit
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3655
    end;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3656
end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3657
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3399
diff changeset
  3658
////////////////////////////////////////////////////////////////////////////////
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3659
procedure doPortalColorSwitch();
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3660
var CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3661
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3662
    if (CurrentHedgehog <> nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3663
       and (CurrentHedgehog^.Gear <> nil)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3664
       and ((CurrentHedgehog^.Gear^.Message and gmSwitch) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3665
        With CurrentHedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3666
            if (CurAmmoType = amPortalGun) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3667
            begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3668
                CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSwitch;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3669
                
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3670
                CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3671
                if CurWeapon^.Pos <> 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3672
                    CurWeapon^.Pos := 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3673
                else
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3674
                    CurWeapon^.Pos := 1;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3675
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3676
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3677
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3678
procedure doStepPortal(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3679
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3680
    iterator, conPortal: PGear;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3681
    s, r, nx, ny, ox, oy, poffs, noffs, pspeed, nspeed: hwFloat;
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3682
    o_x,o_y,r_x,r_y,rr_x,rr_y: LongInt;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3683
    hasdxy, isbullet, iscake: Boolean;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3684
begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3685
    doPortalColorSwitch();
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3686
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3687
    // destroy portal if ground it was attached too is gone
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3688
    if ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)] and $FF00) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3689
       or (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3690
       or (Gear^.Hedgehog <> CurrentHedgehog)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3691
       or (hwRound(Gear^.Y) > cWaterLine) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3692
    begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3693
        deleteGear(Gear);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3694
        EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3695
    end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3696
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3697
    if (TurnTimeLeft < 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3698
       or (Gear^.Health < 1) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3699
        dec(Gear^.Timer);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3700
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3701
    if Gear^.Timer < 10000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3702
        gear^.RenderTimer := true;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3703
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3704
    // abort if there is no other portal connected to this one
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3705
    if (Gear^.IntersectGear = nil) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3706
        exit;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3707
    if ((Gear^.IntersectGear^.Tag and 1) = 0) then // or if it's still moving;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3708
        exit;
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3709
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3710
    conPortal := Gear^.IntersectGear;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3711
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3712
    // check all gears for stuff to port through
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3713
    iterator := nil;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3714
    while true do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3715
    begin
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3716
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3717
        // iterate through GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3718
        if iterator = nil then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3719
            iterator := GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3720
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3721
            iterator := iterator^.NextGear;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3722
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3723
        // end of list?
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3724
        if iterator = nil then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3725
            break;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3726
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3727
        // don't port portals or other gear that wouldn't make sense
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3728
        if (iterator^.Kind in [gtPortal, gtRope, gtRCPlane])
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3729
            or (iterator^.PortalCounter > 32) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3730
             continue;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3731
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3732
        // don't port hogs on rope
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3733
        // TODO: this will also prevent hogs while falling after rope use from
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3734
        //       falling through portals... fix that!
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3735
        if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3736
           and (iterator = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.Kind =
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3737
           gtRope) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3738
            continue;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3739
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3740
        // check if gear fits through portal
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3741
        if (iterator^.Radius > Gear^.Radius) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3742
            continue;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3743
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3744
        // this is the max range we accept incoming gears in
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3745
        r := Int2hwFloat(iterator^.Radius+Gear^.Radius);
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3746
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3747
        // too far away?
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3748
        if (iterator^.X < Gear^.X - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3749
           or (iterator^.X > Gear^.X + r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3750
           or (iterator^.Y < Gear^.Y - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3751
           or (iterator^.Y > Gear^.Y + r) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3752
            continue;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3753
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3754
        //Will if fit through?
5044
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3755
        //set r to be portal distance
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3756
        r := Int2hwFloat(Gear^.Radius +1);
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3757
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3758
        o_x := hwRound(conPortal^.X + conPortal^.dX);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3759
        o_y := hwRound(conPortal^.Y + conPortal^.dY);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3760
        r_x := hwRound(conPortal^.X+r*conPortal^.dX);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3761
        r_y := hwRound(conPortal^.Y+r*conPortal^.dY);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3762
        rr_x := hwRound(conPortal^.X+r*conPortal^.dX*2);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3763
        rr_y := hwRound(conPortal^.Y+r*conPortal^.dY*2);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3764
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3765
        //check outer edge
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3766
        if (((rr_y and LAND_HEIGHT_MASK) <> 0) or ((rr_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3767
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3768
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3769
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3770
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3771
            if ((Land[rr_y,rr_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3772
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3773
        //check middle bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3774
        if (((r_y and LAND_HEIGHT_MASK) <> 0) or ((r_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3775
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3776
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3777
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3778
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3779
        if ((Land[r_y, r_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3780
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3781
        //check inner bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3782
        if (((o_y and LAND_HEIGHT_MASK) <> 0) or ((o_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3783
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3784
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3785
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3786
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3787
        if ((Land[o_y, o_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3788
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3789
        //check left bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3790
        if (((rr_y and LAND_HEIGHT_MASK) <> 0) or ((o_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3791
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3792
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3793
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3794
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3795
        if ((Land[rr_y, o_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3796
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3797
        //Check Right Bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3798
        if (((o_y and LAND_HEIGHT_MASK) <> 0) or ((rr_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3799
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3800
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3801
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3802
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3803
        if ((Land[o_y, rr_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3804
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3805
5044
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3806
        //Okay reset r in case something uses it
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3807
        r := Int2hwFloat(iterator^.Radius+Gear^.Radius);
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3808
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3809
        hasdxy := (((iterator^.dX.QWordValue <> 0) or (iterator^.dY.QWordValue <> 0))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3810
                    or ((iterator^.State or gstMoving) = 0));
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3811
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3812
        // in case the object is not moving, let's asume it's falling towards the portal
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3813
        if not hasdxy then
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3814
        begin
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3815
            if Gear^.Y < iterator^.Y then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3816
                continue;
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3817
            ox:= Gear^.X - iterator^.X;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3818
            oy:= Gear^.Y - iterator^.Y;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3819
        end
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3820
        else
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3821
        begin
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3822
            ox:= iterator^.dX;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3823
            oy:= iterator^.dY;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3824
        end;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3825
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3826
        // cake will need extra treatment... it's so delicious and moist!
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3827
        iscake:= (iterator^.Kind = gtCake);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3828
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3829
        // won't port stuff that does not move towards the front/portal entrance
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3830
        if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3831
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3832
            if not ((iterator^.X - Gear^.X)*ox + (iterator^.Y - Gear^.Y)*oy).isNegative then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3833
                continue;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3834
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3835
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3836
            if not (Gear^.dX*ox + Gear^.dY*oy).isNegative then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3837
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3838
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3839
        isbullet:= (iterator^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3840
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3841
        r:= int2hwFloat(iterator^.Radius);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3842
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3843
        if not (isbullet or iscake) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3844
        begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3845
            // wow! good candidate there, let's see if the distance and direction is okay!
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3846
            if hasdxy then
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3847
            begin
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3848
                s := r / Distance(iterator^.dX, iterator^.dY);
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3849
                ox:= iterator^.X + s * iterator^.dX;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3850
                oy:= iterator^.Y + s * iterator^.dY;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3851
            end
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3852
            else
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3853
            begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3854
                ox:= iterator^.X;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3855
                oy:= iterator^.Y + r;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3856
            end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3857
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3858
            if (hwRound(Distance(Gear^.X-ox,Gear^.Y-oy)) > Gear^.Radius + 1 ) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3859
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3860
        end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3861
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3862
        // calc gear offset in portal vector direction
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3863
        ox := (iterator^.X - Gear^.X);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3864
        oy := (iterator^.Y - Gear^.Y);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3865
        poffs:= (Gear^.dX * ox + Gear^.dY * oy);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3866
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3867
        if poffs < _0 then
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3868
            continue;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3869
4076
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3870
        //
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3871
        // gears that make it till here will definately be ported
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3872
        //
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3873
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3874
        // create a normal of the portal vector, but ...
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3875
        nx := Gear^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3876
        ny := Gear^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3877
        // ... decide where the top is based on the hog's direction when firing the portal
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3878
        if Gear^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3879
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3880
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3881
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3882
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3883
        // calc gear offset in portal normal vector direction
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3884
        noffs:= (nx * ox + ny * oy);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3885
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3886
        // avoid gravity related loops of not really moving gear
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3887
        if not iscake and (Gear^.dY.isNegative) and (conPortal^.dY.isNegative)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3888
            and ((iterator^.dX.QWordValue + iterator^.dY.QWordValue) < _0_08.QWordValue)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3889
            and (iterator^.PortalCounter > 0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3890
             continue;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3891
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3892
        // Until loops are reliably broken
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3893
        inc(iterator^.PortalCounter);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3894
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3895
        // calc gear speed along to the vector and the normal vector of the portal
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3896
        if hasdxy then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3897
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3898
            pspeed:= (Gear^.dX * iterator^.dX + Gear^.dY * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3899
            nspeed:= (nx * iterator^.dX + ny * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3900
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3901
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3902
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3903
            pspeed:= hwAbs(cGravity * oy);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3904
            nspeed:= _0;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3905
        end;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3906
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3907
        // creating normal vector of connected (exit) portal
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3908
        nx := conPortal^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3909
        ny := conPortal^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3910
        if conPortal^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3911
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3912
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3913
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3914
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3915
        // inverse cake's normal movement direction,
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3916
        // as if it just walked through a hole
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3917
        if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3918
            nspeed.isNegative:= not nspeed.isNegative;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3919
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3920
//AddFileLog('poffs:'+cstr(poffs)+' noffs:'+cstr(noffs)+' pspeed:'+cstr(pspeed)+' nspeed:'+cstr(nspeed));
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3921
        iterator^.dX := -pspeed * conPortal^.dX + nspeed * nx;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3922
        iterator^.dY := -pspeed * conPortal^.dY + nspeed * ny;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3923
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3924
        // make the gear's exit position close to the portal while
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3925
        // still respecting the movement direction
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3926
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3927
         // determine the distance (in exit vector direction)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3928
         // that we want the gear at
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3929
         if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3930
             ox:= (r - _0_7)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3931
         else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3932
             ox:= (r + _1_9);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3933
         s:= ox / poffs;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3934
         poffs:= ox;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3935
         if (nspeed.QWordValue <> 0) and (pspeed > _0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3936
             noffs:= noffs * s * (nspeed / pspeed);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3937
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3938
        // move stuff with high normal offset closer to the portal's center
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3939
        if not isbullet then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3940
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3941
            s := hwAbs(noffs) + r - int2hwFloat(Gear^.Radius);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3942
            if s > _0 then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3943
                noffs:= noffs - SignAs(s,noffs)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3944
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3945
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3946
        iterator^.X := conPortal^.X + poffs * conPortal^.dX + noffs * nx;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3947
        iterator^.Y := conPortal^.Y + poffs * conPortal^.dY + noffs * ny;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3948
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3949
        if not hasdxy and not (conPortal^.dY.isNegative) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3950
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3951
            iterator^.dY:= iterator^.dY + hwAbs(cGravity * (iterator^.Y - conPortal^.Y))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3952
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3953
4635
62d0873459e5 more tweaking land graphics due to snow
nemo
parents: 4634
diff changeset
  3954
        if not isbullet and (iterator^.Kind <> gtFlake) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3955
            FollowGear := iterator;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3956
//AddFileLog('portal''d');
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3957
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3958
{
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3959
        s := _0_2 + _0_008 * Gear^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3960
        iterator^.dX := s * iterator^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3961
        iterator^.dY := s * iterator^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3962
}
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3963
        // This jiggles gears, to ensure a portal connection just placed under a gear takes effect.
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3964
        iterator:= GearsList;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3965
        while iterator <> nil do
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3966
            begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3967
            if iterator^.Kind <> gtPortal then
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3968
                begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3969
                iterator^.Active:= true;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3970
                if iterator^.dY.QWordValue = _0.QWordValue then iterator^.dY.isNegative:= false;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3971
                iterator^.State:= iterator^.State or gstMoving;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3972
                DeleteCI(iterator);
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3973
                //inc(iterator^.dY.QWordValue,10);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3974
                end;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3975
            iterator:= iterator^.NextGear
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3976
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3977
3497
9327fae93244 Remove decrement of iterator health. Might fix weird health bug.
nemo
parents: 3485
diff changeset
  3978
        if Gear^.Health > 1 then dec(Gear^.Health);
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3979
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3980
{        // breaks (some) loops
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3981
        if Distance(iterator^.dX, iterator^.dY) > _0_96 then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3982
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3983
            iterator^.dX := iterator^.dX + signAs(cGravity * getRandom(1000),iterator^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3984
            iterator^.dY := iterator^.dY + signAs(cGravity * getRandom(1000),iterator^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3985
            s := _0_96 / Distance(iterator^.dX, iterator^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3986
            iterator^.dX := s * iterator^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3987
            iterator^.dY := s * iterator^.dX;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3988
            end;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3989
}
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3990
    end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3991
end;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  3992
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  3993
procedure doStepMovingPortal_real(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3994
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3995
    x, y, tx, ty: LongInt;
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  3996
    s: hwFloat;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3997
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3998
procedure loadNewPortalBall(oldPortal: PGear; destroyGear: Boolean);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3999
var
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4000
    CurWeapon: PAmmo;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4001
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4002
    if CurrentHedgehog <> nil then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4003
        with CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4004
            begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4005
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4006
            if (CurAmmoType = amPortalGun) then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4007
                begin
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4008
                if not destroyGear then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4009
                    begin
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4010
                    // switch color of ball to opposite of oldPortal
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4011
                    if (oldPortal^.Tag and 2) = 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4012
                        CurWeapon^.Pos:= 1
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4013
                    else
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4014
                        CurWeapon^.Pos:= 0;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4015
                    end;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4016
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4017
                // make the ball visible
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4018
                CurWeapon^.Timer := 0;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4019
                end
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4020
            end;
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4021
    if destroyGear then oldPortal^.Timer:= 0;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4022
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4023
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4024
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4025
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4026
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4027
    tx := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4028
    ty := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4029
    // avoid compiler hints
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4030
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4031
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > 255) then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4032
    begin
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4033
        Gear^.State := Gear^.State or gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4034
        Gear^.State := Gear^.State and not gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4035
        if not calcSlopeTangent(Gear, x, y, tx, ty, 255)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4036
           or (DistanceI(tx,ty) < _12) then // reject shots at too irregular terrain
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4037
        begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4038
            loadNewPortalBall(Gear, true);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4039
            EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4040
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4041
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4042
        // making a normalized normal vector
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4043
        s := _1/DistanceI(tx,ty);
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4044
        Gear^.dX :=  s * ty;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4045
        Gear^.dY := -s * tx;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4046
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4047
        Gear^.DirAngle := DxDy2Angle(-Gear^.dY,Gear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4048
        if not Gear^.dX.isNegative then Gear^.DirAngle := 180-Gear^.DirAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4049
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4050
        if ((Gear^.IntersectGear = nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4051
           or (hwRound(Distance(Gear^.X - Gear^.IntersectGear^.X,Gear^.Y-Gear^.IntersectGear^.Y)) >=
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4052
           Gear^.Radius*2))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4053
            then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4054
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4055
            loadNewPortalBall(Gear, false);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4056
            inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4057
            Gear^.doStep := @doStepPortal;
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4058
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4059
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4060
            loadNewPortalBall(Gear, true);
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4061
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4062
    else if (y > cWaterLine) or (y < -LAND_WIDTH)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4063
            or (x > 2*LAND_WIDTH) or (x < -LAND_WIDTH) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4064
             loadNewPortalBall(Gear, true);
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4065
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4066
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4067
procedure doStepMovingPortal(Gear: PGear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4068
begin
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4069
    doPortalColorSwitch();
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4070
    doStepPerPixel(Gear, @doStepMovingPortal_real, true);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4071
    if (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4072
       or (Gear^.Hedgehog <> CurrentHedgehog) then
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4073
            deleteGear(Gear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4074
end;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4075
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4076
procedure doStepPortalShot(newPortal: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4077
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4078
    iterator: PGear;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4079
    s: hwFloat;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4080
    CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4081
begin
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4082
    s:= Distance (newPortal^.dX, newPortal^.dY);
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4083
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4084
    // Adds the hog speed (only that part in/directly against shot direction)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4085
    // to the shot speed (which we triple previously btw)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4086
    // (This is done my projecting the hog movement vector onto the shot movement vector and then adding the resulting length
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4087
    // to the scaler)
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4088
    s := (_2 * s + (newPortal^.dX * CurrentHedgehog^.Gear^.dX + newPortal^.dY * CurrentHedgehog^.Gear^.dY ) / s) / s;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4089
    newPortal^.dX := newPortal^.dX * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4090
    newPortal^.dY := newPortal^.dY * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4091
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4092
    newPortal^.IntersectGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4093
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4094
    if CurrentHedgehog <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4095
        With CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4096
        begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4097
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4098
            // let's save the HH's dX's direction so we can decide where the "top" of the portal hole
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4099
            newPortal^.Elasticity.isNegative := CurrentHedgehog^.Gear^.dX.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4100
            // when doing a backjump the dx is the opposite of the facing direction
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4101
            if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4102
                newPortal^.Elasticity.isNegative := not newPortal^.Elasticity.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4103
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4104
            // make portal gun look unloaded
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4105
            if (CurWeapon <> nil) and (CurAmmoType = amPortalGun) then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4106
                CurWeapon^.Timer := CurWeapon^.Timer or 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4107
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4108
            iterator := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4109
            while iterator <> nil do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4110
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4111
                if (iterator^.Kind = gtPortal) then
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4112
                    if (iterator <> newPortal) and (iterator^.Timer > 0) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4113
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4114
                        if (iterator^.Tag and 2) = (newPortal^.Tag and 2) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4115
                        begin
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4116
                            iterator^.Timer:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4117
                        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4118
                        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4119
                        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4120
                            // link portals with each other
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4121
                            newPortal^.IntersectGear := iterator;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4122
                            iterator^.IntersectGear := newPortal;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4123
                            iterator^.Health := newPortal^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4124
                        end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4125
                    end;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
  4126
                iterator^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4127
                iterator := iterator^.NextGear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4128
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4129
        end;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4130
    newPortal^.State := newPortal^.State and not gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4131
    newPortal^.State := newPortal^.State or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4132
    newPortal^.doStep := @doStepMovingPortal;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4133
end;
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4134
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4135
procedure doStepPiano(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4136
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4137
    r0, r1: LongInt;
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4138
    odY: hwFloat;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4139
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4140
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4141
    if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and ((CurrentHedgehog^.Gear^.
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4142
       Message and gmSlot) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4143
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4144
        case CurrentHedgehog^.Gear^.MsgParam of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4145
            0: PlaySound(sndPiano0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4146
            1: PlaySound(sndPiano1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4147
            2: PlaySound(sndPiano2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4148
            3: PlaySound(sndPiano3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4149
            4: PlaySound(sndPiano4);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4150
            5: PlaySound(sndPiano5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4151
            6: PlaySound(sndPiano6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4152
            7: PlaySound(sndPiano7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4153
            else PlaySound(sndPiano8);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4154
        end;
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4155
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4156
        CurrentHedgehog^.Gear^.MsgParam := 0;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4157
        CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSlot;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4158
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4159
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4160
    if (*((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or*) (Gear^.Pos = 5) then
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4161
        // bounce up to 10 times (3 times on gameflagged solid land) before dropping past landscape
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4162
    begin
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4163
        Gear^.dY := Gear^.dY + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4164
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4165
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4166
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4167
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4168
            if CurrentHedgehog^.Gear <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4169
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4170
                // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4171
                CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4172
                CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4173
                CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4174
                CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4175
                if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4176
                TurnTimeLeft:= 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4177
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4178
            ResumeMusic
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4179
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4180
        exit
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4181
    end;
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4182
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4183
    odY:= Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4184
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4185
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4186
    if (Gear^.State and gstDrowning) <> 0 then
3358
546e75f839ce Engine:
smxx
parents: 3356
diff changeset
  4187
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4188
        if CurrentHedgehog^.Gear <> nil then
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4189
        begin
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4190
            // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4191
            CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4192
            CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4193
            CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4194
            CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4195
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4196
            TurnTimeLeft:= 0
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4197
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4198
        ResumeMusic
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4199
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4200
    else if (Gear^.State and gstCollision) <> 0 then
3399
885304636abf Drown the hog using the piano
nemo
parents: 3398
diff changeset
  4201
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4202
            r0 := GetRandom(21);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4203
            r1 := GetRandom(21);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4204
            doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4205
            doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4206
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 80 + r0, Gear^.Hedgehog, EXPLAutoSound);
3706
a79784328c03 Engine:
smaxx
parents: 3704
diff changeset
  4207
            for r0:= 0 to 4 do
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4208
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4209
            Gear^.dY := odY * -1 + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4210
            Gear^.Pos := Gear^.Pos + 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4211
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4212
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4213
        Gear^.dY := Gear^.dY + cGravity * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4214
    // let it fall faster so itdoesn't take too long for the whole attack
3382
633046fa040c Gas grenade:
mbait
parents: 3378
diff changeset
  4215
end;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4216
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4217
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4218
////////////////////////////////////////////////////////////////////////////////
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4219
procedure doStepSineGunShotWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4220
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4221
    x, y, rX, rY, t, tmp, initHealth: LongInt;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4222
    oX, oY, ldX, ldY, sdX, sdY, sine, lx, ly, amp: hwFloat;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4223
    justCollided: boolean;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4224
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4225
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4226
    initHealth := Gear^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4227
    lX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4228
    lY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4229
    ldX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4230
    ldY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4231
    sdy := _0_5/Distance(Gear^.dX,Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4232
    ldX := ldX * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4233
    ldY := ldY * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4234
    sdY := hwAbs(ldX) + hwAbs(ldY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4235
    sdX := _1 - hwAbs(ldX/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4236
    sdY := _1 - hwAbs(ldY/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4237
    if (ldX.isNegative = ldY.isNegative) then sdY := -sdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4238
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4239
    // initial angle depends on current GameTicks
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4240
    t := GameTicks mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4241
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4242
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4243
    // used for a work-around detection of area that is within land array, but outside borders
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4244
    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4245
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4246
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4247
        lX := lX + ldX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4248
        lY := lY + ldY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4249
        oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4250
        oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4251
        rX := hwRound(oX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4252
        rY := hwRound(oY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4253
        tmp := t mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4254
        amp := _128 * (_1 - hwSqr(int2hwFloat(Gear^.Health)/initHealth));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4255
        sine := amp * AngleSin(tmp mod 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4256
        sine.isNegative := (tmp < 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4257
        inc(t,Gear^.Health div 313);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4258
        Gear^.X := lX + (sine * sdX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4259
        Gear^.Y := ly + (sine * sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4260
        Gear^.dX := Gear^.X - oX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4261
        Gear^.dY := Gear^.Y - oY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4262
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4263
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4264
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4265
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4266
        // if borders are on, stop outside land array
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4267
        if hasBorder and (((x and LAND_WIDTH_MASK) <> 0) or ((y and LAND_HEIGHT_MASK) <> 0)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4268
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4269
            Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4270
            Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4271
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4272
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4273
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4274
            if (rY <= cWaterLine) or (y <= cWaterLine) then
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4275
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4276
                if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4277
                   and (Land[y, x] <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4278
                begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4279
                    if justCollided then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4280
                    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4281
                        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4282
                        Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4283
                    end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4284
                    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4285
                    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4286
                        inc(Gear^.Damage,3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4287
                        justCollided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4288
                    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4289
                end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4290
                else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4291
                    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4292
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4293
                // kick nearby hogs, dig tunnel and add some fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4294
                // if at least 5 collisions occured
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4295
                if Gear^.Damage > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4296
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4297
                    DrawExplosion(rX,rY,Gear^.Radius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4298
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4299
                    // kick nearby hogs
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4300
                    AmmoShove(Gear, 35, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4301
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4302
                    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4303
                    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4304
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4305
                    // add some fire to the tunnel
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4306
                    if getRandom(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4307
                        AddGear(x - Gear^.Radius + LongInt(getRandom(2 * Gear^.Radius)), y -
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4308
                        getRandom(Gear^.Radius + 1), gtFlame, gsttmpFlag, _0, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4309
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4310
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4311
                if getRandom(100) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4312
                    AddVisualGear(x, y, vgtSmokeTrace); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4313
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4314
            else dec(Gear^.Health, 5); // if underwater get additional damage
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4315
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4316
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4317
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4318
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4319
        // decrease bullet size towards the end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4320
        if (Gear^.Radius > 4) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4321
            if (Gear^.Health <= (initHealth div 3)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4322
        else if (Gear^.Radius > 3) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4323
            if (Gear^.Health <= (initHealth div 4)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4324
        else if (Gear^.Radius > 2) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4325
            if (Gear^.Health <= (initHealth div 5)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4326
        else if (Gear^.Radius > 1) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4327
            if (Gear^.Health <= (initHealth div 6)) then dec(Gear^.Radius) end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4328
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4329
    until (Gear^.Health <= 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4330
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4331
    DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4332
    AfterAttack;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4333
end;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4334
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4335
procedure doStepSineGunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4336
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4337
    HHGear: PGear;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4338
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4339
    PlaySound(sndSineGun); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4340
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4341
    // push the shooting Hedgehog back
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4342
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4343
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4344
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4345
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4346
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4347
    AmmoShove(Gear, 0, 80);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4348
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4349
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4350
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4351
    Gear^.doStep := @doStepSineGunShotWork;
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4352
    performRumble();
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4353
end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4354
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4355
////////////////////////////////////////////////////////////////////////////////
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4356
procedure doStepFlamethrowerWork(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4357
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4358
    HHGear: PGear;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4359
    rx, ry, speed: hwFloat;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4360
    i, gX, gY: LongInt;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4361
    Fire: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4362
begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4363
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4364
    HHGear := Gear^.Hedgehog^.Gear;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4365
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4366
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4367
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4368
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4369
    if (GameTicks and $FF) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4370
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4371
        if (HHGear^.Message and gmRight) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4372
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4373
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4374
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4375
            end
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4376
        else if (HHGear^.Message and gmLeft) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4377
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4378
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4379
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4380
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4381
        end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4382
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4383
    dec(Gear^.Timer);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4384
    if Gear^.Timer = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4385
        begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4386
        dec(Gear^.Health);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4387
        if (Gear^.Health mod 10) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4388
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4389
            rx := rndSign(getRandom * _0_1);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4390
            ry := rndSign(getRandom * _0_1);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4391
            speed := _0_8 * (_10 / Gear^.Tag);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4392
    
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4393
            Fire := AddGear(gx, gy, gtFlame, 0,
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4394
                        SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4395
                AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4396
            Fire^.State := Fire^.State or gsttmpFlag;
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4397
            
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4398
            if (Gear^.Health mod 20) = 0 then 
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4399
                Fire := AddGear(gx, gy, gtFlame, 0,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4400
                            SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4401
                    AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4402
            end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4403
        Gear^.Timer:= Gear^.Tag
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4404
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4405
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4406
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4407
        begin
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4408
        DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4409
        AfterAttack
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4410
        end
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4411
    else
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4412
        begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4413
        i:= Gear^.Health div 5;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4414
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4415
            begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4416
            Gear^.Damage:= i;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4417
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4418
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4419
                         '%', cWhiteColor, fntSmall)
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4420
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4421
        end
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4422
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4423
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4424
procedure doStepFlamethrower(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4425
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4426
    HHGear: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4427
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4428
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4429
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4430
    HHGear^.State := HHGear^.State or gstNotKickable;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4431
    Gear^.doStep := @doStepFlamethrowerWork
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4432
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4433
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4434
procedure doStepLandGunWork(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4435
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4436
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4437
    rx, ry, speed: hwFloat;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4438
    i, gX, gY: LongInt;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4439
    Flake: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4440
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4441
    AllInactive := false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4442
    HHGear := Gear^.Hedgehog^.Gear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4443
    HedgehogChAngle(HHGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4444
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4445
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4446
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4447
    if (GameTicks and $FF) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4448
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4449
        if (HHGear^.Message and gmRight) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4450
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4451
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4452
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4453
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4454
        else if (HHGear^.Message and gmLeft) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4455
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4456
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4457
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4458
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4459
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4460
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4461
    dec(Gear^.Timer);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4462
    if Gear^.Timer = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4463
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4464
        dec(Gear^.Health);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4465
        if (Gear^.Health mod 5) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4466
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4467
            rx := rndSign(getRandom * _0_1);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4468
            ry := rndSign(getRandom * _0_1);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4469
            speed := (_3 / Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4470
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4471
            Flake := AddGear(gx, gy, gtFlake, 0, _0, _0, 0);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4472
            Flake^.dX:= SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4473
            Flake^.dY:= AngleCos(HHGear^.Angle) * ( - speed) + ry;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4474
            Flake^.State := Flake^.State or gsttmpFlag;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4475
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4476
            end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4477
        Gear^.Timer:= Gear^.Tag
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4478
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4479
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4480
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) or ((HHGear^.Message and gmAttack) <> 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4481
        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4482
        HHGear^.Message:= HHGear^.Message and not gmAttack;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4483
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4484
        AfterAttack
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4485
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4486
    else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4487
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4488
        i:= Gear^.Health div 10;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4489
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4490
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4491
            Gear^.Damage:= i;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4492
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4493
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4494
                         '%', cWhiteColor, fntSmall)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4495
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4496
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4497
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4498
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4499
procedure doStepLandGun(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4500
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4501
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4502
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4503
    HHGear := Gear^.Hedgehog^.Gear;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4504
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight or gmAttack);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4505
    HHGear^.State := HHGear^.State or gstNotKickable;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4506
    Gear^.doStep := @doStepLandGunWork
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4507
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4508
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4509
procedure doStepPoisonCloud(Gear: PGear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4510
begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4511
    if Gear^.Timer = 0 then
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4512
    begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4513
        DeleteGear(Gear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4514
        exit
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4515
    end;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4516
    dec(Gear^.Timer);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4517
    Gear^.X:= Gear^.X + Gear^.dX;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4518
    Gear^.Y:= Gear^.Y + Gear^.dY;
3713
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
  4519
    Gear^.dX := Gear^.dX + cWindSpeed / 4;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4520
    Gear^.dY := Gear^.dY + cGravity / 100;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4521
    if (GameTicks mod 250) = 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4522
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx or EXPLNoDamage or EXPLDoNotTouchAny or EXPLPoisoned);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4523
    AllInactive:= false;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4524
end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4525
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4526
////////////////////////////////////////////////////////////////////////////////
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4527
procedure doStepHammer(Gear: PGear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4528
var HHGear, tmp, tmp2: PGear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4529
         t: PGearArray;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4530
         i: LongInt;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4531
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4532
HHGear:= Gear^.Hedgehog^.Gear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4533
HHGear^.State:= HHGear^.State or gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4534
DeleteCI(HHGear);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4535
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4536
t:= CheckGearsCollision(Gear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4537
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4538
for i:= 5 downto 0 do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4539
    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4540
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4541
i:= t^.Count;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4542
while i > 0 do
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4543
    begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4544
    dec(i);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4545
    tmp:= t^.ar[i];
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4546
    if (tmp^.State and gstNoDamage) = 0 then
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4547
        if (tmp^.Kind = gtHedgehog) then
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4548
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4549
            //tmp^.State:= tmp^.State or gstFlatened;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4550
            ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4551
            //DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4552
            tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4553
            tmp2^.Hedgehog:= tmp^.Hedgehog;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4554
            SetAllToActive
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4555
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4556
        else
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4557
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4558
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4559
    end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4560
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4561
HHGear^.State:= HHGear^.State and not gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4562
Gear^.Timer:= 250;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4563
Gear^.doStep:= @doStepIdle
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4564
end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4565
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4566
////////////////////////////////////////////////////////////////////////////////
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4567
procedure doStepHammerHitWork(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4568
var 
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4569
    i, ei: LongInt;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4570
    HHGear: PGear;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4571
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4572
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4573
    HHGear := Gear^.Hedgehog^.Gear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4574
    dec(Gear^.Timer);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4575
    if (HHGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4576
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4577
        DeleteGear(Gear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4578
        exit
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4579
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4580
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4581
    if (Gear^.Timer mod 5) = 0 then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4582
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4583
        AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4584
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4585
        i := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4586
        ei := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4587
        while i <= ei do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4588
        begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4589
            DrawExplosion(i, hwRound(Gear^.Y) + 3, 3);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4590
            inc(i, 1)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4591
        end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4592
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4593
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4594
           , lfIndestructible) then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4595
        begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4596
            Gear^.X := Gear^.X + Gear^.dX;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4597
            Gear^.Y := Gear^.Y + _1_9;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4598
        end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4599
        SetAllHHToActive;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4600
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4601
    if TestCollisionYwithGear(Gear, 1) then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4602
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4603
        Gear^.dY := _0;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4604
        SetLittle(HHGear^.dX);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4605
        HHGear^.dY := _0;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4606
    end
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4607
    else
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4608
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4609
        Gear^.dY := Gear^.dY + cGravity;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4610
        Gear^.Y := Gear^.Y + Gear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4611
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4612
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4613
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4614
    Gear^.X := Gear^.X + HHGear^.dX;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4615
    HHGear^.X := Gear^.X;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4616
    HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4617
end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4618
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4619
procedure doStepHammerHit(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4620
var 
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4621
    i, y: LongInt;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4622
    ar: TRangeArray;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4623
    HHGear: PGear;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4624
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4625
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4626
    HHGear := Gear^.Hedgehog^.Gear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4627
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4628
    y := hwRound(Gear^.Y) - cHHRadius * 2;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4629
    while y < hwRound(Gear^.Y) do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4630
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4631
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4632
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4633
        inc(y, 2);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4634
        inc(i)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4635
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4636
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4637
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4638
    Gear^.dY := HHGear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4639
    DeleteCI(HHGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4640
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4641
    doStepHammerHitWork(Gear);
3821
03b1af3a1c8f Engine:
smaxx
parents: 3802
diff changeset
  4642
    Gear^.doStep := @doStepHammerHitWork
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4643
end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4644
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4645
////////////////////////////////////////////////////////////////////////////////
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4646
procedure doStepResurrectorWork(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4647
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4648
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4649
    resgear: PGear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4650
    hh: PHedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4651
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4652
begin
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4653
    if (TurnTimeLeft > 0) then
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4654
        dec(TurnTimeLeft);
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4655
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4656
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4657
    hh := Gear^.Hedgehog;
4387
unc0rr
parents: 4372
diff changeset
  4658
unc0rr
parents: 4372
diff changeset
  4659
    // no, you can't do that here
unc0rr
parents: 4372
diff changeset
  4660
    {DrawCentered(hwRound(hh^.Gear^.X) + WorldDx, hwRound(hh^.Gear^.Y) + WorldDy -
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4661
            cHHRadius - 14 - hh^.HealthTagTex^.h, hh^.HealthTagTex);
4387
unc0rr
parents: 4372
diff changeset
  4662
    }
4018
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4663
    (*DrawCircle(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, 1.5, 0, 0, $FF,
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4664
            $FF);*)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4665
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4666
    if ((Gear^.Message and gmUp) <> 0) then 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4667
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4668
        if (GameTicks and $F) <> 0 then exit;
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4669
        end 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4670
    else if (GameTicks and $1FF) <> 0 then exit;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4671
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4672
    if Gear^.Power < 45 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4673
        begin
4023
8de77872ef21 Resurrector: Levitate hog + show cross
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4021
diff changeset
  4674
        inc(Gear^.Power);
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4675
        if not TestCollisionYwithGear(hh^.Gear, -1) then hh^.Gear^.Y := hh^.Gear^.Y - _1;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4676
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4677
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4678
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
4024
1ffb84b3823d Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4023
diff changeset
  4679
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4680
    if Length(graves) = 0 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4681
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4682
        StopSound(Gear^.SoundChannel);
3975
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4683
        Gear^.Timer := 250;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4684
        Gear^.doStep := @doStepIdle;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4685
        exit;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4686
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4687
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4688
    if ((Gear^.Message and gmAttack) <> 0) and (hh^.Gear^.Health > 0) and (TurnTimeLeft > 0) then 
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4689
        begin
4311
636122c968ce 2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
nemo
parents: 4300
diff changeset
  4690
        if Length(graves) <= Gear^.Tag then Gear^.Tag:= 0;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4691
        dec(hh^.Gear^.Health);
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4692
        if (hh^.Gear^.Health = 0) and (hh^.Gear^.Damage = 0) then
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4693
            hh^.Gear^.Damage:= 1;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4694
        RenderHealth(hh^);
4253
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4695
        inc(graves[Gear^.Tag]^.Health);
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4696
        inc(Gear^.Tag)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4697
{-for i:= 0 to High(graves) do begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4698
            if hh^.Gear^.Health > 0 then begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4699
                dec(hh^.Gear^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4700
                inc(graves[i]^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4701
            end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4702
        end; -}
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4703
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4704
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4705
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4706
        // now really resurrect the hogs with the hp saved in the graves
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4707
        for i:= 0 to High(graves) do
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4708
            if graves[i]^.Health > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4709
                begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4710
                resgear := AddGear(hwRound(graves[i]^.X), hwRound(graves[i]^.Y),
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4711
                        gtHedgehog, gstWait, _0, _0, 0);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4712
                resgear^.Hedgehog := graves[i]^.Hedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4713
                resgear^.Health := graves[i]^.Health;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4714
                PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4715
                DeleteGear(graves[i]);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4716
                RenderHealth(resgear^.Hedgehog^);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4717
                RecountTeamHealth(resgear^.Hedgehog^.Team);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4718
                resgear^.Hedgehog^.Effects[heResurrected]:= true;
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4719
                // only make hat-less hedgehogs look like zombies, preserve existing hats
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4720
                if resgear^.Hedgehog^.Hat = 'NoHat' then
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4721
                    LoadHedgehogHat(resgear, 'Reserved/Zombie');
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4722
                end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4723
4045
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4724
        hh^.Gear^.dY := _0;
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4725
        hh^.Gear^.dX := _0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4726
        doStepHedgehogMoving(hh^.Gear);
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4727
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4728
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4729
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4730
        end
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4731
    //if hh^.Gear^.Health = 0 then doStepHedgehogFree(hh^.Gear);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4732
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4733
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4734
procedure doStepResurrector(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4735
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4736
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4737
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4738
begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4739
    AllInactive := false;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4740
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4741
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4742
    if Length(graves) > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4743
        begin
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4744
        for i:= 0 to High(graves) do
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4745
            begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4746
            PHedgehog(graves[i]^.Hedgehog)^.Gear := nil;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4747
            graves[i]^.Health := 0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4748
            end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4749
        Gear^.doStep := @doStepResurrectorWork;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4750
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4751
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4752
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4753
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4754
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4755
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4756
        end
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4757
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4758
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4759
////////////////////////////////////////////////////////////////////////////////
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4760
procedure doStepNapalmBomb(Gear: PGear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4761
var
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4762
    i, gX, gY: LongInt;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4763
    dX, dY: hwFloat;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4764
begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4765
    AllInactive := false;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4766
    doStepFallingGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4767
    if (Gear^.Timer > 0) and ((Gear^.State and gstCollision) <> 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4768
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4769
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4770
        gX := hwRound(Gear^.X);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4771
        gY := hwRound(Gear^.Y); 
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4772
        for i:= 0 to 10 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4773
        begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4774
            dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4775
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4776
            AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4777
            AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4778
            AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4779
            AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4780
        end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4781
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4782
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4783
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4784
    if (Gear^.Timer = 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4785
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4786
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4787
        for i:= -19 to 19 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4788
           FollowGear := AddGear(hwRound(Gear^.X) + i div 3, hwRound(Gear^.Y), gtFlame, 0, _0_001 * i, _0, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4789
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4790
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4791
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4792
    if (GameTicks and $3F) = 0 then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4793
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4794
    dec(Gear^.Timer)
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4795
end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4796
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4797
////////////////////////////////////////////////////////////////////////////////
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4798
procedure doStepStructure(Gear: PGear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4799
var 
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4800
    i, x, y: LongInt;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4801
    dX, dY: HWFloat;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4802
    hog: PHedgehog;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4803
begin
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4804
    if (Gear^.Hedgehog <> nil) and (Gear^.Tag = TotalRounds) then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4805
        begin
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4806
            hog:= Gear^.Hedgehog;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4807
            hog^.Gear:= hog^.GearHidden;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4808
            hog^.Gear^.X:= Gear^.X;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4809
            hog^.Gear^.Y:= Gear^.Y - Int2hwFloat(Gear^.Radius);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4810
            hog^.Gear^.Active:= false;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4811
            hog^.Gear^.State:= hog^.Gear^.State And not gstHHdriven;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4812
            InsertGearToList(hog^.Gear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4813
            hog^.GearHidden:= nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4814
            Gear^.Hedgehog:= nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4815
        end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4816
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4817
    dec(Gear^.Health, Gear^.Damage);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4818
    Gear^.Damage := 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4819
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4820
    if Gear^.Health <= 0 then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4821
    begin
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4822
        if Gear^.Hedgehog <> nil then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4823
        begin
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4824
            hog:= Gear^.Hedgehog;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4825
            hog^.Gear:= hog^.GearHidden;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4826
            hog^.Gear^.X:= Gear^.X;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4827
            hog^.Gear^.Y:= Gear^.Y;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4828
            InsertGearToList(hog^.Gear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4829
            hog^.GearHidden:= nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4830
            Gear^.Hedgehog:= nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4831
        end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4832
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4833
        x := hwRound(Gear^.X);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4834
        y := hwRound(Gear^.Y);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4835
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4836
        DeleteGear(Gear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4837
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4838
        doMakeExplosion(x, y, 50, CurrentHedgehog, EXPLAutoSound);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4839
    end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4840
end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4841
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4842
procedure doStepPlaceStructure(Gear: PGear);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4843
var 
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4844
    hog: PHedgehog;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4845
    HHGear: PGear;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4846
    x, y, tx, ty: hwFloat;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4847
begin
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4848
    AllInactive := false;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4849
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4850
    HHGear := Gear^.Hedgehog^.Gear;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4851
    tx := int2hwFloat(TargetPoint.X);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4852
    ty := int2hwFloat(TargetPoint.Y);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4853
    x := HHGear^.X;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4854
    y := HHGear^.Y;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4855
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4856
    HHGear := Gear^.Hedgehog^.Gear;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4857
    if (Distance(tx - x, ty - y) > _256) or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4858
       not TryPlaceOnLand(TargetPoint.X - SpritesData[sprHHTelepMask].Width div 2,
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4859
       TargetPoint.Y - SpritesData[sprHHTelepMask].Height div 2,
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4860
       sprHHTelepMask, 0, false, false) then
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4861
    begin
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4862
        HHGear^.Message := HHGear^.Message and not gmAttack;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4863
        HHGear^.State := HHGear^.State and not gstAttacking;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4864
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4865
        DeleteGear(Gear);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4866
        isCursorVisible := true;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4867
        PlaySound(sndDenied)
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4868
    end
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4869
    else
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4870
    begin
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4871
        DeleteCI(HHGear);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4872
        SetAllHHToActive;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4873
        PlaySound(sndPlaced);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4874
        CurAmmoGear:= nil;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4875
        AfterAttack;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4876
        Gear^.X := tx;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4877
        Gear^.Y := ty;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4878
        Gear^.Tag := TotalRounds + Gear^.Tag;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4879
        hog:= CurrentHedgehog;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4880
        hog^.GearHidden:= hog^.Gear;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4881
        RemoveGearFromList(hog^.Gear);
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4882
        hog^.Gear:= nil;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4883
        Gear^.Hedgehog := hog;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4884
        Gear^.doStep := @doStepStructure;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4885
    end;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4886
    TargetPoint.X := NoPointX;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4887
end;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4888