project_files/hwc/CMakeLists.txt
Sat, 23 Apr 2016 16:18:07 -0400 frd Use hwlibrary while converting to c
Sat, 23 Apr 2016 13:52:30 -0400 frd Add a necessary flag to emscripten
Thu, 21 Apr 2016 14:16:47 -0400 koda Correctly set WEBGL macro during pas2c conversion
Thu, 21 Apr 2016 11:55:36 -0400 koda Fully support emscripten toolchain in our build system
Wed, 20 Apr 2016 14:46:04 -0400 koda Add support for compiling C engine with emscripten
Mon, 16 Nov 2015 16:01:57 +0100 koda hwc: Do not rename main on OSX
Mon, 16 Nov 2015 15:20:49 +0100 koda hwc: Drop unneed OSX library
Wed, 11 Nov 2015 23:29:49 +0100 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
Fri, 11 Sep 2015 09:18:08 +0200 sheepluva exclude uMatrix from pas2c build
Tue, 06 Jan 2015 17:07:34 +0100 sheepluva backporting some build system fixes and pas2c tweaks 0.9.21
Wed, 12 Feb 2014 00:50:15 +0400 unc0rr - pas2c recognizes typecasts in initialization expressions
Tue, 11 Feb 2014 01:19:44 +0400 unc0rr - Pas2C: make use of 'external' function decorator
Mon, 10 Feb 2014 00:43:03 +0400 unc0rr It compiles \o/
Thu, 09 Jan 2014 19:10:12 +0100 Gianfranco Costamagna Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
Thu, 09 Jan 2014 23:54:40 +0400 unc0rr '-d' option to pas2c webgl
Wed, 08 Jan 2014 16:44:23 +0100 koda cosmetics webgl
Wed, 08 Jan 2014 16:43:49 +0100 koda call pas2c on hwengine only webgl
Wed, 19 Jun 2013 00:52:39 +0400 unc0rr merge webgl
Wed, 19 Jun 2013 00:52:21 +0400 unc0rr engine links webgl
Tue, 18 Jun 2013 22:39:57 +0200 koda compile hwengine first, so that all other files are compiled too and don't call pas2c again webgl
Tue, 18 Jun 2013 22:10:51 +0200 koda set one rule per file, only compiles a minimum number of files when one pascal file is modified webgl
Tue, 18 Jun 2013 19:33:10 +0200 koda also these two files are dependency (they are not in the list because they are special pas2c files) webgl
Tue, 18 Jun 2013 19:19:35 +0200 koda set pascal files as dependency of the target writing the c files so that it will run again if you modify them webgl
Mon, 17 Jun 2013 22:54:17 +0200 koda redid FindGLEW in the right way (tm) webgl
Tue, 04 Jun 2013 23:48:24 +0200 koda move sdlmain_osx aside in its own folder so its include path is not contaminated webgl
Thu, 04 Apr 2013 02:07:06 +0200 koda and now engine in c links too (with more manual intervention as of issue 596) webgl
Wed, 20 Feb 2013 02:21:14 +0100 koda update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff webgl
Tue, 25 Dec 2012 05:15:49 +0100 koda fix hwc install and pas2c preprocessing (but not total conversion) webgl
Fri, 30 Nov 2012 20:04:15 -0600 Bryan Dunsmore Move code for Clang to separate CMake module. webgl
Tue, 13 Nov 2012 23:56:50 +0100 koda link main on osx webgl
Tue, 13 Nov 2012 23:39:49 +0100 koda cleanup headers, remove -I . from rtl lib to save a few warnings webgl
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Tue, 13 Nov 2012 13:57:29 -0500 nemo fix build webgl
Sun, 11 Nov 2012 22:29:58 +0100 koda and install it too webgl
Sun, 11 Nov 2012 19:11:47 +0100 koda comments and runtime list of files to convert and compile webgl
Sun, 11 Nov 2012 17:52:49 +0100 koda cmake linking for engine in c webgl
Sun, 11 Nov 2012 16:53:16 +0100 koda better clang search webgl
Sun, 11 Nov 2012 14:59:22 +0100 koda search for more clang names webgl
Fri, 09 Nov 2012 23:11:53 +0100 koda no globs, sources not yet generated webgl
Fri, 09 Nov 2012 22:56:34 +0100 koda correct includes and clang detection webgl
Fri, 09 Nov 2012 14:40:40 +0000 koda add a few cmakefiles for c engine and rtl webgl
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